Houdini Main Changelogs
5.1.106 | Fixed bug in the render state where it would use the transform of the active (yellow) viewport when the re-render button was pressed, and not the transform of the viewport containing the render window. |
Tue. May 7, 2002 | |
5.1.106 | Fixed bug in the render state where it would use the transform of the active (yellow) viewport when the re-render button was pressed, and not the transform of the viewport containing the render window. |
Tue. May 7, 2002 | |
5.1.106 | Fixed bug in the render state where it would use the transform of the active (yellow) viewport when the re-render button was pressed, and not the transform of the viewport containing the render window. |
Tue. May 7, 2002 | |
5.1.106 | The opinfo for SOPs now also lists any of the local variable mappings in the varmap attribute in a human readable fashion. |
Tue. May 7, 2002 | |
5.1.106 | The opinfo for SOPs now also lists any of the local variable mappings in the varmap attribute in a human readable fashion. |
Tue. May 7, 2002 | |
5.1.106 | The opinfo for SOPs now also lists any of the local variable mappings in the varmap attribute in a human readable fashion. |
Tue. May 7, 2002 | |
5.1.106 | The opinfo for SOPs now also lists any of the local variable mappings in the varmap attribute in a human readable fashion. |
Tue. May 7, 2002 | |
5.1.106 | The opinfo for SOPs now also lists any of the local variable mappings in the varmap attribute in a human readable fashion. |
Tue. May 7, 2002 | |
5.1.106 | Fixed bug where dragging right after choosing the Edit operation would cause a crash. |
Tue. May 7, 2002 | |
5.1.106 | Fixed bug where dragging right after choosing the Edit operation would cause a crash. |
Tue. May 7, 2002 | |
5.1.106 | Fixed bug where dragging right after choosing the Edit operation would cause a crash. |
Tue. May 7, 2002 | |
5.1.106 | Fixed bug where dragging right after choosing the Edit operation would cause a crash. |
Tue. May 7, 2002 | |
5.1.106 | Fixed bug where dragging right after choosing the Edit operation would cause a crash. |
Tue. May 7, 2002 | |
5.1.106 | Cleaned up drawing of open curves when in the wire over shaded modes. |
Tue. May 7, 2002 | |
5.1.106 | Cleaned up drawing of open curves when in the wire over shaded modes. |
Tue. May 7, 2002 | |
5.1.106 | Cleaned up drawing of open curves when in the wire over shaded modes. |
Tue. May 7, 2002 | |
5.1.106 | Cleaned up drawing of open curves when in the wire over shaded modes. |
Tue. May 7, 2002 | |
5.1.106 | Cleaned up drawing of open curves when in the wire over shaded modes. |
Tue. May 7, 2002 | |
5.1.106 | The "Reverse Normals" menu now appears at the top of the viewport for the Mirror operation. |
Tue. May 7, 2002 | |
5.1.106 | The "Reverse Normals" menu now appears at the top of the viewport for the Mirror operation. |
Tue. May 7, 2002 | |
5.1.106 | The "Reverse Normals" menu now appears at the top of the viewport for the Mirror operation. |
Tue. May 7, 2002 | |
5.1.106 | The "Reverse Normals" menu now appears at the top of the viewport for the Mirror operation. |
Tue. May 7, 2002 | |
5.1.106 | The "Reverse Normals" menu now appears at the top of the viewport for the Mirror operation. |
Tue. May 7, 2002 | |
5.1.106 | Using closed Quad Strip path types in PolySplit on a path that contained a non-quad would create a whole in the geometry where the last quad and non-quad would meet. We now insert a point in the last non-quad so that the geometry remains connected. If this particular circumstance applies to your models, the point counts/numbers may be affected by this change. |
Tue. May 7, 2002 | |
5.1.106 | Using closed Quad Strip path types in PolySplit on a path that contained a non-quad would create a whole in the geometry where the last quad and non-quad would meet. We now insert a point in the last non-quad so that the geometry remains connected. If this particular circumstance applies to your models, the point counts/numbers may be affected by this change. |
Tue. May 7, 2002 |