Houdini Main Changelogs
6.0.110 |
|
Tue. November 5, 2002 | |
6.0.110 |
|
Tue. November 5, 2002 | |
6.0.110 |
|
Tue. November 5, 2002 | |
6.0.110 | The UT_Matrix3/4 and UT_DMatrix3/4 constructors were changed slightly. As well, the assignment operator for matrix = scalar was changed so that the scalar is assigned only to the diagonal of the matrix. Thus, to create an identity matrix, the following code works: UT_Matrix4 i(1), x; x = 1; This was deemed to be more useful that assigning all components of the matrix to the same scalar value. |
Tue. November 5, 2002 | |
6.0.110 | The UT_Matrix3/4 and UT_DMatrix3/4 constructors were changed slightly. As well, the assignment operator for matrix = scalar was changed so that the scalar is assigned only to the diagonal of the matrix. Thus, to create an identity matrix, the following code works: UT_Matrix4 i(1), x; x = 1; This was deemed to be more useful that assigning all components of the matrix to the same scalar value. |
Tue. November 5, 2002 | |
6.0.110 | The UT_Matrix3/4 and UT_DMatrix3/4 constructors were changed slightly. As well, the assignment operator for matrix = scalar was changed so that the scalar is assigned only to the diagonal of the matrix. Thus, to create an identity matrix, the following code works: UT_Matrix4 i(1), x; x = 1; This was deemed to be more useful that assigning all components of the matrix to the same scalar value. |
Tue. November 5, 2002 | |
6.0.110 | The UT_Matrix3/4 and UT_DMatrix3/4 constructors were changed slightly. As well, the assignment operator for matrix = scalar was changed so that the scalar is assigned only to the diagonal of the matrix. Thus, to create an identity matrix, the following code works: UT_Matrix4 i(1), x; x = 1; This was deemed to be more useful that assigning all components of the matrix to the same scalar value. |
Tue. November 5, 2002 | |
6.0.110 | The UT_Matrix3/4 and UT_DMatrix3/4 constructors were changed slightly. As well, the assignment operator for matrix = scalar was changed so that the scalar is assigned only to the diagonal of the matrix. Thus, to create an identity matrix, the following code works: UT_Matrix4 i(1), x; x = 1; This was deemed to be more useful that assigning all components of the matrix to the same scalar value. |
Tue. November 5, 2002 | |
6.0.109 | Added HOUDINI_DISPLAYLIST_DELAY environment variable. This variable controls the number of redraws which must occur with static geometry before we cache it in a display list. The default value is 2. |
Mon. November 4, 2002 | |
6.0.109 | Added HOUDINI_DISPLAYLIST_DELAY environment variable. This variable controls the number of redraws which must occur with static geometry before we cache it in a display list. The default value is 2. |
Mon. November 4, 2002 | |
6.0.109 | Added HOUDINI_DISPLAYLIST_DELAY environment variable. This variable controls the number of redraws which must occur with static geometry before we cache it in a display list. The default value is 2. |
Mon. November 4, 2002 | |
6.0.109 | Added HOUDINI_DISPLAYLIST_DELAY environment variable. This variable controls the number of redraws which must occur with static geometry before we cache it in a display list. The default value is 2. |
Mon. November 4, 2002 | |
6.0.109 | Added HOUDINI_DISPLAYLIST_DELAY environment variable. This variable controls the number of redraws which must occur with static geometry before we cache it in a display list. The default value is 2. |
Mon. November 4, 2002 | |
6.0.106 | The Objects handle for Bone objects now only keyframe the parameters appropriate to its current mode when using the "Set Keyframes for all handles" option in the Viewer Controls menu. |
Fri. November 1, 2002 | |
6.0.106 | The Objects handle for Bone objects now only keyframe the parameters appropriate to its current mode when using the "Set Keyframes for all handles" option in the Viewer Controls menu. |
Fri. November 1, 2002 | |
6.0.106 | The Objects handle for Bone objects now only keyframe the parameters appropriate to its current mode when using the "Set Keyframes for all handles" option in the Viewer Controls menu. |
Fri. November 1, 2002 | |
6.0.106 | The Objects handle for Bone objects now only keyframe the parameters appropriate to its current mode when using the "Set Keyframes for all handles" option in the Viewer Controls menu. |
Fri. November 1, 2002 | |
6.0.106 | The Objects handle for Bone objects now only keyframe the parameters appropriate to its current mode when using the "Set Keyframes for all handles" option in the Viewer Controls menu. |
Fri. November 1, 2002 | |
6.0.105 | The "Animatable Parameters..." option is now available on all operator tile right-mouse menus except for VOPs (since they have no animatable parameters). |
Thu. October 31, 2002 | |
6.0.105 | The "Animatable Parameters..." option is now available on all operator tile right-mouse menus except for VOPs (since they have no animatable parameters). |
Thu. October 31, 2002 | |
6.0.105 | The "Animatable Parameters..." option is now available on all operator tile right-mouse menus except for VOPs (since they have no animatable parameters). |
Thu. October 31, 2002 | |
6.0.105 | The "Animatable Parameters..." option is now available on all operator tile right-mouse menus except for VOPs (since they have no animatable parameters). |
Thu. October 31, 2002 | |
6.0.105 | The "Animatable Parameters..." option is now available on all operator tile right-mouse menus except for VOPs (since they have no animatable parameters). |
Thu. October 31, 2002 | |
6.0.105 | The Animatable Parameters Dialog no longer shows internal (ie. invisible) parameters. |
Thu. October 31, 2002 | |
6.0.105 | The Animatable Parameters Dialog no longer shows internal (ie. invisible) parameters. |
Thu. October 31, 2002 |