Houdini Main Changelogs
4.9.549 | The "Cooking Op: " status updater now gives the full path of the op, not just the name. |
Fri. November 30, 2001 | |
4.9.549 | The "Cooking Op: " status updater now gives the full path of the op, not just the name. |
Fri. November 30, 2001 | |
4.9.549 | The "Cooking Op: " status updater now gives the full path of the op, not just the name. |
Fri. November 30, 2001 | |
4.9.549 | A new entry in the right-mouse menu over objects and sops allows users to bring up the channel chooser to scope that op's channels. Look for "Channel Chooser...". |
Fri. November 30, 2001 | |
4.9.549 | A new entry in the right-mouse menu over objects and sops allows users to bring up the channel chooser to scope that op's channels. Look for "Channel Chooser...". |
Fri. November 30, 2001 | |
4.9.549 | A new entry in the right-mouse menu over objects and sops allows users to bring up the channel chooser to scope that op's channels. Look for "Channel Chooser...". |
Fri. November 30, 2001 | |
4.9.549 | A new entry in the right-mouse menu over objects and sops allows users to bring up the channel chooser to scope that op's channels. Look for "Channel Chooser...". |
Fri. November 30, 2001 | |
4.9.549 | A new entry in the right-mouse menu over objects and sops allows users to bring up the channel chooser to scope that op's channels. Look for "Channel Chooser...". |
Fri. November 30, 2001 | |
4.9.549 | The Deform SOP now has a Fast Deform mode (on by default) which will speed up deformations by a large amount when the incoming geometry is not changing. |
Fri. November 30, 2001 | |
4.9.549 | The Deform SOP now has a Fast Deform mode (on by default) which will speed up deformations by a large amount when the incoming geometry is not changing. |
Fri. November 30, 2001 | |
4.9.549 | The Deform SOP now has a Fast Deform mode (on by default) which will speed up deformations by a large amount when the incoming geometry is not changing. |
Fri. November 30, 2001 | |
4.9.549 | The Deform SOP now has a Fast Deform mode (on by default) which will speed up deformations by a large amount when the incoming geometry is not changing. |
Fri. November 30, 2001 | |
4.9.549 | The Deform SOP now has a Fast Deform mode (on by default) which will speed up deformations by a large amount when the incoming geometry is not changing. |
Fri. November 30, 2001 | |
4.9.549 | Win2K performance problems due to memory allocation should be fixed now. |
Fri. November 30, 2001 | |
4.9.549 | Win2K performance problems due to memory allocation should be fixed now. |
Fri. November 30, 2001 | |
4.9.549 | Win2K performance problems due to memory allocation should be fixed now. |
Fri. November 30, 2001 | |
4.9.549 | Win2K performance problems due to memory allocation should be fixed now. |
Fri. November 30, 2001 | |
4.9.549 | Win2K performance problems due to memory allocation should be fixed now. |
Fri. November 30, 2001 | |
4.9.548 | Recover from bad desktops saved with previous versions of Houdini which were created by having floating panes. Once you load a bad desktop, it will be saved out properly the next time it is saved. |
Thu. November 29, 2001 | |
4.9.548 | Recover from bad desktops saved with previous versions of Houdini which were created by having floating panes. Once you load a bad desktop, it will be saved out properly the next time it is saved. |
Thu. November 29, 2001 | |
4.9.548 | Recover from bad desktops saved with previous versions of Houdini which were created by having floating panes. Once you load a bad desktop, it will be saved out properly the next time it is saved. |
Thu. November 29, 2001 | |
4.9.548 | Recover from bad desktops saved with previous versions of Houdini which were created by having floating panes. Once you load a bad desktop, it will be saved out properly the next time it is saved. |
Thu. November 29, 2001 | |
4.9.548 | Recover from bad desktops saved with previous versions of Houdini which were created by having floating panes. Once you load a bad desktop, it will be saved out properly the next time it is saved. |
Thu. November 29, 2001 | |
4.9.548 | We no longer save out bad desktops when we have floating panes. Note that floating panes are not saved to desktops. |
Thu. November 29, 2001 | |
4.9.548 | We no longer save out bad desktops when we have floating panes. Note that floating panes are not saved to desktops. |
Thu. November 29, 2001 |