Houdini Main Changelogs
6.0.198 | Added the vex SOP context function addvariablename(string aname; string vname). This will add the mapping for vname to point to aname, so in SOPs such as the Point sop, $vname will access the attribute. This allows one to emulate the behaviour of AttribCreate. |
Mon. February 3, 2003 | |
6.0.198 | Added the vex SOP context function addvariablename(string aname; string vname). This will add the mapping for vname to point to aname, so in SOPs such as the Point sop, $vname will access the attribute. This allows one to emulate the behaviour of AttribCreate. |
Mon. February 3, 2003 | |
6.0.198 | Added the vex SOP context function addvariablename(string aname; string vname). This will add the mapping for vname to point to aname, so in SOPs such as the Point sop, $vname will access the attribute. This allows one to emulate the behaviour of AttribCreate. |
Mon. February 3, 2003 | |
6.0.198 | Light handles can now handle cone angles > 180 degrees. |
Mon. February 3, 2003 | |
6.0.198 | Light handles can now handle cone angles > 180 degrees. |
Mon. February 3, 2003 | |
6.0.198 | Light handles can now handle cone angles > 180 degrees. |
Mon. February 3, 2003 | |
6.0.198 | Light handles can now handle cone angles > 180 degrees. |
Mon. February 3, 2003 | |
6.0.198 | Light handles can now handle cone angles > 180 degrees. |
Mon. February 3, 2003 | |
6.0.198 | New Light geometry will help to better visualize cone lights. |
Mon. February 3, 2003 | |
6.0.198 | New Light geometry will help to better visualize cone lights. |
Mon. February 3, 2003 | |
6.0.198 | New Light geometry will help to better visualize cone lights. |
Mon. February 3, 2003 | |
6.0.198 | New Light geometry will help to better visualize cone lights. |
Mon. February 3, 2003 | |
6.0.198 | New Light geometry will help to better visualize cone lights. |
Mon. February 3, 2003 | |
6.0.198 | The Shader SOP now turns on indirect referencing of SHOPs by default. Mantra, RIB and .mi generation all handle the indirect references better now. |
Mon. February 3, 2003 | |
6.0.198 | The Shader SOP now turns on indirect referencing of SHOPs by default. Mantra, RIB and .mi generation all handle the indirect references better now. |
Mon. February 3, 2003 | |
6.0.198 | The Shader SOP now turns on indirect referencing of SHOPs by default. Mantra, RIB and .mi generation all handle the indirect references better now. |
Mon. February 3, 2003 | |
6.0.198 | The Shader SOP now turns on indirect referencing of SHOPs by default. Mantra, RIB and .mi generation all handle the indirect references better now. |
Mon. February 3, 2003 | |
6.0.198 | The Shader SOP now turns on indirect referencing of SHOPs by default. Mantra, RIB and .mi generation all handle the indirect references better now. |
Mon. February 3, 2003 | |
6.0.198 | Added the AttribPromote SOP. This sop allows one to convert between detail, point, primitive, and vertex attributes, along with specifying how to convert, ie: max, min, average, root mean square, etc. |
Mon. February 3, 2003 | |
6.0.198 | Added the AttribPromote SOP. This sop allows one to convert between detail, point, primitive, and vertex attributes, along with specifying how to convert, ie: max, min, average, root mean square, etc. |
Mon. February 3, 2003 | |
6.0.198 | Added the AttribPromote SOP. This sop allows one to convert between detail, point, primitive, and vertex attributes, along with specifying how to convert, ie: max, min, average, root mean square, etc. |
Mon. February 3, 2003 | |
6.0.198 | Added the AttribPromote SOP. This sop allows one to convert between detail, point, primitive, and vertex attributes, along with specifying how to convert, ie: max, min, average, root mean square, etc. |
Mon. February 3, 2003 | |
6.0.198 | Added the AttribPromote SOP. This sop allows one to convert between detail, point, primitive, and vertex attributes, along with specifying how to convert, ie: max, min, average, root mean square, etc. |
Mon. February 3, 2003 | |
6.0.198 | Fix bug where cone lights were not accurately displayed in the viewport. |
Mon. February 3, 2003 | |
6.0.198 | Fix bug where cone lights were not accurately displayed in the viewport. |
Mon. February 3, 2003 |