Houdini Main Changelogs
6.1.124 | The viewwrite command will no longer crash when attempting to write to disk files (instead of a flipbook). |
Wed. September 3, 2003 | |
6.1.124 | When generating .mi files (for mental ray), Houdini no longer crashes if deformation motion blur is used. |
Wed. September 3, 2003 | |
6.1.124 | When generating .mi files (for mental ray), Houdini no longer crashes if deformation motion blur is used. |
Wed. September 3, 2003 | |
6.1.124 | When generating .mi files (for mental ray), Houdini no longer crashes if deformation motion blur is used. |
Wed. September 3, 2003 | |
6.1.124 | When generating .mi files (for mental ray), Houdini no longer crashes if deformation motion blur is used. |
Wed. September 3, 2003 | |
6.1.124 | When generating .mi files (for mental ray), Houdini no longer crashes if deformation motion blur is used. |
Wed. September 3, 2003 | |
6.1.124 | Fudged with gwavefront to avoid a problem which was causing memory usage to skyrocket on IRIX when loading large files. This was due mainly to the memory management on IRIX, and not really a bug in our code. In any case, we avoid this by doing less allocations in general. |
Wed. September 3, 2003 | |
6.1.124 | Fudged with gwavefront to avoid a problem which was causing memory usage to skyrocket on IRIX when loading large files. This was due mainly to the memory management on IRIX, and not really a bug in our code. In any case, we avoid this by doing less allocations in general. |
Wed. September 3, 2003 | |
6.1.124 | Fudged with gwavefront to avoid a problem which was causing memory usage to skyrocket on IRIX when loading large files. This was due mainly to the memory management on IRIX, and not really a bug in our code. In any case, we avoid this by doing less allocations in general. |
Wed. September 3, 2003 | |
6.1.124 | Fudged with gwavefront to avoid a problem which was causing memory usage to skyrocket on IRIX when loading large files. This was due mainly to the memory management on IRIX, and not really a bug in our code. In any case, we avoid this by doing less allocations in general. |
Wed. September 3, 2003 | |
6.1.124 | Fudged with gwavefront to avoid a problem which was causing memory usage to skyrocket on IRIX when loading large files. This was due mainly to the memory management on IRIX, and not really a bug in our code. In any case, we avoid this by doing less allocations in general. |
Wed. September 3, 2003 | |
6.1.124 | There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions. This fix causes shading to be potentially different from prior versions of mantra. |
Wed. September 3, 2003 | |
6.1.124 | There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions. This fix causes shading to be potentially different from prior versions of mantra. |
Wed. September 3, 2003 | |
6.1.124 | There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions. This fix causes shading to be potentially different from prior versions of mantra. |
Wed. September 3, 2003 | |
6.1.124 | There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions. This fix causes shading to be potentially different from prior versions of mantra. |
Wed. September 3, 2003 | |
6.1.124 | There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions. This fix causes shading to be potentially different from prior versions of mantra. |
Wed. September 3, 2003 | |
6.1.124 | There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions. This fix causes shading to be potentially different from prior versions of mantra. |
Wed. September 3, 2003 | |
6.1.124 | There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions. This fix causes shading to be potentially different from prior versions of mantra. |
Wed. September 3, 2003 | |
6.1.124 | There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions. This fix causes shading to be potentially different from prior versions of mantra. |
Wed. September 3, 2003 | |
6.1.124 | There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions. This fix causes shading to be potentially different from prior versions of mantra. |
Wed. September 3, 2003 | |
6.1.124 | There was a bug in computing derivatives when ray-tracing instanced or motion blurred geometry. This would have caused incorrect shading derivatives to be computed and therefore bad filtering in reflections/refractions. This fix causes shading to be potentially different from prior versions of mantra. |
Wed. September 3, 2003 | |
6.1.124 | Fixed bug that could cause Houdini to crash when bypassing the SoftTransform or SoftPeak SOPs while their visualization modes were on. |
Wed. September 3, 2003 | |
6.1.124 | Fixed bug that could cause Houdini to crash when bypassing the SoftTransform or SoftPeak SOPs while their visualization modes were on. |
Wed. September 3, 2003 | |
6.1.124 | Fixed bug that could cause Houdini to crash when bypassing the SoftTransform or SoftPeak SOPs while their visualization modes were on. |
Wed. September 3, 2003 | |
6.1.124 | Fixed bug that could cause Houdini to crash when bypassing the SoftTransform or SoftPeak SOPs while their visualization modes were on. |
Wed. September 3, 2003 |