Houdini Main Changelogs
5.5.14 | Fixed a bug in VOP code generation where VOPs would output their code in the wrong order. This could result in incorrect visual results, or in VEX compiler errors when using the VOPNET code. |
Thu. June 6, 2002 | |
5.5.14 | Fixed a bug in VOP code generation where VOPs would output their code in the wrong order. This could result in incorrect visual results, or in VEX compiler errors when using the VOPNET code. |
Thu. June 6, 2002 | |
5.5.14 | Displaying the expiry date of expired licenses in red in the Houdini License Administrator. |
Thu. June 6, 2002 | |
5.5.14 | Displaying the expiry date of expired licenses in red in the Houdini License Administrator. |
Thu. June 6, 2002 | |
5.5.14 | Displaying the expiry date of expired licenses in red in the Houdini License Administrator. |
Thu. June 6, 2002 | |
5.5.14 | Displaying the expiry date of expired licenses in red in the Houdini License Administrator. |
Thu. June 6, 2002 | |
5.5.14 | Displaying the expiry date of expired licenses in red in the Houdini License Administrator. |
Thu. June 6, 2002 | |
5.5.14 | The Wood Plank VOP didn't line up the grout between planks with the edge of each plank properly. Now they match up properly. Also fixed a couple of spelling mistakes in operator names. |
Thu. June 6, 2002 | |
5.5.14 | The Wood Plank VOP didn't line up the grout between planks with the edge of each plank properly. Now they match up properly. Also fixed a couple of spelling mistakes in operator names. |
Thu. June 6, 2002 | |
5.5.14 | The Wood Plank VOP didn't line up the grout between planks with the edge of each plank properly. Now they match up properly. Also fixed a couple of spelling mistakes in operator names. |
Thu. June 6, 2002 | |
5.5.14 | The Wood Plank VOP didn't line up the grout between planks with the edge of each plank properly. Now they match up properly. Also fixed a couple of spelling mistakes in operator names. |
Thu. June 6, 2002 | |
5.5.14 | The Wood Plank VOP didn't line up the grout between planks with the edge of each plank properly. Now they match up properly. Also fixed a couple of spelling mistakes in operator names. |
Thu. June 6, 2002 | |
5.5.13 | The "Geometry" field in the render tab of geometry objects has new entries. The entries are as follows: Geometry as is
Polygons as Subdivision Surfaces
Render only points
Render from file
Bounded file (explicit bounds)
Bounded file (BBox from render SOP)
Subdivision from file
Subdivision from file (explicit bounds)
Subdivision from file (render SOP)
Points only from file
Points only from file (explicit bounds)
Points only from file (render SOP)
|
Wed. June 5, 2002 | |
5.5.13 | The "Geometry" field in the render tab of geometry objects has new entries. The entries are as follows: Geometry as is
Polygons as Subdivision Surfaces
Render only points
Render from file
Bounded file (explicit bounds)
Bounded file (BBox from render SOP)
Subdivision from file
Subdivision from file (explicit bounds)
Subdivision from file (render SOP)
Points only from file
Points only from file (explicit bounds)
Points only from file (render SOP)
|
Wed. June 5, 2002 | |
5.5.13 | The "Geometry" field in the render tab of geometry objects has new entries. The entries are as follows: Geometry as is
Polygons as Subdivision Surfaces
Render only points
Render from file
Bounded file (explicit bounds)
Bounded file (BBox from render SOP)
Subdivision from file
Subdivision from file (explicit bounds)
Subdivision from file (render SOP)
Points only from file
Points only from file (explicit bounds)
Points only from file (render SOP)
|
Wed. June 5, 2002 | |
5.5.13 | The "Geometry" field in the render tab of geometry objects has new entries. The entries are as follows: Geometry as is
Polygons as Subdivision Surfaces
Render only points
Render from file
Bounded file (explicit bounds)
Bounded file (BBox from render SOP)
Subdivision from file
Subdivision from file (explicit bounds)
Subdivision from file (render SOP)
Points only from file
Points only from file (explicit bounds)
Points only from file (render SOP)
|
Wed. June 5, 2002 | |
5.5.13 | The "Geometry" field in the render tab of geometry objects has new entries. The entries are as follows: Geometry as is
Polygons as Subdivision Surfaces
Render only points
Render from file
Bounded file (explicit bounds)
Bounded file (BBox from render SOP)
Subdivision from file
Subdivision from file (explicit bounds)
Subdivision from file (render SOP)
Points only from file
Points only from file (explicit bounds)
Points only from file (render SOP)
|
Wed. June 5, 2002 | |
5.5.13 | hserver is now able to "hold" licenses after applications are finished with them. Each license type can be held for a different amount of time. When licenses are held, applications can quickly acquire licenses without having to cross the network to a license server. Where there is a slow or busy network, this can improve performance. It is possible to adjust the "hold" time using the -H option on hserver (which will change the hold time on an hserver currently running), or by specifying the hold times in the hserver.opt file. The heartbeat mechanism for licenses will still be in place for "held" licenses, meaning that if the licenses aren't used, network traffic may be slightly higher than if the licenses weren't held. However, as it's possible to hold licenses for a fixed amount of time (say 1 hour), the network traffic would cease after one hour of disuse (when the licenses would be returned). Note: For the beta period, don't forget to "hold" Beta licenses along with the other licenses. There is documentation in the hserver.opt file to show how to hold licenses. Running "hserver -" will give help on how to hold licenses interactively. |
Wed. June 5, 2002 | |
5.5.13 | hserver is now able to "hold" licenses after applications are finished with them. Each license type can be held for a different amount of time. When licenses are held, applications can quickly acquire licenses without having to cross the network to a license server. Where there is a slow or busy network, this can improve performance. It is possible to adjust the "hold" time using the -H option on hserver (which will change the hold time on an hserver currently running), or by specifying the hold times in the hserver.opt file. The heartbeat mechanism for licenses will still be in place for "held" licenses, meaning that if the licenses aren't used, network traffic may be slightly higher than if the licenses weren't held. However, as it's possible to hold licenses for a fixed amount of time (say 1 hour), the network traffic would cease after one hour of disuse (when the licenses would be returned). Note: For the beta period, don't forget to "hold" Beta licenses along with the other licenses. There is documentation in the hserver.opt file to show how to hold licenses. Running "hserver -" will give help on how to hold licenses interactively. |
Wed. June 5, 2002 | |
5.5.13 | hserver is now able to "hold" licenses after applications are finished with them. Each license type can be held for a different amount of time. When licenses are held, applications can quickly acquire licenses without having to cross the network to a license server. Where there is a slow or busy network, this can improve performance. It is possible to adjust the "hold" time using the -H option on hserver (which will change the hold time on an hserver currently running), or by specifying the hold times in the hserver.opt file. The heartbeat mechanism for licenses will still be in place for "held" licenses, meaning that if the licenses aren't used, network traffic may be slightly higher than if the licenses weren't held. However, as it's possible to hold licenses for a fixed amount of time (say 1 hour), the network traffic would cease after one hour of disuse (when the licenses would be returned). Note: For the beta period, don't forget to "hold" Beta licenses along with the other licenses. There is documentation in the hserver.opt file to show how to hold licenses. Running "hserver -" will give help on how to hold licenses interactively. |
Wed. June 5, 2002 | |
5.5.13 | hserver is now able to "hold" licenses after applications are finished with them. Each license type can be held for a different amount of time. When licenses are held, applications can quickly acquire licenses without having to cross the network to a license server. Where there is a slow or busy network, this can improve performance. It is possible to adjust the "hold" time using the -H option on hserver (which will change the hold time on an hserver currently running), or by specifying the hold times in the hserver.opt file. The heartbeat mechanism for licenses will still be in place for "held" licenses, meaning that if the licenses aren't used, network traffic may be slightly higher than if the licenses weren't held. However, as it's possible to hold licenses for a fixed amount of time (say 1 hour), the network traffic would cease after one hour of disuse (when the licenses would be returned). Note: For the beta period, don't forget to "hold" Beta licenses along with the other licenses. There is documentation in the hserver.opt file to show how to hold licenses. Running "hserver -" will give help on how to hold licenses interactively. |
Wed. June 5, 2002 | |
5.5.13 | hserver is now able to "hold" licenses after applications are finished with them. Each license type can be held for a different amount of time. When licenses are held, applications can quickly acquire licenses without having to cross the network to a license server. Where there is a slow or busy network, this can improve performance. It is possible to adjust the "hold" time using the -H option on hserver (which will change the hold time on an hserver currently running), or by specifying the hold times in the hserver.opt file. The heartbeat mechanism for licenses will still be in place for "held" licenses, meaning that if the licenses aren't used, network traffic may be slightly higher than if the licenses weren't held. However, as it's possible to hold licenses for a fixed amount of time (say 1 hour), the network traffic would cease after one hour of disuse (when the licenses would be returned). Note: For the beta period, don't forget to "hold" Beta licenses along with the other licenses. There is documentation in the hserver.opt file to show how to hold licenses. Running "hserver -" will give help on how to hold licenses interactively. |
Wed. June 5, 2002 | |
5.5.13 | New Smoke VOP in the Materials toolbar. |
Wed. June 5, 2002 | |
5.5.13 | New Smoke VOP in the Materials toolbar. |
Wed. June 5, 2002 | |
5.5.13 | New Smoke VOP in the Materials toolbar. |
Wed. June 5, 2002 |