Houdini Main Changelogs
6.0.131 | When the Kinematic Override is set to Rest, transforming the bones via the Transform operation will now affect rest angles. This allows interactive setting of rest angles on bone objects. |
Tue. November 26, 2002 | |
6.0.131 | When the Kinematic Override is set to Rest, transforming the bones via the Transform operation will now affect rest angles. This allows interactive setting of rest angles on bone objects. |
Tue. November 26, 2002 | |
6.0.131 | When the Kinematic Override is set to Rest, transforming the bones via the Transform operation will now affect rest angles. This allows interactive setting of rest angles on bone objects. |
Tue. November 26, 2002 | |
6.0.131 | When the Kinematic Override is set to Rest, transforming the bones via the Transform operation will now affect rest angles. This allows interactive setting of rest angles on bone objects. |
Tue. November 26, 2002 | |
6.0.131 | The run() and execute() expression functions have changed their behaviour. Now, trailing new-lines will be stripped from the result of the run(). As well, all embedded new-lines and tabs in the result are converted to space characters. |
Tue. November 26, 2002 | |
6.0.131 | The run() and execute() expression functions have changed their behaviour. Now, trailing new-lines will be stripped from the result of the run(). As well, all embedded new-lines and tabs in the result are converted to space characters. |
Tue. November 26, 2002 | |
6.0.131 | The run() and execute() expression functions have changed their behaviour. Now, trailing new-lines will be stripped from the result of the run(). As well, all embedded new-lines and tabs in the result are converted to space characters. |
Tue. November 26, 2002 | |
6.0.131 | The run() and execute() expression functions have changed their behaviour. Now, trailing new-lines will be stripped from the result of the run(). As well, all embedded new-lines and tabs in the result are converted to space characters. |
Tue. November 26, 2002 | |
6.0.131 | The run() and execute() expression functions have changed their behaviour. Now, trailing new-lines will be stripped from the result of the run(). As well, all embedded new-lines and tabs in the result are converted to space characters. |
Tue. November 26, 2002 | |
6.0.131 | Fixed bug where Houdini would hang if you tried to drag a zero length channel segment backwards using a time group in the channel graph editor. |
Tue. November 26, 2002 | |
6.0.131 | Fixed bug where Houdini would hang if you tried to drag a zero length channel segment backwards using a time group in the channel graph editor. |
Tue. November 26, 2002 | |
6.0.131 | Fixed bug where Houdini would hang if you tried to drag a zero length channel segment backwards using a time group in the channel graph editor. |
Tue. November 26, 2002 | |
6.0.131 | Fixed bug where Houdini would hang if you tried to drag a zero length channel segment backwards using a time group in the channel graph editor. |
Tue. November 26, 2002 | |
6.0.131 | Fixed bug where Houdini would hang if you tried to drag a zero length channel segment backwards using a time group in the channel graph editor. |
Tue. November 26, 2002 | |
6.0.131 | Added new local variable SLIDING, which is used to query the sliding state of the particle. Parameters have also been added to the State pop to control this state flag. |
Tue. November 26, 2002 | |
6.0.131 | Added new local variable SLIDING, which is used to query the sliding state of the particle. Parameters have also been added to the State pop to control this state flag. |
Tue. November 26, 2002 | |
6.0.131 | Added new local variable SLIDING, which is used to query the sliding state of the particle. Parameters have also been added to the State pop to control this state flag. |
Tue. November 26, 2002 | |
6.0.131 | Added new local variable SLIDING, which is used to query the sliding state of the particle. Parameters have also been added to the State pop to control this state flag. |
Tue. November 26, 2002 | |
6.0.131 | Added new local variable SLIDING, which is used to query the sliding state of the particle. Parameters have also been added to the State pop to control this state flag. |
Tue. November 26, 2002 | |
6.0.131 | Previously, when ray-tracing was turned off in mantra (i.e. -q 4), shadow shaders would not be run on lights. This was incorrect behaviour and is now corrected. However, if the shadow shader makes ray-tracing calls (i.e. fastshadow()), these calls will still "fail" in that no rays will be cast. |
Tue. November 26, 2002 | |
6.0.131 | Previously, when ray-tracing was turned off in mantra (i.e. -q 4), shadow shaders would not be run on lights. This was incorrect behaviour and is now corrected. However, if the shadow shader makes ray-tracing calls (i.e. fastshadow()), these calls will still "fail" in that no rays will be cast. |
Tue. November 26, 2002 | |
6.0.131 | Previously, when ray-tracing was turned off in mantra (i.e. -q 4), shadow shaders would not be run on lights. This was incorrect behaviour and is now corrected. However, if the shadow shader makes ray-tracing calls (i.e. fastshadow()), these calls will still "fail" in that no rays will be cast. |
Tue. November 26, 2002 | |
6.0.131 | Previously, when ray-tracing was turned off in mantra (i.e. -q 4), shadow shaders would not be run on lights. This was incorrect behaviour and is now corrected. However, if the shadow shader makes ray-tracing calls (i.e. fastshadow()), these calls will still "fail" in that no rays will be cast. |
Tue. November 26, 2002 | |
6.0.131 | Previously, when ray-tracing was turned off in mantra (i.e. -q 4), shadow shaders would not be run on lights. This was incorrect behaviour and is now corrected. However, if the shadow shader makes ray-tracing calls (i.e. fastshadow()), these calls will still "fail" in that no rays will be cast. |
Tue. November 26, 2002 | |
6.0.130 | The system() expression has changed its behaviour with every long lines. It would previously insert an extra " " every 1k lines, and stop after 16k lines. It now only inserts " " at line ends in the source, and can handle arbitrarily long lines. |
Mon. November 25, 2002 |