Houdini Main Changelogs

6.0.131

Added first (incomplete) implementation of the camera handles.

Tue. November 26, 2002
6.0.131

There is now an option in the channel chooser to not show the tree view of channels.

Tue. November 26, 2002
6.0.131

There is now an option in the channel chooser to not show the tree view of channels.

Tue. November 26, 2002
6.0.131

There is now an option in the channel chooser to not show the tree view of channels.

Tue. November 26, 2002
6.0.131

There is now an option in the channel chooser to not show the tree view of channels.

Tue. November 26, 2002
6.0.131

There is now an option in the channel chooser to not show the tree view of channels.

Tue. November 26, 2002
6.0.131

The channel groups chooser now has the ability to key entire channel groups at a time.

Tue. November 26, 2002
6.0.131

The channel groups chooser now has the ability to key entire channel groups at a time.

Tue. November 26, 2002
6.0.131

The channel groups chooser now has the ability to key entire channel groups at a time.

Tue. November 26, 2002
6.0.131

The channel groups chooser now has the ability to key entire channel groups at a time.

Tue. November 26, 2002
6.0.131

The channel groups chooser now has the ability to key entire channel groups at a time.

Tue. November 26, 2002
6.0.131

The Channel List pane from Houdini 4.0 has been brought back in Houdini 6.0.

Tue. November 26, 2002
6.0.131

The Channel List pane from Houdini 4.0 has been brought back in Houdini 6.0.

Tue. November 26, 2002
6.0.131

The Channel List pane from Houdini 4.0 has been brought back in Houdini 6.0.

Tue. November 26, 2002
6.0.131

The Channel List pane from Houdini 4.0 has been brought back in Houdini 6.0.

Tue. November 26, 2002
6.0.131

The Channel List pane from Houdini 4.0 has been brought back in Houdini 6.0.

Tue. November 26, 2002
6.0.131

When the Kinematic Override is set to Rest, transforming the bones via the Transform operation will now affect rest angles. This allows interactive setting of rest angles on bone objects.

Tue. November 26, 2002
6.0.131

When the Kinematic Override is set to Rest, transforming the bones via the Transform operation will now affect rest angles. This allows interactive setting of rest angles on bone objects.

Tue. November 26, 2002
6.0.131

When the Kinematic Override is set to Rest, transforming the bones via the Transform operation will now affect rest angles. This allows interactive setting of rest angles on bone objects.

Tue. November 26, 2002
6.0.131

When the Kinematic Override is set to Rest, transforming the bones via the Transform operation will now affect rest angles. This allows interactive setting of rest angles on bone objects.

Tue. November 26, 2002
6.0.131

When the Kinematic Override is set to Rest, transforming the bones via the Transform operation will now affect rest angles. This allows interactive setting of rest angles on bone objects.

Tue. November 26, 2002
6.0.131

The run() and execute() expression functions have changed their behaviour. Now, trailing new-lines will be stripped from the result of the run(). As well, all embedded new-lines and tabs in the result are converted to space characters.

Tue. November 26, 2002
6.0.131

The run() and execute() expression functions have changed their behaviour. Now, trailing new-lines will be stripped from the result of the run(). As well, all embedded new-lines and tabs in the result are converted to space characters.

Tue. November 26, 2002
6.0.131

The run() and execute() expression functions have changed their behaviour. Now, trailing new-lines will be stripped from the result of the run(). As well, all embedded new-lines and tabs in the result are converted to space characters.

Tue. November 26, 2002
6.0.131

The run() and execute() expression functions have changed their behaviour. Now, trailing new-lines will be stripped from the result of the run(). As well, all embedded new-lines and tabs in the result are converted to space characters.

Tue. November 26, 2002