Houdini Main Changelogs
5.1.105 | The render button had its help tag updated and it now has hotkey support. |
Mon. May 6, 2002 | |
5.1.105 | The render button had its help tag updated and it now has hotkey support. |
Mon. May 6, 2002 | |
5.1.105 | The render button had its help tag updated and it now has hotkey support. |
Mon. May 6, 2002 | |
5.1.101 | Fixed bug in mouse interaction for the Peak and Edit Capture Weight handles which could cause the manipulator to accelerate depending on the view orientation. |
Thu. May 2, 2002 | |
5.1.101 | Fixed bug in mouse interaction for the Peak and Edit Capture Weight handles which could cause the manipulator to accelerate depending on the view orientation. |
Thu. May 2, 2002 | |
5.1.101 | Fixed bug in mouse interaction for the Peak and Edit Capture Weight handles which could cause the manipulator to accelerate depending on the view orientation. |
Thu. May 2, 2002 | |
5.1.101 | Fixed bug in mouse interaction for the Peak and Edit Capture Weight handles which could cause the manipulator to accelerate depending on the view orientation. |
Thu. May 2, 2002 | |
5.1.101 | Fixed bug in mouse interaction for the Peak and Edit Capture Weight handles which could cause the manipulator to accelerate depending on the view orientation. |
Thu. May 2, 2002 | |
5.1.101 | There was a bug in mantra when exporting values from displacement shaders and then importing them into surface shaders in a special case. When the color cache filled up and caused re-shading to occur, the export/import mechanism would fail. This has been fixed. The symptom was that in very large scenes, there would be inconsistent (wrong) shading. |
Thu. May 2, 2002 | |
5.1.101 | There was a bug in mantra when exporting values from displacement shaders and then importing them into surface shaders in a special case. When the color cache filled up and caused re-shading to occur, the export/import mechanism would fail. This has been fixed. The symptom was that in very large scenes, there would be inconsistent (wrong) shading. |
Thu. May 2, 2002 | |
5.1.101 | There was a bug in mantra when exporting values from displacement shaders and then importing them into surface shaders in a special case. When the color cache filled up and caused re-shading to occur, the export/import mechanism would fail. This has been fixed. The symptom was that in very large scenes, there would be inconsistent (wrong) shading. |
Thu. May 2, 2002 | |
5.1.101 | There was a bug in mantra when exporting values from displacement shaders and then importing them into surface shaders in a special case. When the color cache filled up and caused re-shading to occur, the export/import mechanism would fail. This has been fixed. The symptom was that in very large scenes, there would be inconsistent (wrong) shading. |
Thu. May 2, 2002 | |
5.1.101 | There was a bug in mantra when exporting values from displacement shaders and then importing them into surface shaders in a special case. When the color cache filled up and caused re-shading to occur, the export/import mechanism would fail. This has been fixed. The symptom was that in very large scenes, there would be inconsistent (wrong) shading. |
Thu. May 2, 2002 | |
5.1.99 | The render button under the viewport can now be clicked to render using the last chosen renderer. To see the menu of renderers, use the right or middle mouse button. |
Tue. April 30, 2002 | |
5.1.99 | The render button under the viewport can now be clicked to render using the last chosen renderer. To see the menu of renderers, use the right or middle mouse button. |
Tue. April 30, 2002 | |
5.1.99 | The render button under the viewport can now be clicked to render using the last chosen renderer. To see the menu of renderers, use the right or middle mouse button. |
Tue. April 30, 2002 | |
5.1.99 | The render button under the viewport can now be clicked to render using the last chosen renderer. To see the menu of renderers, use the right or middle mouse button. |
Tue. April 30, 2002 | |
5.1.99 | The render button under the viewport can now be clicked to render using the last chosen renderer. To see the menu of renderers, use the right or middle mouse button. |
Tue. April 30, 2002 | |
5.1.99 | Again fixing the problem with unresolved symbols to __throw on the Red Hat 6.2 build machine. It looks like my fix somehow got removed. |
Tue. April 30, 2002 | |
5.1.99 | Again fixing the problem with unresolved symbols to __throw on the Red Hat 6.2 build machine. It looks like my fix somehow got removed. |
Tue. April 30, 2002 | |
5.1.99 | Again fixing the problem with unresolved symbols to __throw on the Red Hat 6.2 build machine. It looks like my fix somehow got removed. |
Tue. April 30, 2002 | |
5.1.99 | Again fixing the problem with unresolved symbols to __throw on the Red Hat 6.2 build machine. It looks like my fix somehow got removed. |
Tue. April 30, 2002 | |
5.1.99 | Again fixing the problem with unresolved symbols to __throw on the Red Hat 6.2 build machine. It looks like my fix somehow got removed. |
Tue. April 30, 2002 | |
5.1.99 |
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Tue. April 30, 2002 | |
5.1.99 |
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Tue. April 30, 2002 |