Houdini Main Changelogs

4.9.555

The Sweep, Revolve, and Skin Surface Operations now default to converting meshes to polygons. For backwards compatibility, these flags should be turned off.

Thu. December 6, 2001
4.9.555

The Sweep, Revolve, and Skin Surface Operations now default to converting meshes to polygons. For backwards compatibility, these flags should be turned off.

Thu. December 6, 2001
4.9.555

The Sweep, Revolve, and Skin Surface Operations now default to converting meshes to polygons. For backwards compatibility, these flags should be turned off.

Thu. December 6, 2001
4.9.554

Object level operations for generating objects now highlight the object being operated on. The Multi-Object operation has an option to highlight selected objects if desired. In both cases, the highlighting works even if the display flag for the object is off, so it is much easier to manipulate objects with their display flag off.

Wed. December 5, 2001
4.9.554

Object level operations for generating objects now highlight the object being operated on. The Multi-Object operation has an option to highlight selected objects if desired. In both cases, the highlighting works even if the display flag for the object is off, so it is much easier to manipulate objects with their display flag off.

Wed. December 5, 2001
4.9.554

Object level operations for generating objects now highlight the object being operated on. The Multi-Object operation has an option to highlight selected objects if desired. In both cases, the highlighting works even if the display flag for the object is off, so it is much easier to manipulate objects with their display flag off.

Wed. December 5, 2001
4.9.554

Object level operations for generating objects now highlight the object being operated on. The Multi-Object operation has an option to highlight selected objects if desired. In both cases, the highlighting works even if the display flag for the object is off, so it is much easier to manipulate objects with their display flag off.

Wed. December 5, 2001
4.9.554

Object level operations for generating objects now highlight the object being operated on. The Multi-Object operation has an option to highlight selected objects if desired. In both cases, the highlighting works even if the display flag for the object is off, so it is much easier to manipulate objects with their display flag off.

Wed. December 5, 2001
4.9.553

Bug was fixed where the "Remove Kinematics" option in the Bones operation on IK w/Twist affector bone chains could cause Houdini to crash (not necessarily right away).

Tue. December 4, 2001
4.9.553

Bug was fixed where the "Remove Kinematics" option in the Bones operation on IK w/Twist affector bone chains could cause Houdini to crash (not necessarily right away).

Tue. December 4, 2001
4.9.553

Bug was fixed where the "Remove Kinematics" option in the Bones operation on IK w/Twist affector bone chains could cause Houdini to crash (not necessarily right away).

Tue. December 4, 2001
4.9.553

Bug was fixed where the "Remove Kinematics" option in the Bones operation on IK w/Twist affector bone chains could cause Houdini to crash (not necessarily right away).

Tue. December 4, 2001
4.9.553

Bug was fixed where the "Remove Kinematics" option in the Bones operation on IK w/Twist affector bone chains could cause Houdini to crash (not necessarily right away).

Tue. December 4, 2001
4.9.553

Reorganized the OpenGL parameter page for surface SHOPs. These dialogs used to be extremely wide. Now they are a more normal width. When loading hip files created with 4.9, warnings that say 'Too many elements for parameter "Layer".' These warnings are harmless and will disappear when the file is next saved. Some dialog files for custom SHOPs may need to be rebuilt to adopt the new layout.

Tue. December 4, 2001
4.9.553

Reorganized the OpenGL parameter page for surface SHOPs. These dialogs used to be extremely wide. Now they are a more normal width. When loading hip files created with 4.9, warnings that say 'Too many elements for parameter "Layer".' These warnings are harmless and will disappear when the file is next saved. Some dialog files for custom SHOPs may need to be rebuilt to adopt the new layout.

Tue. December 4, 2001
4.9.553

Reorganized the OpenGL parameter page for surface SHOPs. These dialogs used to be extremely wide. Now they are a more normal width. When loading hip files created with 4.9, warnings that say 'Too many elements for parameter "Layer".' These warnings are harmless and will disappear when the file is next saved. Some dialog files for custom SHOPs may need to be rebuilt to adopt the new layout.

Tue. December 4, 2001
4.9.553

Reorganized the OpenGL parameter page for surface SHOPs. These dialogs used to be extremely wide. Now they are a more normal width. When loading hip files created with 4.9, warnings that say 'Too many elements for parameter "Layer".' These warnings are harmless and will disappear when the file is next saved. Some dialog files for custom SHOPs may need to be rebuilt to adopt the new layout.

Tue. December 4, 2001
4.9.553

Reorganized the OpenGL parameter page for surface SHOPs. These dialogs used to be extremely wide. Now they are a more normal width. When loading hip files created with 4.9, warnings that say 'Too many elements for parameter "Layer".' These warnings are harmless and will disappear when the file is next saved. Some dialog files for custom SHOPs may need to be rebuilt to adopt the new layout.

Tue. December 4, 2001
4.9.553

The brush selector now uses overlays on machines that support that, so if your machine has overlay planes but can't handle xoring bitmaps, they will now work.

Tue. December 4, 2001
4.9.553

The brush selector now uses overlays on machines that support that, so if your machine has overlay planes but can't handle xoring bitmaps, they will now work.

Tue. December 4, 2001
4.9.553

The brush selector now uses overlays on machines that support that, so if your machine has overlay planes but can't handle xoring bitmaps, they will now work.

Tue. December 4, 2001
4.9.553

The brush selector now uses overlays on machines that support that, so if your machine has overlay planes but can't handle xoring bitmaps, they will now work.

Tue. December 4, 2001
4.9.553

The brush selector now uses overlays on machines that support that, so if your machine has overlay planes but can't handle xoring bitmaps, they will now work.

Tue. December 4, 2001
4.9.553

The worksheet zoom now allows you to zoom ten times farther out for dealing with extremely large networks.

Tue. December 4, 2001
4.9.553

The worksheet zoom now allows you to zoom ten times farther out for dealing with extremely large networks.

Tue. December 4, 2001