Houdini Main Changelogs
6.1.136 | When running most command line applications, a recent change caused all Houdini DSOs to be loaded (though not actually executed). This problem has been fixed. |
Mon. September 15, 2003 | |
6.1.136 | When running most command line applications, a recent change caused all Houdini DSOs to be loaded (though not actually executed). This problem has been fixed. |
Mon. September 15, 2003 | |
6.1.136 | When running most command line applications, a recent change caused all Houdini DSOs to be loaded (though not actually executed). This problem has been fixed. |
Mon. September 15, 2003 | |
6.1.136 | When running most command line applications, a recent change caused all Houdini DSOs to be loaded (though not actually executed). This problem has been fixed. |
Mon. September 15, 2003 | |
6.1.136 | If the mwrite command fails to create the requested output file, Houdini now outputs an error message and does not change the file name displayed in the title bar. |
Mon. September 15, 2003 | |
6.1.136 | If the mwrite command fails to create the requested output file, Houdini now outputs an error message and does not change the file name displayed in the title bar. |
Mon. September 15, 2003 | |
6.1.136 | If the mwrite command fails to create the requested output file, Houdini now outputs an error message and does not change the file name displayed in the title bar. |
Mon. September 15, 2003 | |
6.1.136 | If the mwrite command fails to create the requested output file, Houdini now outputs an error message and does not change the file name displayed in the title bar. |
Mon. September 15, 2003 | |
6.1.136 | If the mwrite command fails to create the requested output file, Houdini now outputs an error message and does not change the file name displayed in the title bar. |
Mon. September 15, 2003 | |
6.1.136 | The UV Brush tool should now behave better when operating in the 3d viewport. Specifically, it should be less jittery when dragging. |
Mon. September 15, 2003 | |
6.1.136 | The UV Brush tool should now behave better when operating in the 3d viewport. Specifically, it should be less jittery when dragging. |
Mon. September 15, 2003 | |
6.1.136 | The UV Brush tool should now behave better when operating in the 3d viewport. Specifically, it should be less jittery when dragging. |
Mon. September 15, 2003 | |
6.1.136 | The UV Brush tool should now behave better when operating in the 3d viewport. Specifically, it should be less jittery when dragging. |
Mon. September 15, 2003 | |
6.1.136 | The UV Brush tool should now behave better when operating in the 3d viewport. Specifically, it should be less jittery when dragging. |
Mon. September 15, 2003 | |
6.1.136 | The merge and sequence COPs no longer leave blank zombie entries in their input lists when an input is deleted. This means that inputs are consolidated and potentially change positions. |
Mon. September 15, 2003 | |
6.1.136 | The merge and sequence COPs no longer leave blank zombie entries in their input lists when an input is deleted. This means that inputs are consolidated and potentially change positions. |
Mon. September 15, 2003 | |
6.1.136 | The merge and sequence COPs no longer leave blank zombie entries in their input lists when an input is deleted. This means that inputs are consolidated and potentially change positions. |
Mon. September 15, 2003 | |
6.1.136 | The merge and sequence COPs no longer leave blank zombie entries in their input lists when an input is deleted. This means that inputs are consolidated and potentially change positions. |
Mon. September 15, 2003 | |
6.1.136 | The merge and sequence COPs no longer leave blank zombie entries in their input lists when an input is deleted. This means that inputs are consolidated and potentially change positions. |
Mon. September 15, 2003 | |
6.1.136 | The merge and sequence COPs no longer leave blank zombie inputs in their parameter dialog when inputs are deleted. |
Mon. September 15, 2003 | |
6.1.136 | The merge and sequence COPs no longer leave blank zombie inputs in their parameter dialog when inputs are deleted. |
Mon. September 15, 2003 | |
6.1.136 | The merge and sequence COPs no longer leave blank zombie inputs in their parameter dialog when inputs are deleted. |
Mon. September 15, 2003 | |
6.1.136 | The merge and sequence COPs no longer leave blank zombie inputs in their parameter dialog when inputs are deleted. |
Mon. September 15, 2003 | |
6.1.136 | The merge and sequence COPs no longer leave blank zombie inputs in their parameter dialog when inputs are deleted. |
Mon. September 15, 2003 | |
6.1.136 | When generating an OTL file from MentalRay shaders using mids, the shaders are now properly classified by type (light, surface, etc). Unsupported shader types (i.e. shader types that Houdini does not know how to use) are not added to the OTL and generate an error message. |
Mon. September 15, 2003 |