Houdini Main Changelogs

6.0.190

The quit command in hscript will now prompt the user to confirm termination. This behaviour can be overridden with the -f option. If the quit command occurs within a script, the response to the quit command will be read from the next line in the script. For example:

# # hscript quit command # set RESPONSE = yes quit $RESPONSE

If hscript is not started interactively (i.e. reading from a pipe or I/O redirection), the quit command will not prompt for confirmation.

Fri. January 24, 2003
6.0.190

The quit command in hscript will now prompt the user to confirm termination. This behaviour can be overridden with the -f option. If the quit command occurs within a script, the response to the quit command will be read from the next line in the script. For example:

# # hscript quit command # set RESPONSE = yes quit $RESPONSE

If hscript is not started interactively (i.e. reading from a pipe or I/O redirection), the quit command will not prompt for confirmation.

Fri. January 24, 2003
6.0.190

The quit command in hscript will now prompt the user to confirm termination. This behaviour can be overridden with the -f option. If the quit command occurs within a script, the response to the quit command will be read from the next line in the script. For example:

# # hscript quit command # set RESPONSE = yes quit $RESPONSE

If hscript is not started interactively (i.e. reading from a pipe or I/O redirection), the quit command will not prompt for confirmation.

Fri. January 24, 2003
6.0.190

Fixing bug where bypassing and un-bypassing a subnet SOP would leave the subnet with no geometry.

Fri. January 24, 2003
6.0.190

Fixing bug where bypassing and un-bypassing a subnet SOP would leave the subnet with no geometry.

Fri. January 24, 2003
6.0.190

Fixing bug where bypassing and un-bypassing a subnet SOP would leave the subnet with no geometry.

Fri. January 24, 2003
6.0.190

Fixing bug where bypassing and un-bypassing a subnet SOP would leave the subnet with no geometry.

Fri. January 24, 2003
6.0.190

Fixing bug where bypassing and un-bypassing a subnet SOP would leave the subnet with no geometry.

Fri. January 24, 2003
6.0.189

Ctrl+c/v hotkeys have been enabled for the graph mode of the channel editor. They do the same as the C/P buttons in the upper-right corner. ie. copy the values at the current time and paste the previously copied values at the current time.

Thu. January 23, 2003
6.0.189

Ctrl+c/v hotkeys have been enabled for the graph mode of the channel editor. They do the same as the C/P buttons in the upper-right corner. ie. copy the values at the current time and paste the previously copied values at the current time.

Thu. January 23, 2003
6.0.189

Ctrl+c/v hotkeys have been enabled for the graph mode of the channel editor. They do the same as the C/P buttons in the upper-right corner. ie. copy the values at the current time and paste the previously copied values at the current time.

Thu. January 23, 2003
6.0.189

Ctrl+c/v hotkeys have been enabled for the graph mode of the channel editor. They do the same as the C/P buttons in the upper-right corner. ie. copy the values at the current time and paste the previously copied values at the current time.

Thu. January 23, 2003
6.0.189

Ctrl+c/v hotkeys have been enabled for the graph mode of the channel editor. They do the same as the C/P buttons in the upper-right corner. ie. copy the values at the current time and paste the previously copied values at the current time.

Thu. January 23, 2003
6.0.189

The Shader SOP now can have an arbitrary number of shaders applied in the single op. It also uses the new dynamic parm method of reference rather than the old shop path, allowing it to use relative references to SHOPs. Rather than default the group to an expression which reads the surface group, a toggle is now provided to override the group field with the surface group's field.

Thu. January 23, 2003
6.0.189

The Shader SOP now can have an arbitrary number of shaders applied in the single op. It also uses the new dynamic parm method of reference rather than the old shop path, allowing it to use relative references to SHOPs. Rather than default the group to an expression which reads the surface group, a toggle is now provided to override the group field with the surface group's field.

Thu. January 23, 2003
6.0.189

The Shader SOP now can have an arbitrary number of shaders applied in the single op. It also uses the new dynamic parm method of reference rather than the old shop path, allowing it to use relative references to SHOPs. Rather than default the group to an expression which reads the surface group, a toggle is now provided to override the group field with the surface group's field.

Thu. January 23, 2003
6.0.189

The Shader SOP now can have an arbitrary number of shaders applied in the single op. It also uses the new dynamic parm method of reference rather than the old shop path, allowing it to use relative references to SHOPs. Rather than default the group to an expression which reads the surface group, a toggle is now provided to override the group field with the surface group's field.

Thu. January 23, 2003
6.0.189

The Shader SOP now can have an arbitrary number of shaders applied in the single op. It also uses the new dynamic parm method of reference rather than the old shop path, allowing it to use relative references to SHOPs. Rather than default the group to an expression which reads the surface group, a toggle is now provided to override the group field with the surface group's field.

Thu. January 23, 2003
6.0.189

The File Still COP has been removed, as the File COP now detects if its File parameter is time dependent. If it is time dependent (ie, $F is in the filename), then it assumes the input is a sequence of files. If not time dependent, it assumes a still file.

Hip files with File Still COPs will load them as File COPs.

Thu. January 23, 2003
6.0.189

The File Still COP has been removed, as the File COP now detects if its File parameter is time dependent. If it is time dependent (ie, $F is in the filename), then it assumes the input is a sequence of files. If not time dependent, it assumes a still file.

Hip files with File Still COPs will load them as File COPs.

Thu. January 23, 2003
6.0.189

The File Still COP has been removed, as the File COP now detects if its File parameter is time dependent. If it is time dependent (ie, $F is in the filename), then it assumes the input is a sequence of files. If not time dependent, it assumes a still file.

Hip files with File Still COPs will load them as File COPs.

Thu. January 23, 2003
6.0.189

The File Still COP has been removed, as the File COP now detects if its File parameter is time dependent. If it is time dependent (ie, $F is in the filename), then it assumes the input is a sequence of files. If not time dependent, it assumes a still file.

Hip files with File Still COPs will load them as File COPs.

Thu. January 23, 2003
6.0.189

The File Still COP has been removed, as the File COP now detects if its File parameter is time dependent. If it is time dependent (ie, $F is in the filename), then it assumes the input is a sequence of files. If not time dependent, it assumes a still file.

Hip files with File Still COPs will load them as File COPs.

Thu. January 23, 2003
6.0.189

The File Still COP has been removed, as File COPs now interpret non-animated filename expressions as stills. Hip files with File Still COPs in them will be auto-converted to use File COPs on load.

Thu. January 23, 2003
6.0.189

The File Still COP has been removed, as File COPs now interpret non-animated filename expressions as stills. Hip files with File Still COPs in them will be auto-converted to use File COPs on load.

Thu. January 23, 2003