Houdini Main Changelogs
4.9.527 | Moved the help button (the question mark) from the toolbar to the operation controls bar below it because it provides help for that specific operation. Also, brought back the current state button and placed it at the beginning of the operation controls bar. |
Thu. November 8, 2001 | |
4.9.527 | Moved the help button (the question mark) from the toolbar to the operation controls bar below it because it provides help for that specific operation. Also, brought back the current state button and placed it at the beginning of the operation controls bar. |
Thu. November 8, 2001 | |
4.9.527 | Moved the help button (the question mark) from the toolbar to the operation controls bar below it because it provides help for that specific operation. Also, brought back the current state button and placed it at the beginning of the operation controls bar. |
Thu. November 8, 2001 | |
4.9.527 | Moved the help button (the question mark) from the toolbar to the operation controls bar below it because it provides help for that specific operation. Also, brought back the current state button and placed it at the beginning of the operation controls bar. |
Thu. November 8, 2001 | |
4.9.527 | The 'g' key has been returned to its long lost functionality -- that of homing the selection. The new key for repeating the current operation is 'q'. |
Thu. November 8, 2001 | |
4.9.527 | The 'g' key has been returned to its long lost functionality -- that of homing the selection. The new key for repeating the current operation is 'q'. |
Thu. November 8, 2001 | |
4.9.527 | The 'g' key has been returned to its long lost functionality -- that of homing the selection. The new key for repeating the current operation is 'q'. |
Thu. November 8, 2001 | |
4.9.527 | The 'g' key has been returned to its long lost functionality -- that of homing the selection. The new key for repeating the current operation is 'q'. |
Thu. November 8, 2001 | |
4.9.527 | New pomrename command can be used to rename persistent manipulators, or persistent manipulator groups. Previously this could only be done in the Manipulators pane. |
Thu. November 8, 2001 | |
4.9.527 | New pomrename command can be used to rename persistent manipulators, or persistent manipulator groups. Previously this could only be done in the Manipulators pane. |
Thu. November 8, 2001 | |
4.9.527 | New pomrename command can be used to rename persistent manipulators, or persistent manipulator groups. Previously this could only be done in the Manipulators pane. |
Thu. November 8, 2001 | |
4.9.527 | New pomrename command can be used to rename persistent manipulators, or persistent manipulator groups. Previously this could only be done in the Manipulators pane. |
Thu. November 8, 2001 | |
4.9.526 | There's a new command: geocache which controls geometry caching options. This cache is used primarily by the VEX geometry functions. It has no bearing on SOP (or other) geometry. |
Wed. November 7, 2001 | |
4.9.526 | There's a new command: geocache which controls geometry caching options. This cache is used primarily by the VEX geometry functions. It has no bearing on SOP (or other) geometry. |
Wed. November 7, 2001 | |
4.9.526 | There's a new command: geocache which controls geometry caching options. This cache is used primarily by the VEX geometry functions. It has no bearing on SOP (or other) geometry. |
Wed. November 7, 2001 | |
4.9.526 | There's a new command: geocache which controls geometry caching options. This cache is used primarily by the VEX geometry functions. It has no bearing on SOP (or other) geometry. |
Wed. November 7, 2001 | |
4.9.526 | The VEX geometry functions (i.e. intersect, metaweight, etc.) are now available in all contexts (including image3d and all shading contexts). |
Wed. November 7, 2001 | |
4.9.526 | The VEX geometry functions (i.e. intersect, metaweight, etc.) are now available in all contexts (including image3d and all shading contexts). |
Wed. November 7, 2001 | |
4.9.526 | The VEX geometry functions (i.e. intersect, metaweight, etc.) are now available in all contexts (including image3d and all shading contexts). |
Wed. November 7, 2001 | |
4.9.526 | The VEX geometry functions (i.e. intersect, metaweight, etc.) are now available in all contexts (including image3d and all shading contexts). |
Wed. November 7, 2001 | |
4.9.526 | The Ray SOP now has a tolerance parameter. For backwards compatiblity it should be changed to 0.1. |
Wed. November 7, 2001 | |
4.9.526 | The Ray SOP now has a tolerance parameter. For backwards compatiblity it should be changed to 0.1. |
Wed. November 7, 2001 | |
4.9.526 | The Ray SOP now has a tolerance parameter. For backwards compatiblity it should be changed to 0.1. |
Wed. November 7, 2001 | |
4.9.526 | The Ray SOP now has a tolerance parameter. For backwards compatiblity it should be changed to 0.1. |
Wed. November 7, 2001 | |
4.9.525 | The channel list pane has been removed. |
Tue. November 6, 2001 |