Houdini Main Changelogs

4.9.518

Added new display options for UV Grip Scale and Thick Selected UV Grips to the Misc folder in the viewport display options. These apply to both the vertex grips and the primitive grip (normal) drawing in the UV viewport. Old $HOME/houdini/display.pref files will no longer load properly.

Tue. October 30, 2001
4.9.518

Added new display options for UV Grip Scale and Thick Selected UV Grips to the Misc folder in the viewport display options. These apply to both the vertex grips and the primitive grip (normal) drawing in the UV viewport. Old $HOME/houdini/display.pref files will no longer load properly.

Tue. October 30, 2001
4.9.518

Added new display options for UV Grip Scale and Thick Selected UV Grips to the Misc folder in the viewport display options. These apply to both the vertex grips and the primitive grip (normal) drawing in the UV viewport. Old $HOME/houdini/display.pref files will no longer load properly.

Tue. October 30, 2001
4.9.518

Added new display options for UV Grip Scale and Thick Selected UV Grips to the Misc folder in the viewport display options. These apply to both the vertex grips and the primitive grip (normal) drawing in the UV viewport. Old $HOME/houdini/display.pref files will no longer load properly.

Tue. October 30, 2001
4.9.518

We can now undo/redo changes to the construction plane.

Tue. October 30, 2001
4.9.518

We can now undo/redo changes to the construction plane.

Tue. October 30, 2001
4.9.518

We can now undo/redo changes to the construction plane.

Tue. October 30, 2001
4.9.518

We can now undo/redo changes to the construction plane.

Tue. October 30, 2001
4.9.518

We can now undo/redo changes to the construction plane.

Tue. October 30, 2001
4.9.518

Making the same fix to the 4.9 baseline that was made to the 4.2 baseline for the Linux 6.2 build machine. Now we artificially add the dependency on libstdc++-libc6.1-1.so.2 because the compiler on that machine doesn't do it automatically. This should get rid of the problems with the unresolved __throw symbols.

Tue. October 30, 2001
4.9.518

Making the same fix to the 4.9 baseline that was made to the 4.2 baseline for the Linux 6.2 build machine. Now we artificially add the dependency on libstdc++-libc6.1-1.so.2 because the compiler on that machine doesn't do it automatically. This should get rid of the problems with the unresolved __throw symbols.

Tue. October 30, 2001
4.9.518

Making the same fix to the 4.9 baseline that was made to the 4.2 baseline for the Linux 6.2 build machine. Now we artificially add the dependency on libstdc++-libc6.1-1.so.2 because the compiler on that machine doesn't do it automatically. This should get rid of the problems with the unresolved __throw symbols.

Tue. October 30, 2001
4.9.518

Making the same fix to the 4.9 baseline that was made to the 4.2 baseline for the Linux 6.2 build machine. Now we artificially add the dependency on libstdc++-libc6.1-1.so.2 because the compiler on that machine doesn't do it automatically. This should get rid of the problems with the unresolved __throw symbols.

Tue. October 30, 2001
4.9.518

Making the same fix to the 4.9 baseline that was made to the 4.2 baseline for the Linux 6.2 build machine. Now we artificially add the dependency on libstdc++-libc6.1-1.so.2 because the compiler on that machine doesn't do it automatically. This should get rid of the problems with the unresolved __throw symbols.

Tue. October 30, 2001
4.9.517

To pick bones in any of the character states, the new key is Ctrl+Middle mouse.

Mon. October 29, 2001
4.9.517

To pick bones in any of the character states, the new key is Ctrl+Middle mouse.

Mon. October 29, 2001
4.9.517

To pick bones in any of the character states, the new key is Ctrl+Middle mouse.

Mon. October 29, 2001
4.9.517

To pick bones in any of the character states, the new key is Ctrl+Middle mouse.

Mon. October 29, 2001
4.9.517

To pick bones in any of the character states, the new key is Ctrl+Middle mouse.

Mon. October 29, 2001
4.9.517

Renaming a light will now update which objects are lit by that light based on their lightmasks.

Mon. October 29, 2001
4.9.517

Renaming a light will now update which objects are lit by that light based on their lightmasks.

Mon. October 29, 2001
4.9.517

Renaming a light will now update which objects are lit by that light based on their lightmasks.

Mon. October 29, 2001
4.9.517

Renaming a light will now update which objects are lit by that light based on their lightmasks.

Mon. October 29, 2001
4.9.517

Renaming a light will now update which objects are lit by that light based on their lightmasks.

Mon. October 29, 2001
4.9.517

Replaced all "state" references in the UI with "operation" as we are trying to unify the notion of an OP and its interactive wrapper (formerly known as the "state").

Fixed most of the stowbar help text, primarily that related to the viewer tools and controls. The stowbar help finally makes sense, I hope.

Mon. October 29, 2001