Houdini Main Changelogs

6.1.82

Fixed bug where light instances would not use the geometry's object level transform if the geometry lies outside of the light that is being instanced.

Tue. July 22, 2003
6.1.82

Fixed bug where light instances would not use the geometry's object level transform if the geometry lies outside of the light that is being instanced.

Tue. July 22, 2003
6.1.82

Fixed bug where light instances would not use the geometry's object level transform if the geometry lies outside of the light that is being instanced.

Tue. July 22, 2003
6.1.82

Fixed bug where light instances would not use the geometry's object level transform if the geometry lies outside of the light that is being instanced.

Tue. July 22, 2003
6.1.82

Fixing potential crash when deleting a custom subnet operator type with handles tied to parameters of nodes inside the subnet.

Tue. July 22, 2003
6.1.82

Fixing potential crash when deleting a custom subnet operator type with handles tied to parameters of nodes inside the subnet.

Tue. July 22, 2003
6.1.82

Fixing potential crash when deleting a custom subnet operator type with handles tied to parameters of nodes inside the subnet.

Tue. July 22, 2003
6.1.82

Fixing potential crash when deleting a custom subnet operator type with handles tied to parameters of nodes inside the subnet.

Tue. July 22, 2003
6.1.82

Fixing potential crash when deleting a custom subnet operator type with handles tied to parameters of nodes inside the subnet.

Tue. July 22, 2003
6.1.82

Field Split, Field Merge, Pulldown and Pushup now work with large canvas.

Tue. July 22, 2003
6.1.82

Field Split, Field Merge, Pulldown and Pushup now work with large canvas.

Tue. July 22, 2003
6.1.82

Field Split, Field Merge, Pulldown and Pushup now work with large canvas.

Tue. July 22, 2003
6.1.82

Field Split, Field Merge, Pulldown and Pushup now work with large canvas.

Tue. July 22, 2003
6.1.82

Field Split, Field Merge, Pulldown and Pushup now work with large canvas.

Tue. July 22, 2003
6.1.82

Added an initial implementation of the Pelt SOP which operates on the UV coordinates of polygons. The Pelt SOP generates UV coordinates by assuming each edge in the model is a spring and the finds the positions for the points which minimises the energy in the springs. The user can cut the geometry and specify the boundary points to be connected to a circular frame in UV space. The value of the each spring constant is reciprocal of the corresponding edge length.

Tue. July 22, 2003
6.1.82

Added an initial implementation of the Pelt SOP which operates on the UV coordinates of polygons. The Pelt SOP generates UV coordinates by assuming each edge in the model is a spring and the finds the positions for the points which minimises the energy in the springs. The user can cut the geometry and specify the boundary points to be connected to a circular frame in UV space. The value of the each spring constant is reciprocal of the corresponding edge length.

Tue. July 22, 2003
6.1.82

Added an initial implementation of the Pelt SOP which operates on the UV coordinates of polygons. The Pelt SOP generates UV coordinates by assuming each edge in the model is a spring and the finds the positions for the points which minimises the energy in the springs. The user can cut the geometry and specify the boundary points to be connected to a circular frame in UV space. The value of the each spring constant is reciprocal of the corresponding edge length.

Tue. July 22, 2003
6.1.82

Added an initial implementation of the Pelt SOP which operates on the UV coordinates of polygons. The Pelt SOP generates UV coordinates by assuming each edge in the model is a spring and the finds the positions for the points which minimises the energy in the springs. The user can cut the geometry and specify the boundary points to be connected to a circular frame in UV space. The value of the each spring constant is reciprocal of the corresponding edge length.

Tue. July 22, 2003
6.1.82

Added an initial implementation of the Pelt SOP which operates on the UV coordinates of polygons. The Pelt SOP generates UV coordinates by assuming each edge in the model is a spring and the finds the positions for the points which minimises the energy in the springs. The user can cut the geometry and specify the boundary points to be connected to a circular frame in UV space. The value of the each spring constant is reciprocal of the corresponding edge length.

Tue. July 22, 2003
6.1.82

Fixed some problems with the Type Properties dialog Parameters page. Turning a Button parameter invisible would turn it into an Integer parameter, and saving out a parameter with an empty menu would make the menu disappear completely. Both of these problems are now fixed.

Tue. July 22, 2003
6.1.82

Fixed some problems with the Type Properties dialog Parameters page. Turning a Button parameter invisible would turn it into an Integer parameter, and saving out a parameter with an empty menu would make the menu disappear completely. Both of these problems are now fixed.

Tue. July 22, 2003
6.1.82

Fixed some problems with the Type Properties dialog Parameters page. Turning a Button parameter invisible would turn it into an Integer parameter, and saving out a parameter with an empty menu would make the menu disappear completely. Both of these problems are now fixed.

Tue. July 22, 2003
6.1.82

Fixed some problems with the Type Properties dialog Parameters page. Turning a Button parameter invisible would turn it into an Integer parameter, and saving out a parameter with an empty menu would make the menu disappear completely. Both of these problems are now fixed.

Tue. July 22, 2003
6.1.82

Fixed some problems with the Type Properties dialog Parameters page. Turning a Button parameter invisible would turn it into an Integer parameter, and saving out a parameter with an empty menu would make the menu disappear completely. Both of these problems are now fixed.

Tue. July 22, 2003
6.1.81

When rendering multiple images in a single IFD (i.e. shadow maps, reflection maps), and there were shaders defined at the geometry level, deep raster output may have failed (i.e. generated black planes in the output image).

Mon. July 21, 2003