Houdini Main Changelogs

4.9.548

Recover from bad desktops saved with previous versions of Houdini which were created by having floating panes. Once you load a bad desktop, it will be saved out properly the next time it is saved.

Thu. November 29, 2001
4.9.548

Recover from bad desktops saved with previous versions of Houdini which were created by having floating panes. Once you load a bad desktop, it will be saved out properly the next time it is saved.

Thu. November 29, 2001
4.9.548

Recover from bad desktops saved with previous versions of Houdini which were created by having floating panes. Once you load a bad desktop, it will be saved out properly the next time it is saved.

Thu. November 29, 2001
4.9.548

We no longer save out bad desktops when we have floating panes. Note that floating panes are not saved to desktops.

Thu. November 29, 2001
4.9.548

We no longer save out bad desktops when we have floating panes. Note that floating panes are not saved to desktops.

Thu. November 29, 2001
4.9.548

We no longer save out bad desktops when we have floating panes. Note that floating panes are not saved to desktops.

Thu. November 29, 2001
4.9.548

We no longer save out bad desktops when we have floating panes. Note that floating panes are not saved to desktops.

Thu. November 29, 2001
4.9.547

The graph editor now supports a Level of Detail (LOD) setting, and a setting to draw past the end of channels. These features, along with overall performance improvements, will help when working with large or complex channels. A hotkey (default 'w') provides a quick way of alternating between low quality and high quality drawing modes.

Wed. November 28, 2001
4.9.547

The graph editor now supports a Level of Detail (LOD) setting, and a setting to draw past the end of channels. These features, along with overall performance improvements, will help when working with large or complex channels. A hotkey (default 'w') provides a quick way of alternating between low quality and high quality drawing modes.

Wed. November 28, 2001
4.9.547

The graph editor now supports a Level of Detail (LOD) setting, and a setting to draw past the end of channels. These features, along with overall performance improvements, will help when working with large or complex channels. A hotkey (default 'w') provides a quick way of alternating between low quality and high quality drawing modes.

Wed. November 28, 2001
4.9.547

The graph editor now supports a Level of Detail (LOD) setting, and a setting to draw past the end of channels. These features, along with overall performance improvements, will help when working with large or complex channels. A hotkey (default 'w') provides a quick way of alternating between low quality and high quality drawing modes.

Wed. November 28, 2001
4.9.547

Hotkeys for changing view type have changed for the better: 1 - Perspective 2 - Top 3 - Front 4 - Right 5 - UV These keys are available in the view operation.

Wed. November 28, 2001
4.9.547

Hotkeys for changing view type have changed for the better: 1 - Perspective 2 - Top 3 - Front 4 - Right 5 - UV These keys are available in the view operation.

Wed. November 28, 2001
4.9.547

Hotkeys for changing view type have changed for the better: 1 - Perspective 2 - Top 3 - Front 4 - Right 5 - UV These keys are available in the view operation.

Wed. November 28, 2001
4.9.547

Hotkeys for changing view type have changed for the better: 1 - Perspective 2 - Top 3 - Front 4 - Right 5 - UV These keys are available in the view operation.

Wed. November 28, 2001
4.9.546

IGES curves that can't load into houdini for whatever reason (higher degree that what houdini supports, for example) are now skipped, and giges no longer crashes.

Tue. November 27, 2001
4.9.546

IGES curves that can't load into houdini for whatever reason (higher degree that what houdini supports, for example) are now skipped, and giges no longer crashes.

Tue. November 27, 2001
4.9.546

IGES curves that can't load into houdini for whatever reason (higher degree that what houdini supports, for example) are now skipped, and giges no longer crashes.

Tue. November 27, 2001
4.9.546

IGES curves that can't load into houdini for whatever reason (higher degree that what houdini supports, for example) are now skipped, and giges no longer crashes.

Tue. November 27, 2001
4.9.546

Added hotkeys to MRU Files list.

Tue. November 27, 2001
4.9.546

Added hotkeys to MRU Files list.

Tue. November 27, 2001
4.9.546

Added hotkeys to MRU Files list.

Tue. November 27, 2001
4.9.546

Added hotkeys to MRU Files list.

Tue. November 27, 2001
4.9.546

To make the Shop sop more usable in the viewport, all groups belonging to non-surface shaders automatically reference the appropriate surface shader groups.

Tue. November 27, 2001
4.9.546

To make the Shop sop more usable in the viewport, all groups belonging to non-surface shaders automatically reference the appropriate surface shader groups.

Tue. November 27, 2001