Houdini Main Changelogs
6.1.105 | Fixed bug in generators when doing an implicit composite with the generated plane with a differing format from the input. |
Fri. August 15, 2003 | |
6.1.105 | Fixed bug in generators when doing an implicit composite with the generated plane with a differing format from the input. |
Fri. August 15, 2003 | |
6.1.105 | Fixed bug in generators when doing an implicit composite with the generated plane with a differing format from the input. |
Fri. August 15, 2003 | |
6.1.105 | Fixed bug in generators when doing an implicit composite with the generated plane with a differing format from the input. |
Fri. August 15, 2003 | |
6.1.105 | The UVPelt SOP can now use the U and V values from the frame input to construct the pelt frame. A toggle has been added to specify if the UV values should be adjusted to fit within the specified range. Also, several bugs that caused the guide geometry to render incorrectly have been fixed. |
Thu. August 14, 2003 | |
6.1.105 | The UVPelt SOP can now use the U and V values from the frame input to construct the pelt frame. A toggle has been added to specify if the UV values should be adjusted to fit within the specified range. Also, several bugs that caused the guide geometry to render incorrectly have been fixed. |
Thu. August 14, 2003 | |
6.1.105 | The UVPelt SOP can now use the U and V values from the frame input to construct the pelt frame. A toggle has been added to specify if the UV values should be adjusted to fit within the specified range. Also, several bugs that caused the guide geometry to render incorrectly have been fixed. |
Thu. August 14, 2003 | |
6.1.105 | The UVPelt SOP can now use the U and V values from the frame input to construct the pelt frame. A toggle has been added to specify if the UV values should be adjusted to fit within the specified range. Also, several bugs that caused the guide geometry to render incorrectly have been fixed. |
Thu. August 14, 2003 | |
6.1.105 | The UVPelt SOP can now use the U and V values from the frame input to construct the pelt frame. A toggle has been added to specify if the UV values should be adjusted to fit within the specified range. Also, several bugs that caused the guide geometry to render incorrectly have been fixed. |
Thu. August 14, 2003 | |
6.1.105 | SGI files are now protected against periodic crashes when loading an incomplete file. The file read will bail immediately unless the file is complete (SGI files are written out of order, and the uninitialized data causes the crashes). |
Thu. August 14, 2003 | |
6.1.105 | SGI files are now protected against periodic crashes when loading an incomplete file. The file read will bail immediately unless the file is complete (SGI files are written out of order, and the uninitialized data causes the crashes). |
Thu. August 14, 2003 | |
6.1.105 | SGI files are now protected against periodic crashes when loading an incomplete file. The file read will bail immediately unless the file is complete (SGI files are written out of order, and the uninitialized data causes the crashes). |
Thu. August 14, 2003 | |
6.1.105 | SGI files are now protected against periodic crashes when loading an incomplete file. The file read will bail immediately unless the file is complete (SGI files are written out of order, and the uninitialized data causes the crashes). |
Thu. August 14, 2003 | |
6.1.105 | SGI files are now protected against periodic crashes when loading an incomplete file. The file read will bail immediately unless the file is complete (SGI files are written out of order, and the uninitialized data causes the crashes). |
Thu. August 14, 2003 | |
6.1.105 | Fixed some timing bugs with mplay:
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Thu. August 14, 2003 | |
6.1.105 | Fixed some timing bugs with mplay:
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Thu. August 14, 2003 | |
6.1.105 | Fixed some timing bugs with mplay:
|
Thu. August 14, 2003 | |
6.1.105 | Fixed some timing bugs with mplay:
|
Thu. August 14, 2003 | |
6.1.105 | Fixed some timing bugs with mplay:
|
Thu. August 14, 2003 | |
6.1.105 | When the FPS is changed in mplay, the current frame no longer jumps to a different value. |
Thu. August 14, 2003 | |
6.1.105 | When the FPS is changed in mplay, the current frame no longer jumps to a different value. |
Thu. August 14, 2003 | |
6.1.105 | When the FPS is changed in mplay, the current frame no longer jumps to a different value. |
Thu. August 14, 2003 | |
6.1.105 | When the FPS is changed in mplay, the current frame no longer jumps to a different value. |
Thu. August 14, 2003 | |
6.1.105 | When the FPS is changed in mplay, the current frame no longer jumps to a different value. |
Thu. August 14, 2003 | |
6.1.105 | The translation, rotation, and scaling of the objects can be individually cleaned (i.e. the transformation parameters like translation distances or rotation angles set to default values, without moving the object). Cleaning has the effect of setting the rest reference frame of the object to the current position of the object. Until now only the whole transformation could be cleaned, and this change enables cleaning of the translation, rotation, and scaling separately. |
Thu. August 14, 2003 |