Houdini Main Changelogs
4.9.547 | Hotkeys for changing view type have changed for the better: 1 - Perspective 2 - Top 3 - Front 4 - Right 5 - UV These keys are available in the view operation. |
Wed. November 28, 2001 | |
4.9.546 | IGES curves that can't load into houdini for whatever reason (higher degree that what houdini supports, for example) are now skipped, and giges no longer crashes. |
Tue. November 27, 2001 | |
4.9.546 | IGES curves that can't load into houdini for whatever reason (higher degree that what houdini supports, for example) are now skipped, and giges no longer crashes. |
Tue. November 27, 2001 | |
4.9.546 | IGES curves that can't load into houdini for whatever reason (higher degree that what houdini supports, for example) are now skipped, and giges no longer crashes. |
Tue. November 27, 2001 | |
4.9.546 | IGES curves that can't load into houdini for whatever reason (higher degree that what houdini supports, for example) are now skipped, and giges no longer crashes. |
Tue. November 27, 2001 | |
4.9.546 | IGES curves that can't load into houdini for whatever reason (higher degree that what houdini supports, for example) are now skipped, and giges no longer crashes. |
Tue. November 27, 2001 | |
4.9.546 | Added hotkeys to MRU Files list. |
Tue. November 27, 2001 | |
4.9.546 | Added hotkeys to MRU Files list. |
Tue. November 27, 2001 | |
4.9.546 | Added hotkeys to MRU Files list. |
Tue. November 27, 2001 | |
4.9.546 | Added hotkeys to MRU Files list. |
Tue. November 27, 2001 | |
4.9.546 | Added hotkeys to MRU Files list. |
Tue. November 27, 2001 | |
4.9.546 | To make the Shop sop more usable in the viewport, all groups belonging to non-surface shaders automatically reference the appropriate surface shader groups. |
Tue. November 27, 2001 | |
4.9.546 | To make the Shop sop more usable in the viewport, all groups belonging to non-surface shaders automatically reference the appropriate surface shader groups. |
Tue. November 27, 2001 | |
4.9.546 | To make the Shop sop more usable in the viewport, all groups belonging to non-surface shaders automatically reference the appropriate surface shader groups. |
Tue. November 27, 2001 | |
4.9.546 | To make the Shop sop more usable in the viewport, all groups belonging to non-surface shaders automatically reference the appropriate surface shader groups. |
Tue. November 27, 2001 | |
4.9.546 | To make the Shop sop more usable in the viewport, all groups belonging to non-surface shaders automatically reference the appropriate surface shader groups. |
Tue. November 27, 2001 | |
4.9.546 | You can now copy parameter menus & toggles, so thus can past references to them. You can also paste by value into toggles and menus (previously this was a no-op) |
Tue. November 27, 2001 | |
4.9.546 | You can now copy parameter menus & toggles, so thus can past references to them. You can also paste by value into toggles and menus (previously this was a no-op) |
Tue. November 27, 2001 | |
4.9.546 | You can now copy parameter menus & toggles, so thus can past references to them. You can also paste by value into toggles and menus (previously this was a no-op) |
Tue. November 27, 2001 | |
4.9.546 | You can now copy parameter menus & toggles, so thus can past references to them. You can also paste by value into toggles and menus (previously this was a no-op) |
Tue. November 27, 2001 | |
4.9.546 | You can now copy parameter menus & toggles, so thus can past references to them. You can also paste by value into toggles and menus (previously this was a no-op) |
Tue. November 27, 2001 | |
4.9.546 | As in Houdini 4.0, bone objects created in 5.0 now have their translate channels locked to 0. |
Tue. November 27, 2001 | |
4.9.546 | As in Houdini 4.0, bone objects created in 5.0 now have their translate channels locked to 0. |
Tue. November 27, 2001 | |
4.9.546 | As in Houdini 4.0, bone objects created in 5.0 now have their translate channels locked to 0. |
Tue. November 27, 2001 | |
4.9.546 | As in Houdini 4.0, bone objects created in 5.0 now have their translate channels locked to 0. |
Tue. November 27, 2001 |