Houdini Main Changelogs

6.1.47

Added first implementation of SOP_AttribTransfer which uses nearest neighbour mapping to transfer vertex, point, primitive, and detail attributes from the source geometry to the destination geometry.

Tue. June 17, 2003
6.1.47

Added first implementation of SOP_AttribTransfer which uses nearest neighbour mapping to transfer vertex, point, primitive, and detail attributes from the source geometry to the destination geometry.

Tue. June 17, 2003
6.1.47

Added first implementation of SOP_AttribTransfer which uses nearest neighbour mapping to transfer vertex, point, primitive, and detail attributes from the source geometry to the destination geometry.

Tue. June 17, 2003
6.1.47

Fixed bug in operator list view where selecting a new operator would keep the old current node as 'current' for a fraction of a second before switching to the new operator.

Tue. June 17, 2003
6.1.47

Fixed bug in operator list view where selecting a new operator would keep the old current node as 'current' for a fraction of a second before switching to the new operator.

Tue. June 17, 2003
6.1.47

Fixed bug in operator list view where selecting a new operator would keep the old current node as 'current' for a fraction of a second before switching to the new operator.

Tue. June 17, 2003
6.1.47

Fixed bug in operator list view where selecting a new operator would keep the old current node as 'current' for a fraction of a second before switching to the new operator.

Tue. June 17, 2003
6.1.47

Fixed bug in operator list view where selecting a new operator would keep the old current node as 'current' for a fraction of a second before switching to the new operator.

Tue. June 17, 2003
6.1.47

There was a very low level bug in filtering uncovered. With the bug fixed, all filtering throughout Houdini (Halo and Mantra as well) will be affected for all filters except point and box. Images which are filtered typically be "sharper" now. With large blurs, the effect will be quite noticable.

A side effect of the fix is that most filters are more continuous. In mathematical terms, the filters should have C2 continuity. This will be most noticable in texturing used for reflection maps (especially when displacement texturing).

There is an environment control (HOUDINI6_FILTER_COMPATIBILITY) which disables the bug fix for the sole purpose of compatibility with earlier versions of Houdini. Use of this variable is discouraged.

Tue. June 17, 2003
6.1.47

There was a very low level bug in filtering uncovered. With the bug fixed, all filtering throughout Houdini (Halo and Mantra as well) will be affected for all filters except point and box. Images which are filtered typically be "sharper" now. With large blurs, the effect will be quite noticable.

A side effect of the fix is that most filters are more continuous. In mathematical terms, the filters should have C2 continuity. This will be most noticable in texturing used for reflection maps (especially when displacement texturing).

There is an environment control (HOUDINI6_FILTER_COMPATIBILITY) which disables the bug fix for the sole purpose of compatibility with earlier versions of Houdini. Use of this variable is discouraged.

Tue. June 17, 2003
6.1.47

There was a very low level bug in filtering uncovered. With the bug fixed, all filtering throughout Houdini (Halo and Mantra as well) will be affected for all filters except point and box. Images which are filtered typically be "sharper" now. With large blurs, the effect will be quite noticable.

A side effect of the fix is that most filters are more continuous. In mathematical terms, the filters should have C2 continuity. This will be most noticable in texturing used for reflection maps (especially when displacement texturing).

There is an environment control (HOUDINI6_FILTER_COMPATIBILITY) which disables the bug fix for the sole purpose of compatibility with earlier versions of Houdini. Use of this variable is discouraged.

Tue. June 17, 2003
6.1.47

There was a very low level bug in filtering uncovered. With the bug fixed, all filtering throughout Houdini (Halo and Mantra as well) will be affected for all filters except point and box. Images which are filtered typically be "sharper" now. With large blurs, the effect will be quite noticable.

A side effect of the fix is that most filters are more continuous. In mathematical terms, the filters should have C2 continuity. This will be most noticable in texturing used for reflection maps (especially when displacement texturing).

There is an environment control (HOUDINI6_FILTER_COMPATIBILITY) which disables the bug fix for the sole purpose of compatibility with earlier versions of Houdini. Use of this variable is discouraged.

Tue. June 17, 2003
6.1.47

There was a very low level bug in filtering uncovered. With the bug fixed, all filtering throughout Houdini (Halo and Mantra as well) will be affected for all filters except point and box. Images which are filtered typically be "sharper" now. With large blurs, the effect will be quite noticable.

A side effect of the fix is that most filters are more continuous. In mathematical terms, the filters should have C2 continuity. This will be most noticable in texturing used for reflection maps (especially when displacement texturing).

There is an environment control (HOUDINI6_FILTER_COMPATIBILITY) which disables the bug fix for the sole purpose of compatibility with earlier versions of Houdini. Use of this variable is discouraged.

Tue. June 17, 2003
6.1.47

There was a very low level bug in filtering uncovered. With the bug fixed, all filtering throughout Houdini (Halo and Mantra as well) will be affected for all filters except point and box. Images which are filtered typically be "sharper" now. With large blurs, the effect will be quite noticable.

A side effect of the fix is that most filters are more continuous. In mathematical terms, the filters should have C2 continuity. This will be most noticable in texturing used for reflection maps (especially when displacement texturing).

There is an environment control (HOUDINI6_FILTER_COMPATIBILITY) which disables the bug fix for the sole purpose of compatibility with earlier versions of Houdini. Use of this variable is discouraged.

Tue. June 17, 2003
6.1.47

There was a very low level bug in filtering uncovered. With the bug fixed, all filtering throughout Houdini (Halo and Mantra as well) will be affected for all filters except point and box. Images which are filtered typically be "sharper" now. With large blurs, the effect will be quite noticable.

A side effect of the fix is that most filters are more continuous. In mathematical terms, the filters should have C2 continuity. This will be most noticable in texturing used for reflection maps (especially when displacement texturing).

There is an environment control (HOUDINI6_FILTER_COMPATIBILITY) which disables the bug fix for the sole purpose of compatibility with earlier versions of Houdini. Use of this variable is discouraged.

Tue. June 17, 2003
6.1.47

There was a very low level bug in filtering uncovered. With the bug fixed, all filtering throughout Houdini (Halo and Mantra as well) will be affected for all filters except point and box. Images which are filtered typically be "sharper" now. With large blurs, the effect will be quite noticable.

A side effect of the fix is that most filters are more continuous. In mathematical terms, the filters should have C2 continuity. This will be most noticable in texturing used for reflection maps (especially when displacement texturing).

There is an environment control (HOUDINI6_FILTER_COMPATIBILITY) which disables the bug fix for the sole purpose of compatibility with earlier versions of Houdini. Use of this variable is discouraged.

Tue. June 17, 2003
6.1.47

There was a very low level bug in filtering uncovered. With the bug fixed, all filtering throughout Houdini (Halo and Mantra as well) will be affected for all filters except point and box. Images which are filtered typically be "sharper" now. With large blurs, the effect will be quite noticable.

A side effect of the fix is that most filters are more continuous. In mathematical terms, the filters should have C2 continuity. This will be most noticable in texturing used for reflection maps (especially when displacement texturing).

There is an environment control (HOUDINI6_FILTER_COMPATIBILITY) which disables the bug fix for the sole purpose of compatibility with earlier versions of Houdini. Use of this variable is discouraged.

Tue. June 17, 2003
6.1.47

There was a very low level bug in filtering uncovered. With the bug fixed, all filtering throughout Houdini (Halo and Mantra as well) will be affected for all filters except point and box. Images which are filtered typically be "sharper" now. With large blurs, the effect will be quite noticable.

A side effect of the fix is that most filters are more continuous. In mathematical terms, the filters should have C2 continuity. This will be most noticable in texturing used for reflection maps (especially when displacement texturing).

There is an environment control (HOUDINI6_FILTER_COMPATIBILITY) which disables the bug fix for the sole purpose of compatibility with earlier versions of Houdini. Use of this variable is discouraged.

Tue. June 17, 2003
6.1.47

When loading hip files, the XY locations of the network viewers are restored correctly.

Tue. June 17, 2003
6.1.47

When loading hip files, the XY locations of the network viewers are restored correctly.

Tue. June 17, 2003
6.1.47

When loading hip files, the XY locations of the network viewers are restored correctly.

Tue. June 17, 2003
6.1.47

When loading hip files, the XY locations of the network viewers are restored correctly.

Tue. June 17, 2003
6.1.47

When loading hip files, the XY locations of the network viewers are restored correctly.

Tue. June 17, 2003
6.1.47

The LSystem SOP's expression language now includes rand(seed) which matches the standard Houdini expression rand(). A quick random number can thus be acquired with rand(i).

Tue. June 17, 2003
6.1.47

The LSystem SOP's expression language now includes rand(seed) which matches the standard Houdini expression rand(). A quick random number can thus be acquired with rand(i).

Tue. June 17, 2003