Houdini Main Changelogs

6.1.97

Fixing a problem where, when sending multiple lines to hscript through a pipe on unix, hscript would only immediately execute the first line. It would eventually execute the other lines, but only when more data was sent to it on the pipe or when the pipe was closed.

Wed. August 6, 2003
6.1.97

Fixing a problem where, when sending multiple lines to hscript through a pipe on unix, hscript would only immediately execute the first line. It would eventually execute the other lines, but only when more data was sent to it on the pipe or when the pipe was closed.

Wed. August 6, 2003
6.1.97

Fixing a problem where, when sending multiple lines to hscript through a pipe on unix, hscript would only immediately execute the first line. It would eventually execute the other lines, but only when more data was sent to it on the pipe or when the pipe was closed.

Wed. August 6, 2003
6.1.97

Fixing a problem where, when sending multiple lines to hscript through a pipe on unix, hscript would only immediately execute the first line. It would eventually execute the other lines, but only when more data was sent to it on the pipe or when the pipe was closed.

Wed. August 6, 2003
6.1.96

Made several improvements to the Pelt SOP. The Pelt SOP now supports an optional second input. The first closed face on the second input will be used as the frame for pelting. If frame is specified, a circle is used. Parameters were also added to specify where the pelt should appear in UV space.

A guide arrow was added to show the direction of "next edge" operation when using the Pelt Selector. The hotkey 'r' was added to reverse the direction of the edge. The colour of the guide geometry was changed to blue for the section to be pelted and red for the edges that will be connected to the frame. Guide geometry is also rendered in UV space to show the location of the frame.

The undo operation was fixed to handle of both edge selections and hint primitive selections. Buttons for the selection type (points/primitives/edges/etc.) are now disabled while using the Pelt Selector.

Tue. August 5, 2003
6.1.96

Made several improvements to the Pelt SOP. The Pelt SOP now supports an optional second input. The first closed face on the second input will be used as the frame for pelting. If frame is specified, a circle is used. Parameters were also added to specify where the pelt should appear in UV space.

A guide arrow was added to show the direction of "next edge" operation when using the Pelt Selector. The hotkey 'r' was added to reverse the direction of the edge. The colour of the guide geometry was changed to blue for the section to be pelted and red for the edges that will be connected to the frame. Guide geometry is also rendered in UV space to show the location of the frame.

The undo operation was fixed to handle of both edge selections and hint primitive selections. Buttons for the selection type (points/primitives/edges/etc.) are now disabled while using the Pelt Selector.

Tue. August 5, 2003
6.1.96

Made several improvements to the Pelt SOP. The Pelt SOP now supports an optional second input. The first closed face on the second input will be used as the frame for pelting. If frame is specified, a circle is used. Parameters were also added to specify where the pelt should appear in UV space.

A guide arrow was added to show the direction of "next edge" operation when using the Pelt Selector. The hotkey 'r' was added to reverse the direction of the edge. The colour of the guide geometry was changed to blue for the section to be pelted and red for the edges that will be connected to the frame. Guide geometry is also rendered in UV space to show the location of the frame.

The undo operation was fixed to handle of both edge selections and hint primitive selections. Buttons for the selection type (points/primitives/edges/etc.) are now disabled while using the Pelt Selector.

Tue. August 5, 2003
6.1.96

Made several improvements to the Pelt SOP. The Pelt SOP now supports an optional second input. The first closed face on the second input will be used as the frame for pelting. If frame is specified, a circle is used. Parameters were also added to specify where the pelt should appear in UV space.

A guide arrow was added to show the direction of "next edge" operation when using the Pelt Selector. The hotkey 'r' was added to reverse the direction of the edge. The colour of the guide geometry was changed to blue for the section to be pelted and red for the edges that will be connected to the frame. Guide geometry is also rendered in UV space to show the location of the frame.

The undo operation was fixed to handle of both edge selections and hint primitive selections. Buttons for the selection type (points/primitives/edges/etc.) are now disabled while using the Pelt Selector.

Tue. August 5, 2003
6.1.96

Made several improvements to the Pelt SOP. The Pelt SOP now supports an optional second input. The first closed face on the second input will be used as the frame for pelting. If frame is specified, a circle is used. Parameters were also added to specify where the pelt should appear in UV space.

A guide arrow was added to show the direction of "next edge" operation when using the Pelt Selector. The hotkey 'r' was added to reverse the direction of the edge. The colour of the guide geometry was changed to blue for the section to be pelted and red for the edges that will be connected to the frame. Guide geometry is also rendered in UV space to show the location of the frame.

The undo operation was fixed to handle of both edge selections and hint primitive selections. Buttons for the selection type (points/primitives/edges/etc.) are now disabled while using the Pelt Selector.

Tue. August 5, 2003
6.1.96

Checks are now added to avoid modifying the pre-transform of an object if the user does not have write permission (eg. within a locked digital asset).

Tue. August 5, 2003
6.1.96

Checks are now added to avoid modifying the pre-transform of an object if the user does not have write permission (eg. within a locked digital asset).

Tue. August 5, 2003
6.1.96

Checks are now added to avoid modifying the pre-transform of an object if the user does not have write permission (eg. within a locked digital asset).

Tue. August 5, 2003
6.1.96

Checks are now added to avoid modifying the pre-transform of an object if the user does not have write permission (eg. within a locked digital asset).

Tue. August 5, 2003
6.1.96

Checks are now added to avoid modifying the pre-transform of an object if the user does not have write permission (eg. within a locked digital asset).

Tue. August 5, 2003
6.1.96

Fixed bug where subnet parameters would not properly update when the parm they referenced updated. This was a matter of cop subnets not correctly managing their extra inputs.

Tue. August 5, 2003
6.1.96

Fixed bug where subnet parameters would not properly update when the parm they referenced updated. This was a matter of cop subnets not correctly managing their extra inputs.

Tue. August 5, 2003
6.1.96

Fixed bug where subnet parameters would not properly update when the parm they referenced updated. This was a matter of cop subnets not correctly managing their extra inputs.

Tue. August 5, 2003
6.1.96

Fixed bug where subnet parameters would not properly update when the parm they referenced updated. This was a matter of cop subnets not correctly managing their extra inputs.

Tue. August 5, 2003
6.1.96

Fixed bug where subnet parameters would not properly update when the parm they referenced updated. This was a matter of cop subnets not correctly managing their extra inputs.

Tue. August 5, 2003
6.1.96

The Brush SOPs now can brush in the UV viewport. The Paint SOP can also paint on vertex attributes.

Tue. August 5, 2003
6.1.96

The Brush SOPs now can brush in the UV viewport. The Paint SOP can also paint on vertex attributes.

Tue. August 5, 2003
6.1.96

The Brush SOPs now can brush in the UV viewport. The Paint SOP can also paint on vertex attributes.

Tue. August 5, 2003
6.1.96

The Brush SOPs now can brush in the UV viewport. The Paint SOP can also paint on vertex attributes.

Tue. August 5, 2003
6.1.96

The Brush SOPs now can brush in the UV viewport. The Paint SOP can also paint on vertex attributes.

Tue. August 5, 2003
6.1.90

The Mirror and AttribMirror SOPs now default to reflecting along the x-axis instead of the y-axis.

Wed. July 30, 2003