Houdini Main Changelogs
6.0.197 | Fixing a core dump in exit that was introduced in the last version or two. |
Fri. January 31, 2003 | |
6.0.197 | Fixing a core dump in exit that was introduced in the last version or two. |
Fri. January 31, 2003 | |
6.0.197 | Fixing a core dump in exit that was introduced in the last version or two. |
Fri. January 31, 2003 | |
6.0.197 | Fixing a core dump in exit that was introduced in the last version or two. |
Fri. January 31, 2003 | |
6.0.196 | Added a "hscriptinstance" procedural which will instance the results of executing a single SOP in hscript to each point in the geometry. The SOP is opparmed with all the attributes of the point. |
Thu. January 30, 2003 | |
6.0.196 | Added a "hscriptinstance" procedural which will instance the results of executing a single SOP in hscript to each point in the geometry. The SOP is opparmed with all the attributes of the point. |
Thu. January 30, 2003 | |
6.0.196 | Added a "hscriptinstance" procedural which will instance the results of executing a single SOP in hscript to each point in the geometry. The SOP is opparmed with all the attributes of the point. |
Thu. January 30, 2003 | |
6.0.196 | Added a "hscriptinstance" procedural which will instance the results of executing a single SOP in hscript to each point in the geometry. The SOP is opparmed with all the attributes of the point. |
Thu. January 30, 2003 | |
6.0.196 | Added a "hscriptinstance" procedural which will instance the results of executing a single SOP in hscript to each point in the geometry. The SOP is opparmed with all the attributes of the point. |
Thu. January 30, 2003 | |
6.0.196 | There's a new parameter in light sources to control the style of attenuation. There are currently three settings. |
Thu. January 30, 2003 | |
6.0.196 | There's a new parameter in light sources to control the style of attenuation. There are currently three settings. |
Thu. January 30, 2003 | |
6.0.196 | There's a new parameter in light sources to control the style of attenuation. There are currently three settings. |
Thu. January 30, 2003 | |
6.0.196 | There's a new parameter in light sources to control the style of attenuation. There are currently three settings. |
Thu. January 30, 2003 | |
6.0.196 | There's a new parameter in light sources to control the style of attenuation. There are currently three settings. |
Thu. January 30, 2003 | |
6.0.196 | The ASAD light shader now has options to do physically accurate attenuation (i.e. 1/(r*r) falloff). This option should be used when computing photon maps. |
Thu. January 30, 2003 | |
6.0.196 | The ASAD light shader now has options to do physically accurate attenuation (i.e. 1/(r*r) falloff). This option should be used when computing photon maps. |
Thu. January 30, 2003 | |
6.0.196 | The ASAD light shader now has options to do physically accurate attenuation (i.e. 1/(r*r) falloff). This option should be used when computing photon maps. |
Thu. January 30, 2003 | |
6.0.196 | The ASAD light shader now has options to do physically accurate attenuation (i.e. 1/(r*r) falloff). This option should be used when computing photon maps. |
Thu. January 30, 2003 | |
6.0.196 | The ASAD light shader now has options to do physically accurate attenuation (i.e. 1/(r*r) falloff). This option should be used when computing photon maps. |
Thu. January 30, 2003 | |
6.0.196 | The Highlight Object Selection option has been moved from the Viewer Controls menu to the Settings menu. |
Thu. January 30, 2003 | |
6.0.196 | The Highlight Object Selection option has been moved from the Viewer Controls menu to the Settings menu. |
Thu. January 30, 2003 | |
6.0.196 | The Highlight Object Selection option has been moved from the Viewer Controls menu to the Settings menu. |
Thu. January 30, 2003 | |
6.0.196 | The Highlight Object Selection option has been moved from the Viewer Controls menu to the Settings menu. |
Thu. January 30, 2003 | |
6.0.196 | The Highlight Object Selection option has been moved from the Viewer Controls menu to the Settings menu. |
Thu. January 30, 2003 | |
6.0.196 | There's a new expression function (frac()) which returns the fractional component of the floating point value. This is similar to the VEX function of the same name. |
Thu. January 30, 2003 |