Houdini Main Changelogs

6.1.124

The viewwrite command will no longer crash when attempting to write to disk files (instead of a flipbook).

Wed. September 3, 2003
6.1.124

When generating .mi files (for mental ray), Houdini no longer crashes if deformation motion blur is used.

Wed. September 3, 2003
6.1.124

When generating .mi files (for mental ray), Houdini no longer crashes if deformation motion blur is used.

Wed. September 3, 2003
6.1.124

When generating .mi files (for mental ray), Houdini no longer crashes if deformation motion blur is used.

Wed. September 3, 2003
6.1.124

When generating .mi files (for mental ray), Houdini no longer crashes if deformation motion blur is used.

Wed. September 3, 2003
6.1.124

When generating .mi files (for mental ray), Houdini no longer crashes if deformation motion blur is used.

Wed. September 3, 2003
6.1.124

Fudged with gwavefront to avoid a problem which was causing memory usage to skyrocket on IRIX when loading large files. This was due mainly to the memory management on IRIX, and not really a bug in our code. In any case, we avoid this by doing less allocations in general.

Wed. September 3, 2003
6.1.124

Fudged with gwavefront to avoid a problem which was causing memory usage to skyrocket on IRIX when loading large files. This was due mainly to the memory management on IRIX, and not really a bug in our code. In any case, we avoid this by doing less allocations in general.

Wed. September 3, 2003
6.1.124

Fudged with gwavefront to avoid a problem which was causing memory usage to skyrocket on IRIX when loading large files. This was due mainly to the memory management on IRIX, and not really a bug in our code. In any case, we avoid this by doing less allocations in general.

Wed. September 3, 2003
6.1.124

Fudged with gwavefront to avoid a problem which was causing memory usage to skyrocket on IRIX when loading large files. This was due mainly to the memory management on IRIX, and not really a bug in our code. In any case, we avoid this by doing less allocations in general.

Wed. September 3, 2003
6.1.124

Fudged with gwavefront to avoid a problem which was causing memory usage to skyrocket on IRIX when loading large files. This was due mainly to the memory management on IRIX, and not really a bug in our code. In any case, we avoid this by doing less allocations in general.

Wed. September 3, 2003
6.1.124

There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions.

This fix causes shading to be potentially different from prior versions of mantra.

Wed. September 3, 2003
6.1.124

There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions.

This fix causes shading to be potentially different from prior versions of mantra.

Wed. September 3, 2003
6.1.124

There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions.

This fix causes shading to be potentially different from prior versions of mantra.

Wed. September 3, 2003
6.1.124

There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions.

This fix causes shading to be potentially different from prior versions of mantra.

Wed. September 3, 2003
6.1.124

There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions.

This fix causes shading to be potentially different from prior versions of mantra.

Wed. September 3, 2003
6.1.124

There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions.

This fix causes shading to be potentially different from prior versions of mantra.

Wed. September 3, 2003
6.1.124

There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions.

This fix causes shading to be potentially different from prior versions of mantra.

Wed. September 3, 2003
6.1.124

There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions.

This fix causes shading to be potentially different from prior versions of mantra.

Wed. September 3, 2003
6.1.124

There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions.

This fix causes shading to be potentially different from prior versions of mantra.

Wed. September 3, 2003
6.1.124

There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions.

This fix causes shading to be potentially different from prior versions of mantra.

Wed. September 3, 2003
6.1.124

Fixed bug that could cause Houdini to crash when bypassing the SoftTransform or SoftPeak SOPs while their visualization modes were on.

Wed. September 3, 2003
6.1.124

Fixed bug that could cause Houdini to crash when bypassing the SoftTransform or SoftPeak SOPs while their visualization modes were on.

Wed. September 3, 2003
6.1.124

Fixed bug that could cause Houdini to crash when bypassing the SoftTransform or SoftPeak SOPs while their visualization modes were on.

Wed. September 3, 2003
6.1.124

Fixed bug that could cause Houdini to crash when bypassing the SoftTransform or SoftPeak SOPs while their visualization modes were on.

Wed. September 3, 2003