Houdini Main Changelogs

6.1.77

Fixed the problem of not inserting Capture Correct SOP when the locked SOP was itself a capture correct COP, or when an existing Capture Correct SOP was being bypassed.

Thu. July 17, 2003
6.1.77

Fixed the problem of not inserting Capture Correct SOP when the locked SOP was itself a capture correct COP, or when an existing Capture Correct SOP was being bypassed.

Thu. July 17, 2003
6.1.77

Fixed the problem of not inserting Capture Correct SOP when the locked SOP was itself a capture correct COP, or when an existing Capture Correct SOP was being bypassed.

Thu. July 17, 2003
6.1.77

An auto-correct capture check button has been added in the Bones state as a state parameter. If it is turned on, a Capture Correct SOP is inserted automatically to the network, if it is needed, when a joint is manipulated. (See the Capture Correct help for more info).

Thu. July 17, 2003
6.1.77

An auto-correct capture check button has been added in the Bones state as a state parameter. If it is turned on, a Capture Correct SOP is inserted automatically to the network, if it is needed, when a joint is manipulated. (See the Capture Correct help for more info).

Thu. July 17, 2003
6.1.77

An auto-correct capture check button has been added in the Bones state as a state parameter. If it is turned on, a Capture Correct SOP is inserted automatically to the network, if it is needed, when a joint is manipulated. (See the Capture Correct help for more info).

Thu. July 17, 2003
6.1.77

An auto-correct capture check button has been added in the Bones state as a state parameter. If it is turned on, a Capture Correct SOP is inserted automatically to the network, if it is needed, when a joint is manipulated. (See the Capture Correct help for more info).

Thu. July 17, 2003
6.1.77

An auto-correct capture check button has been added in the Bones state as a state parameter. If it is turned on, a Capture Correct SOP is inserted automatically to the network, if it is needed, when a joint is manipulated. (See the Capture Correct help for more info).

Thu. July 17, 2003
6.1.77

Shift + Left Mouse Click on handles is now used for multiple joint handle selection instead of the handle detachment from the object. To detach the handle from the object, use the Right Mouse Click to bring up a handle menu and choose "Toggle handle-geometry detachment".

Thu. July 17, 2003
6.1.77

Shift + Left Mouse Click on handles is now used for multiple joint handle selection instead of the handle detachment from the object. To detach the handle from the object, use the Right Mouse Click to bring up a handle menu and choose "Toggle handle-geometry detachment".

Thu. July 17, 2003
6.1.77

Shift + Left Mouse Click on handles is now used for multiple joint handle selection instead of the handle detachment from the object. To detach the handle from the object, use the Right Mouse Click to bring up a handle menu and choose "Toggle handle-geometry detachment".

Thu. July 17, 2003
6.1.77

Shift + Left Mouse Click on handles is now used for multiple joint handle selection instead of the handle detachment from the object. To detach the handle from the object, use the Right Mouse Click to bring up a handle menu and choose "Toggle handle-geometry detachment".

Thu. July 17, 2003
6.1.77

Shift + Left Mouse Click on handles is now used for multiple joint handle selection instead of the handle detachment from the object. To detach the handle from the object, use the Right Mouse Click to bring up a handle menu and choose "Toggle handle-geometry detachment".

Thu. July 17, 2003
6.1.76

When parameters of a SHOP which was applied as an indirect reference on geometry were changed, the viewport often didn't update correctly. The viewport should now redraw properly when indirect referenced SHOPs are changed.

Wed. July 16, 2003
6.1.76

When parameters of a SHOP which was applied as an indirect reference on geometry were changed, the viewport often didn't update correctly. The viewport should now redraw properly when indirect referenced SHOPs are changed.

Wed. July 16, 2003
6.1.76

When parameters of a SHOP which was applied as an indirect reference on geometry were changed, the viewport often didn't update correctly. The viewport should now redraw properly when indirect referenced SHOPs are changed.

Wed. July 16, 2003
6.1.76

When parameters of a SHOP which was applied as an indirect reference on geometry were changed, the viewport often didn't update correctly. The viewport should now redraw properly when indirect referenced SHOPs are changed.

Wed. July 16, 2003
6.1.76

When parameters of a SHOP which was applied as an indirect reference on geometry were changed, the viewport often didn't update correctly. The viewport should now redraw properly when indirect referenced SHOPs are changed.

Wed. July 16, 2003
6.1.76

Fixing a bug where the viewport wouldn't update when animating the window parameters of a camera.

Wed. July 16, 2003
6.1.76

Fixing a bug where the viewport wouldn't update when animating the window parameters of a camera.

Wed. July 16, 2003
6.1.76

Fixing a bug where the viewport wouldn't update when animating the window parameters of a camera.

Wed. July 16, 2003
6.1.76

Fixing a bug where the viewport wouldn't update when animating the window parameters of a camera.

Wed. July 16, 2003
6.1.76

Fixing a bug where the viewport wouldn't update when animating the window parameters of a camera.

Wed. July 16, 2003
6.1.76

Added an option to mcp to not perform the 10 bit log conversion when reading cineon files.

Wed. July 16, 2003
6.1.76

Added an option to mcp to not perform the 10 bit log conversion when reading cineon files.

Wed. July 16, 2003