Houdini Main Changelogs

5.1.60

Houdini Difference from 4.1: The PolyReduce operator is less willing to create degenerate polygons in versions 5.0 and later. As a result, the point/polygon orders out of a polyreduce operator may change between the versions. There is no work around.

Fri. March 22, 2002
5.1.60

Houdini Difference from 4.1: The PolyReduce operator is less willing to create degenerate polygons in versions 5.0 and later. As a result, the point/polygon orders out of a polyreduce operator may change between the versions. There is no work around.

Fri. March 22, 2002
5.1.60

Houdini Difference from 4.1: The PolyReduce operator is less willing to create degenerate polygons in versions 5.0 and later. As a result, the point/polygon orders out of a polyreduce operator may change between the versions. There is no work around.

Fri. March 22, 2002
5.1.60

Houdini Difference from 4.1: The PolyReduce operator is less willing to create degenerate polygons in versions 5.0 and later. As a result, the point/polygon orders out of a polyreduce operator may change between the versions. There is no work around.

Fri. March 22, 2002
5.1.60

SHOPs no longer recook everytime an object is displayed, instead only cooking when their own parameters have changed.

Fri. March 22, 2002
5.1.60

SHOPs no longer recook everytime an object is displayed, instead only cooking when their own parameters have changed.

Fri. March 22, 2002
5.1.60

SHOPs no longer recook everytime an object is displayed, instead only cooking when their own parameters have changed.

Fri. March 22, 2002
5.1.60

SHOPs no longer recook everytime an object is displayed, instead only cooking when their own parameters have changed.

Fri. March 22, 2002
5.1.60

SHOPs no longer recook everytime an object is displayed, instead only cooking when their own parameters have changed.

Fri. March 22, 2002
5.1.60

The Cache SOP now has a default increment of one so it can be used intuitively to speed up the playback of animating SOPs.

Fri. March 22, 2002
5.1.60

The Cache SOP now has a default increment of one so it can be used intuitively to speed up the playback of animating SOPs.

Fri. March 22, 2002
5.1.60

The Cache SOP now has a default increment of one so it can be used intuitively to speed up the playback of animating SOPs.

Fri. March 22, 2002
5.1.60

The Cache SOP now has a default increment of one so it can be used intuitively to speed up the playback of animating SOPs.

Fri. March 22, 2002
5.1.60

The Cache SOP now has a default increment of one so it can be used intuitively to speed up the playback of animating SOPs.

Fri. March 22, 2002
5.1.60

The default cache increment is now 1 rather than 10. This may affect old scripts that relied on the previous default.

Fri. March 22, 2002
5.1.60

The default cache increment is now 1 rather than 10. This may affect old scripts that relied on the previous default.

Fri. March 22, 2002
5.1.60

The default cache increment is now 1 rather than 10. This may affect old scripts that relied on the previous default.

Fri. March 22, 2002
5.1.60

The default cache increment is now 1 rather than 10. This may affect old scripts that relied on the previous default.

Fri. March 22, 2002
5.1.60

The default cache increment is now 1 rather than 10. This may affect old scripts that relied on the previous default.

Fri. March 22, 2002
5.1.60

Ray-traced motion blur works for displaced open polygons now. The previous version commit has been changed to reflect this.

Fri. March 22, 2002
5.1.60

Ray-traced motion blur works for displaced open polygons now. The previous version commit has been changed to reflect this.

Fri. March 22, 2002
5.1.60

Ray-traced motion blur works for displaced open polygons now. The previous version commit has been changed to reflect this.

Fri. March 22, 2002
5.1.60

Ray-traced motion blur works for displaced open polygons now. The previous version commit has been changed to reflect this.

Fri. March 22, 2002
5.1.60

Ray-traced motion blur works for displaced open polygons now. The previous version commit has been changed to reflect this.

Fri. March 22, 2002
5.1.59

Ray-traced motion blur is now supported for most primitives in mantra. Currently, only metaballs and sub-division surfaces do not support deformation/velocity blur. This feature can be expensive, and can be turned off with the -QB command line option.

This means that all reflections/shadows/refractions can be motion blurred.

As a note: Motion blurred rays are not perfectly accurate. However, they should be artistically correct.

Thu. March 21, 2002