Houdini Main Changelogs

6.0.34

Several changes have been made to bones:

  • They now have an Kinematic Solver parameter which provides the local

rotates from an InverseKin chop

  • They now have different geometry when being controlled from ankinematic solver
  • Support for the Skeleton SOP has been removed
  • The regular local rotate parameter is generally ignored if theKinematic Solver is set. However, the user can key those parms forthe InverseKin CHOP to do IK/NoK blending.

The old H3 Kinematic Override option (in the main Options menu) has been reinstated. It allows the overridding of local rotations of all bones. The user can choose from:

  • None: default, does nothing
  • Rest: uses local rotates from the bone's Rest Angle parameter
  • Capture: uses (0,0,0) for the local rotates
Wed. August 21, 2002
6.0.34

Several changes have been made to bones:

  • They now have an Kinematic Solver parameter which provides the local

rotates from an InverseKin chop

  • They now have different geometry when being controlled from ankinematic solver
  • Support for the Skeleton SOP has been removed
  • The regular local rotate parameter is generally ignored if theKinematic Solver is set. However, the user can key those parms forthe InverseKin CHOP to do IK/NoK blending.

The old H3 Kinematic Override option (in the main Options menu) has been reinstated. It allows the overridding of local rotations of all bones. The user can choose from:

  • None: default, does nothing
  • Rest: uses local rotates from the bone's Rest Angle parameter
  • Capture: uses (0,0,0) for the local rotates
Wed. August 21, 2002
6.0.34

Several changes have been made to bones:

  • They now have an Kinematic Solver parameter which provides the local

rotates from an InverseKin chop

  • They now have different geometry when being controlled from ankinematic solver
  • Support for the Skeleton SOP has been removed
  • The regular local rotate parameter is generally ignored if theKinematic Solver is set. However, the user can key those parms forthe InverseKin CHOP to do IK/NoK blending.

The old H3 Kinematic Override option (in the main Options menu) has been reinstated. It allows the overridding of local rotations of all bones. The user can choose from:

  • None: default, does nothing
  • Rest: uses local rotates from the bone's Rest Angle parameter
  • Capture: uses (0,0,0) for the local rotates
Wed. August 21, 2002
6.0.34

Fixing a minor problem where the count of the number of failures reported in the sesinetd log would be higher than the number of actual failures.

Wed. August 21, 2002
6.0.34

Fixing a minor problem where the count of the number of failures reported in the sesinetd log would be higher than the number of actual failures.

Wed. August 21, 2002
6.0.34

Fixing a minor problem where the count of the number of failures reported in the sesinetd log would be higher than the number of actual failures.

Wed. August 21, 2002
6.0.34

Fixing a minor problem where the count of the number of failures reported in the sesinetd log would be higher than the number of actual failures.

Wed. August 21, 2002
6.0.34

Fixing a minor problem where the count of the number of failures reported in the sesinetd log would be higher than the number of actual failures.

Wed. August 21, 2002
6.0.33

The soft transform and soft peak SOPs now show the area of influence in colour. The type of colouration used can be changed with the visualization type.

Tue. August 20, 2002
6.0.33

The soft transform and soft peak SOPs now show the area of influence in colour. The type of colouration used can be changed with the visualization type.

Tue. August 20, 2002
6.0.33

The soft transform and soft peak SOPs now show the area of influence in colour. The type of colouration used can be changed with the visualization type.

Tue. August 20, 2002
6.0.33

The soft transform and soft peak SOPs now show the area of influence in colour. The type of colouration used can be changed with the visualization type.

Tue. August 20, 2002
6.0.33

The soft transform and soft peak SOPs now show the area of influence in colour. The type of colouration used can be changed with the visualization type.

Tue. August 20, 2002
6.0.33

Render Operators now have Scripted Subnets in addition to subnets. This allows you to bind the controls for multiple ROPs (such as resolution) to a single control panel.

Tue. August 20, 2002
6.0.33

Render Operators now have Scripted Subnets in addition to subnets. This allows you to bind the controls for multiple ROPs (such as resolution) to a single control panel.

Tue. August 20, 2002
6.0.33

Render Operators now have Scripted Subnets in addition to subnets. This allows you to bind the controls for multiple ROPs (such as resolution) to a single control panel.

Tue. August 20, 2002
6.0.33

Render Operators now have Scripted Subnets in addition to subnets. This allows you to bind the controls for multiple ROPs (such as resolution) to a single control panel.

Tue. August 20, 2002
6.0.33

Render Operators now have Scripted Subnets in addition to subnets. This allows you to bind the controls for multiple ROPs (such as resolution) to a single control panel.

Tue. August 20, 2002
6.0.33

We once again allow saving custom panels outside of hip files.

By default new custom panels save to the hip file, while any loaded from the custom path do not. There is a new toggle in the custom panel builder to allow the user to specify where the panel is saved.

Tue. August 20, 2002
6.0.33

We once again allow saving custom panels outside of hip files.

By default new custom panels save to the hip file, while any loaded from the custom path do not. There is a new toggle in the custom panel builder to allow the user to specify where the panel is saved.

Tue. August 20, 2002
6.0.33

We once again allow saving custom panels outside of hip files.

By default new custom panels save to the hip file, while any loaded from the custom path do not. There is a new toggle in the custom panel builder to allow the user to specify where the panel is saved.

Tue. August 20, 2002
6.0.33

We once again allow saving custom panels outside of hip files.

By default new custom panels save to the hip file, while any loaded from the custom path do not. There is a new toggle in the custom panel builder to allow the user to specify where the panel is saved.

Tue. August 20, 2002
6.0.33

We once again allow saving custom panels outside of hip files.

By default new custom panels save to the hip file, while any loaded from the custom path do not. There is a new toggle in the custom panel builder to allow the user to specify where the panel is saved.

Tue. August 20, 2002
6.0.33

The Comb SOP has a Keep Normal Length toggle. When set (as is by default) this means combing the surface will maintain the original lengths of the normals rather than normalizing them to unit length. This flag also affects smoothing of normals - if set the normals will not be normalized after smoothing.

Tue. August 20, 2002
6.0.33

The Comb SOP has a Keep Normal Length toggle. When set (as is by default) this means combing the surface will maintain the original lengths of the normals rather than normalizing them to unit length. This flag also affects smoothing of normals - if set the normals will not be normalized after smoothing.

Tue. August 20, 2002