Houdini Main Changelogs

6.1.55

The render command will now look in the current object path for the output driver instead of scanning solely "/out" for the output driver.

Wed. June 25, 2003
6.1.55

The render command will now look in the current object path for the output driver instead of scanning solely "/out" for the output driver.

Wed. June 25, 2003
6.1.55

The render command will now look in the current object path for the output driver instead of scanning solely "/out" for the output driver.

Wed. June 25, 2003
6.1.55

The orientation of auto-generated reflection maps was fixed for mantra. Reflection maps will now be oriented correctly for the object's transform. Default shaders like metal and glass will now work correctly with auto-generated reflection maps.

Wed. June 25, 2003
6.1.55

The orientation of auto-generated reflection maps was fixed for mantra. Reflection maps will now be oriented correctly for the object's transform. Default shaders like metal and glass will now work correctly with auto-generated reflection maps.

Wed. June 25, 2003
6.1.55

The orientation of auto-generated reflection maps was fixed for mantra. Reflection maps will now be oriented correctly for the object's transform. Default shaders like metal and glass will now work correctly with auto-generated reflection maps.

Wed. June 25, 2003
6.1.55

The orientation of auto-generated reflection maps was fixed for mantra. Reflection maps will now be oriented correctly for the object's transform. Default shaders like metal and glass will now work correctly with auto-generated reflection maps.

Wed. June 25, 2003
6.1.55

The orientation of auto-generated reflection maps was fixed for mantra. Reflection maps will now be oriented correctly for the object's transform. Default shaders like metal and glass will now work correctly with auto-generated reflection maps.

Wed. June 25, 2003
6.1.55

The channel editor can now automatically put in a default cycle() expression using the frame range from the beginning of the animation.

Wed. June 25, 2003
6.1.55

The channel editor can now automatically put in a default cycle() expression using the frame range from the beginning of the animation.

Wed. June 25, 2003
6.1.55

The channel editor can now automatically put in a default cycle() expression using the frame range from the beginning of the animation.

Wed. June 25, 2003
6.1.55

The channel editor can now automatically put in a default cycle() expression using the frame range from the beginning of the animation.

Wed. June 25, 2003
6.1.55

The channel editor can now automatically put in a default cycle() expression using the frame range from the beginning of the animation.

Wed. June 25, 2003
6.1.54

There was a bug in the auto-generation of reflection maps in RIB generation. Reflection maps may have been generated with odd distortions or unexpected rendering (eye-splits) errors.

Tue. June 24, 2003
6.1.54

There was a bug in the auto-generation of reflection maps in RIB generation. Reflection maps may have been generated with odd distortions or unexpected rendering (eye-splits) errors. With the fix, reflection maps will be generated correctly, but differently than before.

Tue. June 24, 2003
6.1.54

There was a bug in the auto-generation of reflection maps in RIB generation. Reflection maps may have been generated with odd distortions or unexpected rendering (eye-splits) errors.

Tue. June 24, 2003
6.1.54

There was a bug in the auto-generation of reflection maps in RIB generation. Reflection maps may have been generated with odd distortions or unexpected rendering (eye-splits) errors. With the fix, reflection maps will be generated correctly, but differently than before.

Tue. June 24, 2003
6.1.54

There was a bug in the auto-generation of reflection maps in RIB generation. Reflection maps may have been generated with odd distortions or unexpected rendering (eye-splits) errors. With the fix, reflection maps will be generated correctly, but differently than before.

Tue. June 24, 2003
6.1.54

There was a bug in the auto-generation of reflection maps in RIB generation. Reflection maps may have been generated with odd distortions or unexpected rendering (eye-splits) errors.

Tue. June 24, 2003
6.1.54

There was a bug in the auto-generation of reflection maps in RIB generation. Reflection maps may have been generated with odd distortions or unexpected rendering (eye-splits) errors. With the fix, reflection maps will be generated correctly, but differently than before.

Tue. June 24, 2003
6.1.54

There was a bug in the auto-generation of reflection maps in RIB generation. Reflection maps may have been generated with odd distortions or unexpected rendering (eye-splits) errors.

Tue. June 24, 2003
6.1.54

There was a bug in the auto-generation of reflection maps in RIB generation. Reflection maps may have been generated with odd distortions or unexpected rendering (eye-splits) errors. With the fix, reflection maps will be generated correctly, but differently than before.

Tue. June 24, 2003
6.1.54

There was a bug in the auto-generation of reflection maps in RIB generation. Reflection maps may have been generated with odd distortions or unexpected rendering (eye-splits) errors.

Tue. June 24, 2003
6.1.54

The polygon convexor in Houdini (generates convex polygons from concave polygons) was improved to handle more pathalogical cases. It's slightly more robust and marginally faster than before. It's possible that some convexings may change slightly from previous versions, but most of the code changes were only dealing with a specific class of unusual polygons.

Tue. June 24, 2003
6.1.54

The polygon convexor in Houdini (generates convex polygons from concave polygons) was improved to handle more pathalogical cases. It's slightly more robust and marginally faster than before. It's possible that some convexings may change slightly from previous versions, but most of the code changes were only dealing with a specific class of unusual polygons.

Tue. June 24, 2003