Houdini Main Changelogs

6.0.195

Fixed the pop select state to actually work, and updated it to support the new selection types introduced in version 5.0.

Wed. January 29, 2003
6.0.195

Fixed the pop select state to actually work, and updated it to support the new selection types introduced in version 5.0.

Wed. January 29, 2003
6.0.195

Fixed the pop select state to actually work, and updated it to support the new selection types introduced in version 5.0.

Wed. January 29, 2003
6.0.195

Fixed the pop select state to actually work, and updated it to support the new selection types introduced in version 5.0.

Wed. January 29, 2003
6.0.195

Added a "sprite" procedural which correctly interprets the attributes set by the sprite pop and instances a sprite at each particle. It is important to note that the shop references are indirect, and the output driver must have "Shop References" set to "Declare all SHOPs".

Wed. January 29, 2003
6.0.195

Added a "sprite" procedural which correctly interprets the attributes set by the sprite pop and instances a sprite at each particle. It is important to note that the shop references are indirect, and the output driver must have "Shop References" set to "Declare all SHOPs".

Wed. January 29, 2003
6.0.195

Added a "sprite" procedural which correctly interprets the attributes set by the sprite pop and instances a sprite at each particle. It is important to note that the shop references are indirect, and the output driver must have "Shop References" set to "Declare all SHOPs".

Wed. January 29, 2003
6.0.195

Added a "sprite" procedural which correctly interprets the attributes set by the sprite pop and instances a sprite at each particle. It is important to note that the shop references are indirect, and the output driver must have "Shop References" set to "Declare all SHOPs".

Wed. January 29, 2003
6.0.195

Added a "sprite" procedural which correctly interprets the attributes set by the sprite pop and instances a sprite at each particle. It is important to note that the shop references are indirect, and the output driver must have "Shop References" set to "Declare all SHOPs".

Wed. January 29, 2003
6.0.195

Added cycle/cyclet expression functions which behave similar to repeat/repeatt except that they will cumulatively repeat the motion in a cyclical fashion. They can also repeat motion in a backwards manner if the first parameter is greater than the second.

Wed. January 29, 2003
6.0.195

Added cycle/cyclet expression functions which behave similar to repeat/repeatt except that they will cumulatively repeat the motion in a cyclical fashion. They can also repeat motion in a backwards manner if the first parameter is greater than the second.

Wed. January 29, 2003
6.0.195

Added cycle/cyclet expression functions which behave similar to repeat/repeatt except that they will cumulatively repeat the motion in a cyclical fashion. They can also repeat motion in a backwards manner if the first parameter is greater than the second.

Wed. January 29, 2003
6.0.195

Added cycle/cyclet expression functions which behave similar to repeat/repeatt except that they will cumulatively repeat the motion in a cyclical fashion. They can also repeat motion in a backwards manner if the first parameter is greater than the second.

Wed. January 29, 2003
6.0.195

Added cycle/cyclet expression functions which behave similar to repeat/repeatt except that they will cumulatively repeat the motion in a cyclical fashion. They can also repeat motion in a backwards manner if the first parameter is greater than the second.

Wed. January 29, 2003
6.0.195

As Tab is now used for command and path completion in the Textport, you can no longer type raw tabs into the textport. If \t does not work, one can still force a tab by cutting and pasting text containing a tab.

Wed. January 29, 2003
6.0.195

As Tab is now used for command and path completion in the Textport, you can no longer type raw tabs into the textport. If \t does not work, one can still force a tab by cutting and pasting text containing a tab.

Wed. January 29, 2003
6.0.195

As Tab is now used for command and path completion in the Textport, you can no longer type raw tabs into the textport. If \t does not work, one can still force a tab by cutting and pasting text containing a tab.

Wed. January 29, 2003
6.0.195

As Tab is now used for command and path completion in the Textport, you can no longer type raw tabs into the textport. If \t does not work, one can still force a tab by cutting and pasting text containing a tab.

Wed. January 29, 2003
6.0.195

As Tab is now used for command and path completion in the Textport, you can no longer type raw tabs into the textport. If \t does not work, one can still force a tab by cutting and pasting text containing a tab.

Wed. January 29, 2003
6.0.195

Adding menu bars to each pane and changing the look of the panes slightly.

Wed. January 29, 2003
6.0.195

Adding menu bars to each pane and changing the look of the panes slightly.

Wed. January 29, 2003
6.0.195

Adding menu bars to each pane and changing the look of the panes slightly.

Wed. January 29, 2003
6.0.195

Adding menu bars to each pane and changing the look of the panes slightly.

Wed. January 29, 2003
6.0.195

Adding menu bars to each pane and changing the look of the panes slightly.

Wed. January 29, 2003
6.0.194

The textport now does tab completion for cd, opcf, and opcd, where it completes to the longest matching path when one hits tab.

The network reference gadgets (such as those in object merge sop) also now respect tab completion when building a path relative to the root.

Tue. January 28, 2003