Houdini Main Changelogs

6.0.110
  • Optimized deleting primitives (without keeping the points) in Delete SOP.
  • Optimized deleting primitives in Blast SOP.
Tue. November 5, 2002
6.0.110
  • Optimized deleting primitives (without keeping the points) in Delete SOP.
  • Optimized deleting primitives in Blast SOP.
Tue. November 5, 2002
6.0.110
  • Optimized deleting primitives (without keeping the points) in Delete SOP.
  • Optimized deleting primitives in Blast SOP.
Tue. November 5, 2002
6.0.110

The UT_Matrix3/4 and UT_DMatrix3/4 constructors were changed slightly. As well, the assignment operator for matrix = scalar was changed so that the scalar is assigned only to the diagonal of the matrix. Thus, to create an identity matrix, the following code works: UT_Matrix4 i(1), x; x = 1; This was deemed to be more useful that assigning all components of the matrix to the same scalar value.

Tue. November 5, 2002
6.0.110

The UT_Matrix3/4 and UT_DMatrix3/4 constructors were changed slightly. As well, the assignment operator for matrix = scalar was changed so that the scalar is assigned only to the diagonal of the matrix. Thus, to create an identity matrix, the following code works: UT_Matrix4 i(1), x; x = 1; This was deemed to be more useful that assigning all components of the matrix to the same scalar value.

Tue. November 5, 2002
6.0.110

The UT_Matrix3/4 and UT_DMatrix3/4 constructors were changed slightly. As well, the assignment operator for matrix = scalar was changed so that the scalar is assigned only to the diagonal of the matrix. Thus, to create an identity matrix, the following code works: UT_Matrix4 i(1), x; x = 1; This was deemed to be more useful that assigning all components of the matrix to the same scalar value.

Tue. November 5, 2002
6.0.110

The UT_Matrix3/4 and UT_DMatrix3/4 constructors were changed slightly. As well, the assignment operator for matrix = scalar was changed so that the scalar is assigned only to the diagonal of the matrix. Thus, to create an identity matrix, the following code works: UT_Matrix4 i(1), x; x = 1; This was deemed to be more useful that assigning all components of the matrix to the same scalar value.

Tue. November 5, 2002
6.0.110

The UT_Matrix3/4 and UT_DMatrix3/4 constructors were changed slightly. As well, the assignment operator for matrix = scalar was changed so that the scalar is assigned only to the diagonal of the matrix. Thus, to create an identity matrix, the following code works: UT_Matrix4 i(1), x; x = 1; This was deemed to be more useful that assigning all components of the matrix to the same scalar value.

Tue. November 5, 2002
6.0.109

Added HOUDINI_DISPLAYLIST_DELAY environment variable. This variable controls the number of redraws which must occur with static geometry before we cache it in a display list. The default value is 2.

Mon. November 4, 2002
6.0.109

Added HOUDINI_DISPLAYLIST_DELAY environment variable. This variable controls the number of redraws which must occur with static geometry before we cache it in a display list. The default value is 2.

Mon. November 4, 2002
6.0.109

Added HOUDINI_DISPLAYLIST_DELAY environment variable. This variable controls the number of redraws which must occur with static geometry before we cache it in a display list. The default value is 2.

Mon. November 4, 2002
6.0.109

Added HOUDINI_DISPLAYLIST_DELAY environment variable. This variable controls the number of redraws which must occur with static geometry before we cache it in a display list. The default value is 2.

Mon. November 4, 2002
6.0.109

Added HOUDINI_DISPLAYLIST_DELAY environment variable. This variable controls the number of redraws which must occur with static geometry before we cache it in a display list. The default value is 2.

Mon. November 4, 2002
6.0.106

The Objects handle for Bone objects now only keyframe the parameters appropriate to its current mode when using the "Set Keyframes for all handles" option in the Viewer Controls menu.

Fri. November 1, 2002
6.0.106

The Objects handle for Bone objects now only keyframe the parameters appropriate to its current mode when using the "Set Keyframes for all handles" option in the Viewer Controls menu.

Fri. November 1, 2002
6.0.106

The Objects handle for Bone objects now only keyframe the parameters appropriate to its current mode when using the "Set Keyframes for all handles" option in the Viewer Controls menu.

Fri. November 1, 2002
6.0.106

The Objects handle for Bone objects now only keyframe the parameters appropriate to its current mode when using the "Set Keyframes for all handles" option in the Viewer Controls menu.

Fri. November 1, 2002
6.0.106

The Objects handle for Bone objects now only keyframe the parameters appropriate to its current mode when using the "Set Keyframes for all handles" option in the Viewer Controls menu.

Fri. November 1, 2002
6.0.105

The "Animatable Parameters..." option is now available on all operator tile right-mouse menus except for VOPs (since they have no animatable parameters).

Thu. October 31, 2002
6.0.105

The "Animatable Parameters..." option is now available on all operator tile right-mouse menus except for VOPs (since they have no animatable parameters).

Thu. October 31, 2002
6.0.105

The "Animatable Parameters..." option is now available on all operator tile right-mouse menus except for VOPs (since they have no animatable parameters).

Thu. October 31, 2002
6.0.105

The "Animatable Parameters..." option is now available on all operator tile right-mouse menus except for VOPs (since they have no animatable parameters).

Thu. October 31, 2002
6.0.105

The "Animatable Parameters..." option is now available on all operator tile right-mouse menus except for VOPs (since they have no animatable parameters).

Thu. October 31, 2002
6.0.105

The Animatable Parameters Dialog no longer shows internal (ie. invisible) parameters.

Thu. October 31, 2002
6.0.105

The Animatable Parameters Dialog no longer shows internal (ie. invisible) parameters.

Thu. October 31, 2002