Houdini Main Changelogs
6.1.75 | Added a Capture Correct SOP that corrects the detail capture attributes. It is useful when there is a locked SOP between the capture and deform operators, and capture regions change (e.g., due to a joint move). In such circumstances, the locked SOP will contain outdated capture attibutes, which are adjusted by the Capture Correct SOP without recooking the locked SOP. |
Tue. July 15, 2003 | |
6.1.75 | When auto-generating shadow maps in RIB, it's now possible to choose "minmax" shadow types. This is valid for RenderMan versions 10 and beyond. There is also better version checking for deep/minmax shadow generation. If the renderer doesn't support these features, mid-point shadow map generation will be done. |
Tue. July 15, 2003 | |
6.1.75 | When auto-generating shadow maps in RIB, it's now possible to choose "minmax" shadow types. This is valid for RenderMan versions 10 and beyond. There is also better version checking for deep/minmax shadow generation. If the renderer doesn't support these features, mid-point shadow map generation will be done. |
Tue. July 15, 2003 | |
6.1.75 | When auto-generating shadow maps in RIB, it's now possible to choose "minmax" shadow types. This is valid for RenderMan versions 10 and beyond. There is also better version checking for deep/minmax shadow generation. If the renderer doesn't support these features, mid-point shadow map generation will be done. |
Tue. July 15, 2003 | |
6.1.75 | When auto-generating shadow maps in RIB, it's now possible to choose "minmax" shadow types. This is valid for RenderMan versions 10 and beyond. There is also better version checking for deep/minmax shadow generation. If the renderer doesn't support these features, mid-point shadow map generation will be done. |
Tue. July 15, 2003 | |
6.1.75 | When auto-generating shadow maps in RIB, it's now possible to choose "minmax" shadow types. This is valid for RenderMan versions 10 and beyond. There is also better version checking for deep/minmax shadow generation. If the renderer doesn't support these features, mid-point shadow map generation will be done. |
Tue. July 15, 2003 | |
6.1.75 | The viewname command now documents the -l flag. The viewname command should also be more stable when renaming viewports in custom desktops. Cases where it fails to work, or leaves you with viewports named aaaa3 should be eliminated. |
Tue. July 15, 2003 | |
6.1.75 | The viewname command now documents the -l flag. The viewname command should also be more stable when renaming viewports in custom desktops. Cases where it fails to work, or leaves you with viewports named aaaa3 should be eliminated. |
Tue. July 15, 2003 | |
6.1.75 | The viewname command now documents the -l flag. The viewname command should also be more stable when renaming viewports in custom desktops. Cases where it fails to work, or leaves you with viewports named aaaa3 should be eliminated. |
Tue. July 15, 2003 | |
6.1.75 | The viewname command now documents the -l flag. The viewname command should also be more stable when renaming viewports in custom desktops. Cases where it fails to work, or leaves you with viewports named aaaa3 should be eliminated. |
Tue. July 15, 2003 | |
6.1.75 | The viewname command now documents the -l flag. The viewname command should also be more stable when renaming viewports in custom desktops. Cases where it fails to work, or leaves you with viewports named aaaa3 should be eliminated. |
Tue. July 15, 2003 | |
6.1.75 | Fixed problems with the image3d renderer when trying to render a SHOP that is defined in an operator type library or defined by a VOP Network. |
Tue. July 15, 2003 | |
6.1.75 | Fixed problems with the image3d renderer when trying to render a SHOP that is defined in an operator type library or defined by a VOP Network. |
Tue. July 15, 2003 | |
6.1.75 | Fixed problems with the image3d renderer when trying to render a SHOP that is defined in an operator type library or defined by a VOP Network. |
Tue. July 15, 2003 | |
6.1.75 | Fixed problems with the image3d renderer when trying to render a SHOP that is defined in an operator type library or defined by a VOP Network. |
Tue. July 15, 2003 | |
6.1.75 | Fixed problems with the image3d renderer when trying to render a SHOP that is defined in an operator type library or defined by a VOP Network. |
Tue. July 15, 2003 | |
6.1.75 | Fixed various crashes when deleting joints in the object-level Bones tool when the bone chain had kinematics applied. |
Tue. July 15, 2003 | |
6.1.75 | Fixed various crashes when deleting joints in the object-level Bones tool when the bone chain had kinematics applied. |
Tue. July 15, 2003 | |
6.1.75 | Fixed various crashes when deleting joints in the object-level Bones tool when the bone chain had kinematics applied. |
Tue. July 15, 2003 | |
6.1.75 | Fixed various crashes when deleting joints in the object-level Bones tool when the bone chain had kinematics applied. |
Tue. July 15, 2003 | |
6.1.75 | Fixed various crashes when deleting joints in the object-level Bones tool when the bone chain had kinematics applied. |
Tue. July 15, 2003 | |
6.1.75 | Fixed long standing joint deletion problem in the object-level Bones tool when Keep Position When Parenting is set to Always. |
Tue. July 15, 2003 | |
6.1.75 | Fixed long standing joint deletion problem in the object-level Bones tool when Keep Position When Parenting is set to Always. |
Tue. July 15, 2003 | |
6.1.75 | Fixed long standing joint deletion problem in the object-level Bones tool when Keep Position When Parenting is set to Always. |
Tue. July 15, 2003 | |
6.1.75 | Fixed long standing joint deletion problem in the object-level Bones tool when Keep Position When Parenting is set to Always. |
Tue. July 15, 2003 |