Houdini Main Changelogs

6.0.144

The viewdisplay command no longer supports the old pre 5.0 syntax with the -p, -P, -v and -m options.

Mon. December 9, 2002
6.0.144

The viewdisplay command no longer supports the old pre 5.0 syntax with the -p, -P, -v and -m options.

Mon. December 9, 2002
6.0.144

The viewdisplay command no longer supports the old pre 5.0 syntax with the -p, -P, -v and -m options.

Mon. December 9, 2002
6.0.144

The viewdisplay command no longer supports the old pre 5.0 syntax with the -p, -P, -v and -m options.

Mon. December 9, 2002
6.0.144

The viewdisplay command no longer silently supports the -p, -P, -v, and -m options silently from 4.0.

Mon. December 9, 2002
6.0.144

The viewdisplay command no longer silently supports the -p, -P, -v, and -m options silently from 4.0.

Mon. December 9, 2002
6.0.144

The viewdisplay command no longer silently supports the -p, -P, -v, and -m options silently from 4.0.

Mon. December 9, 2002
6.0.144

The viewdisplay command no longer silently supports the -p, -P, -v, and -m options silently from 4.0.

Mon. December 9, 2002
6.0.144

The viewdisplay command no longer silently supports the -p, -P, -v, and -m options silently from 4.0.

Mon. December 9, 2002
6.0.141

The hotkey descriptions for the previous/next key buttons in the upper- right corner of the Channel Editor are now fixed. They were previously reversed. Note that this does not affect the actual hotkeys themselves, only their description in the Hotkey Manager.

Fri. December 6, 2002
6.0.141

The hotkey descriptions for the previous/next key buttons in the upper- right corner of the Channel Editor are now fixed. They were previously reversed. Note that this does not affect the actual hotkeys themselves, only their description in the Hotkey Manager.

Fri. December 6, 2002
6.0.141

The hotkey descriptions for the previous/next key buttons in the upper- right corner of the Channel Editor are now fixed. They were previously reversed. Note that this does not affect the actual hotkeys themselves, only their description in the Hotkey Manager.

Fri. December 6, 2002
6.0.141

The hotkey descriptions for the previous/next key buttons in the upper- right corner of the Channel Editor are now fixed. They were previously reversed. Note that this does not affect the actual hotkeys themselves, only their description in the Hotkey Manager.

Fri. December 6, 2002
6.0.141

The hotkey descriptions for the previous/next key buttons in the upper- right corner of the Channel Editor are now fixed. They were previously reversed. Note that this does not affect the actual hotkeys themselves, only their description in the Hotkey Manager.

Fri. December 6, 2002
6.0.141

The instance attribute in POPs now refers to a full path to the object to instance, ie "/obj/subnet/geo1" rather than a /obj relative path like "subnet/geo1". This allows the instancing of geometry that is defined outside the /obj hierarchy.

As the Instance POP automatically prepends old instance attributes with /obj/, old files should still work as expected.

Fri. December 6, 2002
6.0.141

The instance attribute in POPs now refers to a full path to the object to instance, ie "/obj/subnet/geo1" rather than a /obj relative path like "subnet/geo1". This allows the instancing of geometry that is defined outside the /obj hierarchy.

As the Instance POP automatically prepends old instance attributes with /obj/, old files should still work as expected.

Fri. December 6, 2002
6.0.141

The instance attribute in POPs now refers to a full path to the object to instance, ie "/obj/subnet/geo1" rather than a /obj relative path like "subnet/geo1". This allows the instancing of geometry that is defined outside the /obj hierarchy.

As the Instance POP automatically prepends old instance attributes with /obj/, old files should still work as expected.

Fri. December 6, 2002
6.0.141

The instance attribute in POPs now refers to a full path to the object to instance, ie "/obj/subnet/geo1" rather than a /obj relative path like "subnet/geo1". This allows the instancing of geometry that is defined outside the /obj hierarchy.

As the Instance POP automatically prepends old instance attributes with /obj/, old files should still work as expected.

Fri. December 6, 2002
6.0.141

The instance attribute in POPs now refers to a full path to the object to instance, ie "/obj/subnet/geo1" rather than a /obj relative path like "subnet/geo1". This allows the instancing of geometry that is defined outside the /obj hierarchy.

As the Instance POP automatically prepends old instance attributes with /obj/, old files should still work as expected.

Fri. December 6, 2002
6.0.140

When generating .ifd or .rib files, all null objects will now be output to the render stream. This allows shaders to reference arbitrary coordinate systems by name.

When generating RIB, these transforms are output as "RiCoordinateSystem()" calls. In IFD's these are output using the new "ifd_space" command.

Thu. December 5, 2002
6.0.140

When generating .ifd or .rib files, all null objects will now be output to the render stream. This allows shaders to reference arbitrary coordinate systems by name.

When generating RIB, these transforms are output as "RiCoordinateSystem()" calls. In IFD's these are output using the new "ifd_space" command.

Thu. December 5, 2002
6.0.140

When generating .ifd or .rib files, all null objects will now be output to the render stream. This allows shaders to reference arbitrary coordinate systems by name.

When generating RIB, these transforms are output as "RiCoordinateSystem()" calls. In IFD's these are output using the new "ifd_space" command.

Thu. December 5, 2002
6.0.140

When generating .ifd or .rib files, all null objects will now be output to the render stream. This allows shaders to reference arbitrary coordinate systems by name.

When generating RIB, these transforms are output as "RiCoordinateSystem()" calls. In IFD's these are output using the new "ifd_space" command.

Thu. December 5, 2002
6.0.140

When generating .ifd or .rib files, all null objects will now be output to the render stream. This allows shaders to reference arbitrary coordinate systems by name.

When generating RIB, these transforms are output as "RiCoordinateSystem()" calls. In IFD's these are output using the new "ifd_space" command.

Thu. December 5, 2002
6.0.138

The new POP Network SOP, introduced with the Networks-Within-Networks changes, is now improved. It now is a true SOP with four inputs and an output. These do the equivalent of having a seperate Pop Merge SOP that references the POP Network sop.

Tue. December 3, 2002