Houdini Main Changelogs

5.5.22

When installing a modification to a license (eg. EXTEND, UPGRADE, etc.) and that license does not exist, the error message now explains that the key attempts to modify a license that is not installed.

Thu. June 13, 2002
5.5.22

Fixed bad shading of metaballs when they were in a detail with other primitives with point normals.

Thu. June 13, 2002
5.5.22

Fixed bad shading of metaballs when they were in a detail with other primitives with point normals.

Thu. June 13, 2002
5.5.22

Fixed bad shading of metaballs when they were in a detail with other primitives with point normals.

Thu. June 13, 2002
5.5.22

Fixed bad shading of metaballs when they were in a detail with other primitives with point normals.

Thu. June 13, 2002
5.5.22

Fixed bad shading of metaballs when they were in a detail with other primitives with point normals.

Thu. June 13, 2002
5.5.21

Mantra's deep raster output has been fixed in several ways:

  • Filtering and blending can now be turned off for any variable.Certain variables have bad edge artifacts with filtering and blending

on (P, Pz, s, t, N).

  • The Pz variable is now available (Surface depth from Camera). It issimply a more compact way of accessing P.z if the X and Y coordinatesare not needed.
  • The number of VEX variables that can be output from 1 mantra driverhas been increased from 6 to 20.
Wed. June 12, 2002
5.5.21

Mantra's deep raster output has been fixed in several ways:

  • Filtering and blending can now be turned off for any variable.Certain variables have bad edge artifacts with filtering and blending

on (P, Pz, s, t, N).

  • The Pz variable is now available (Surface depth from Camera). It issimply a more compact way of accessing P.z if the X and Y coordinatesare not needed.
  • The number of VEX variables that can be output from 1 mantra driverhas been increased from 6 to 20.
Wed. June 12, 2002
5.5.21

Mantra's deep raster output has been fixed in several ways:

  • Filtering and blending can now be turned off for any variable.Certain variables have bad edge artifacts with filtering and blending

on (P, Pz, s, t, N).

  • The Pz variable is now available (Surface depth from Camera). It issimply a more compact way of accessing P.z if the X and Y coordinatesare not needed.
  • The number of VEX variables that can be output from 1 mantra driverhas been increased from 6 to 20.
Wed. June 12, 2002
5.5.21

Mantra's deep raster output has been fixed in several ways:

  • Filtering and blending can now be turned off for any variable.Certain variables have bad edge artifacts with filtering and blending

on (P, Pz, s, t, N).

  • The Pz variable is now available (Surface depth from Camera). It issimply a more compact way of accessing P.z if the X and Y coordinatesare not needed.
  • The number of VEX variables that can be output from 1 mantra driverhas been increased from 6 to 20.
Wed. June 12, 2002
5.5.21

Mantra's deep raster output has been fixed in several ways:

  • Filtering and blending can now be turned off for any variable.Certain variables have bad edge artifacts with filtering and blending

on (P, Pz, s, t, N).

  • The Pz variable is now available (Surface depth from Camera). It issimply a more compact way of accessing P.z if the X and Y coordinatesare not needed.
  • The number of VEX variables that can be output from 1 mantra driverhas been increased from 6 to 20.
Wed. June 12, 2002
5.5.21

Removed the cpio_expand and cpio_collapse links to hexpand and hcollapse. Just use hexpand and hcollapse now.

Wed. June 12, 2002
5.5.21

Removed the cpio_expand and cpio_collapse links to hexpand and hcollapse. Just use hexpand and hcollapse now.

Wed. June 12, 2002
5.5.21

Removed the cpio_expand and cpio_collapse links to hexpand and hcollapse. Just use hexpand and hcollapse now.

Wed. June 12, 2002
5.5.21

Removed the cpio_expand and cpio_collapse links to hexpand and hcollapse. Just use hexpand and hcollapse now.

Wed. June 12, 2002
5.5.21

Removed the cpio_expand and cpio_collapse links to hexpand and hcollapse. Just use hexpand and hcollapse now.

Wed. June 12, 2002
5.5.21

Added HOUDINI_OGL_DISABLE_RASTER_IN_OVERLAY environment variable to skip rendering of bitmap icons in overlay planes. In particular, this means that vop menus containing such icons now draw much, much faster on Octanes.

Wed. June 12, 2002
5.5.21

Added HOUDINI_OGL_DISABLE_RASTER_IN_OVERLAY environment variable to skip rendering of bitmap icons in overlay planes. In particular, this means that vop menus containing such icons now draw much, much faster on Octanes.

Wed. June 12, 2002
5.5.21

Added HOUDINI_OGL_DISABLE_RASTER_IN_OVERLAY environment variable to skip rendering of bitmap icons in overlay planes. In particular, this means that vop menus containing such icons now draw much, much faster on Octanes.

Wed. June 12, 2002
5.5.21

Added HOUDINI_OGL_DISABLE_RASTER_IN_OVERLAY environment variable to skip rendering of bitmap icons in overlay planes. In particular, this means that vop menus containing such icons now draw much, much faster on Octanes.

Wed. June 12, 2002
5.5.21

Added HOUDINI_OGL_DISABLE_RASTER_IN_OVERLAY environment variable to skip rendering of bitmap icons in overlay planes. In particular, this means that vop menus containing such icons now draw much, much faster on Octanes.

Wed. June 12, 2002
5.5.21

Change from Houdini 4.1:

The ::instance, ::orient, ::dihedral, and ::lookat methods are no longer in global namespace. Instead, they should be accessed with UT_Matrix?::funcname. Note also it is now UT_Matrix4::instanceS rather than UT_Matrix4::instance. The UT_Matrix classes now have member functions to perform these data to the matrix itself, which is preferred over the old behaviour. Thus:

instance(mat, p, v, s);

becomes:

mat.instance(p, v, s);

or

UT_Matrix4::instance(mat, p, v, s);

Wed. June 12, 2002
5.5.21

Change from Houdini 4.1:

The ::instance, ::orient, ::dihedral, and ::lookat methods are no longer in global namespace. Instead, they should be accessed with UT_Matrix?::funcname. Note also it is now UT_Matrix4::instanceS rather than UT_Matrix4::instance. The UT_Matrix classes now have member functions to perform these data to the matrix itself, which is preferred over the old behaviour. Thus:

instance(mat, p, v, s);

becomes:

mat.instance(p, v, s);

or

UT_Matrix4::instance(mat, p, v, s);

Wed. June 12, 2002
5.5.21

Change from Houdini 4.1:

The ::instance, ::orient, ::dihedral, and ::lookat methods are no longer in global namespace. Instead, they should be accessed with UT_Matrix?::funcname. Note also it is now UT_Matrix4::instanceS rather than UT_Matrix4::instance. The UT_Matrix classes now have member functions to perform these data to the matrix itself, which is preferred over the old behaviour. Thus:

instance(mat, p, v, s);

becomes:

mat.instance(p, v, s);

or

UT_Matrix4::instance(mat, p, v, s);

Wed. June 12, 2002
5.5.21

Change from Houdini 4.1:

The ::instance, ::orient, ::dihedral, and ::lookat methods are no longer in global namespace. Instead, they should be accessed with UT_Matrix?::funcname. Note also it is now UT_Matrix4::instanceS rather than UT_Matrix4::instance. The UT_Matrix classes now have member functions to perform these data to the matrix itself, which is preferred over the old behaviour. Thus:

instance(mat, p, v, s);

becomes:

mat.instance(p, v, s);

or

UT_Matrix4::instance(mat, p, v, s);

Wed. June 12, 2002