Houdini Main Changelogs

4.9.539

The Add SOP now has the Delete Geometry but Keep points at the top of its point list so it is visibile. The Remove Unused Points is likewise highlighted.

The Delete SOP now has a Keep Points option that allows you to delete primitives but keep the points in an intuitive fashion.

Tue. November 20, 2001
4.9.539

The Add SOP now has the Delete Geometry but Keep points at the top of its point list so it is visibile. The Remove Unused Points is likewise highlighted.

The Delete SOP now has a Keep Points option that allows you to delete primitives but keep the points in an intuitive fashion.

Tue. November 20, 2001
4.9.539

The Add SOP now has the Delete Geometry but Keep points at the top of its point list so it is visibile. The Remove Unused Points is likewise highlighted.

The Delete SOP now has a Keep Points option that allows you to delete primitives but keep the points in an intuitive fashion.

Tue. November 20, 2001
4.9.539

The Add SOP now has the Delete Geometry but Keep points at the top of its point list so it is visibile. The Remove Unused Points is likewise highlighted.

The Delete SOP now has a Keep Points option that allows you to delete primitives but keep the points in an intuitive fashion.

Tue. November 20, 2001
4.9.539

TOPs dropped from the viewport now connect intuitively and layuot nicely as well.

Tue. November 20, 2001
4.9.539

TOPs dropped from the viewport now connect intuitively and layuot nicely as well.

Tue. November 20, 2001
4.9.539

TOPs dropped from the viewport now connect intuitively and layuot nicely as well.

Tue. November 20, 2001
4.9.539

TOPs dropped from the viewport now connect intuitively and layuot nicely as well.

Tue. November 20, 2001
4.9.539

TOPs dropped from the viewport now connect intuitively and layuot nicely as well.

Tue. November 20, 2001
4.9.539

Hopefully fixed some annoying bugs with tight scrollbars (such as on the toolbars) from not laying out properly.

Tue. November 20, 2001
4.9.539

Hopefully fixed some annoying bugs with tight scrollbars (such as on the toolbars) from not laying out properly.

Tue. November 20, 2001
4.9.539

Hopefully fixed some annoying bugs with tight scrollbars (such as on the toolbars) from not laying out properly.

Tue. November 20, 2001
4.9.539

Hopefully fixed some annoying bugs with tight scrollbars (such as on the toolbars) from not laying out properly.

Tue. November 20, 2001
4.9.539

Hopefully fixed some annoying bugs with tight scrollbars (such as on the toolbars) from not laying out properly.

Tue. November 20, 2001
4.9.539

Bound SOP no longer core dumps and actually works correctly when "Keep Inputs" and "Divisions" are both toggled on.

Tue. November 20, 2001
4.9.539

Bound SOP no longer core dumps and actually works correctly when "Keep Inputs" and "Divisions" are both toggled on.

Tue. November 20, 2001
4.9.539

Bound SOP no longer core dumps and actually works correctly when "Keep Inputs" and "Divisions" are both toggled on.

Tue. November 20, 2001
4.9.539

Bound SOP no longer core dumps and actually works correctly when "Keep Inputs" and "Divisions" are both toggled on.

Tue. November 20, 2001
4.9.539

Bound SOP no longer core dumps and actually works correctly when "Keep Inputs" and "Divisions" are both toggled on.

Tue. November 20, 2001
4.9.538

Putting a little cross at the "hotspot" of the hand cursor. This way you can till what geometry is beneath the cursor when you right-click on it.

Mon. November 19, 2001
4.9.538

Putting a little cross at the "hotspot" of the hand cursor. This way you can till what geometry is beneath the cursor when you right-click on it.

Mon. November 19, 2001
4.9.538

Putting a little cross at the "hotspot" of the hand cursor. This way you can till what geometry is beneath the cursor when you right-click on it.

Mon. November 19, 2001
4.9.538

Putting a little cross at the "hotspot" of the hand cursor. This way you can till what geometry is beneath the cursor when you right-click on it.

Mon. November 19, 2001
4.9.538

Putting a little cross at the "hotspot" of the hand cursor. This way you can till what geometry is beneath the cursor when you right-click on it.

Mon. November 19, 2001
4.9.535

Adding keyframes should work again after resizing the channel graph editor window.

Fri. November 16, 2001