Houdini Main Changelogs

6.0.26

At low network LOD, the tile can be CTRL-clicked to connect the tile. The connections currently work from first output to first input.

Tue. August 13, 2002
6.0.26

At low network LOD, the tile can be CTRL-clicked to connect the tile. The connections currently work from first output to first input.

Tue. August 13, 2002
6.0.26

At low network LOD, the tile can be CTRL-clicked to connect the tile. The connections currently work from first output to first input.

Tue. August 13, 2002
6.0.26

The links between operators now have a right-mouse menu with options to disconnect the link, to reconnect either the input or the output, as well as select the input and output.

Tue. August 13, 2002
6.0.26

The links between operators now have a right-mouse menu with options to disconnect the link, to reconnect either the input or the output, as well as select the input and output.

Tue. August 13, 2002
6.0.26

The links between operators now have a right-mouse menu with options to disconnect the link, to reconnect either the input or the output, as well as select the input and output.

Tue. August 13, 2002
6.0.26

The links between operators now have a right-mouse menu with options to disconnect the link, to reconnect either the input or the output, as well as select the input and output.

Tue. August 13, 2002
6.0.26

The links between operators now have a right-mouse menu with options to disconnect the link, to reconnect either the input or the output, as well as select the input and output.

Tue. August 13, 2002
6.0.22

Can now use $NPT in the Fixed Points field of the softbody pop.

Fri. August 9, 2002
6.0.22

Can now use $NPT in the Fixed Points field of the softbody pop.

Fri. August 9, 2002
6.0.22

Can now use $NPT in the Fixed Points field of the softbody pop.

Fri. August 9, 2002
6.0.22

Can now use $NPT in the Fixed Points field of the softbody pop.

Fri. August 9, 2002
6.0.22

Can now use $NPT in the Fixed Points field of the softbody pop.

Fri. August 9, 2002
6.0.22

Fixed bug in the pop viewer which allowed the reset flag to change yellow when the user changed the cook flag in the current subnet, while on the first frame.

Fri. August 9, 2002
6.0.22

Fixed bug in the pop viewer which allowed the reset flag to change yellow when the user changed the cook flag in the current subnet, while on the first frame.

Fri. August 9, 2002
6.0.22

Fixed bug in the pop viewer which allowed the reset flag to change yellow when the user changed the cook flag in the current subnet, while on the first frame.

Fri. August 9, 2002
6.0.22

Fixed bug in the pop viewer which allowed the reset flag to change yellow when the user changed the cook flag in the current subnet, while on the first frame.

Fri. August 9, 2002
6.0.22

Fixed bug in the pop viewer which allowed the reset flag to change yellow when the user changed the cook flag in the current subnet, while on the first frame.

Fri. August 9, 2002
6.0.22

The default compression mode for TIFF files was changed to deflate compression instead of LZW compression.

Fri. August 9, 2002
6.0.22

The default compression mode for TIFF files was changed to deflate compression instead of LZW compression.

Fri. August 9, 2002
6.0.22

The default compression mode for TIFF files was changed to deflate compression instead of LZW compression.

Fri. August 9, 2002
6.0.22

The default compression mode for TIFF files was changed to deflate compression instead of LZW compression.

Fri. August 9, 2002
6.0.22

The default compression mode for TIFF files was changed to deflate compression instead of LZW compression.

Fri. August 9, 2002
6.0.21

Preliminary support for area light sources has been added to mantra. Mantra currently supports line, grid and disk lights. In the current implementation, the light shader will be called multiple times (based on the sample parameter passed in the light object).

Thu. August 8, 2002
6.0.21

Preliminary support for area light sources has been added to mantra. Mantra currently supports line, grid and disk lights. In the current implementation, the light shader will be called multiple times (based on the sample parameter passed in the light object).

Thu. August 8, 2002