Houdini Main Changelogs

4.9.517

To pick bones in any of the character states, the new key is Ctrl+Middle mouse.

Mon. October 29, 2001
4.9.517

To pick bones in any of the character states, the new key is Ctrl+Middle mouse.

Mon. October 29, 2001
4.9.517

To pick bones in any of the character states, the new key is Ctrl+Middle mouse.

Mon. October 29, 2001
4.9.517

Renaming a light will now update which objects are lit by that light based on their lightmasks.

Mon. October 29, 2001
4.9.517

Renaming a light will now update which objects are lit by that light based on their lightmasks.

Mon. October 29, 2001
4.9.517

Renaming a light will now update which objects are lit by that light based on their lightmasks.

Mon. October 29, 2001
4.9.517

Renaming a light will now update which objects are lit by that light based on their lightmasks.

Mon. October 29, 2001
4.9.517

Renaming a light will now update which objects are lit by that light based on their lightmasks.

Mon. October 29, 2001
4.9.517

Replaced all "state" references in the UI with "operation" as we are trying to unify the notion of an OP and its interactive wrapper (formerly known as the "state").

Fixed most of the stowbar help text, primarily that related to the viewer tools and controls. The stowbar help finally makes sense, I hope.

Mon. October 29, 2001
4.9.517

Replaced all "state" references in the UI with "operation" as we are trying to unify the notion of an OP and its interactive wrapper (formerly known as the "state").

Fixed most of the stowbar help text, primarily that related to the viewer tools and controls. The stowbar help finally makes sense, I hope.

Mon. October 29, 2001
4.9.517

Replaced all "state" references in the UI with "operation" as we are trying to unify the notion of an OP and its interactive wrapper (formerly known as the "state").

Fixed most of the stowbar help text, primarily that related to the viewer tools and controls. The stowbar help finally makes sense, I hope.

Mon. October 29, 2001
4.9.517

Replaced all "state" references in the UI with "operation" as we are trying to unify the notion of an OP and its interactive wrapper (formerly known as the "state").

Fixed most of the stowbar help text, primarily that related to the viewer tools and controls. The stowbar help finally makes sense, I hope.

Mon. October 29, 2001
4.9.517

Replaced all "state" references in the UI with "operation" as we are trying to unify the notion of an OP and its interactive wrapper (formerly known as the "state").

Fixed most of the stowbar help text, primarily that related to the viewer tools and controls. The stowbar help finally makes sense, I hope.

Mon. October 29, 2001
4.9.517

To split bones in the Bones operation, you now use Ctrl+Left mouse instead. To extend from an existing bone chain (or any arbitrary parent), you simply Shift-click on the object/bone.

Mon. October 29, 2001
4.9.517

To split bones in the Bones operation, you now use Ctrl+Left mouse instead. To extend from an existing bone chain (or any arbitrary parent), you simply Shift-click on the object/bone.

Mon. October 29, 2001
4.9.517

To split bones in the Bones operation, you now use Ctrl+Left mouse instead. To extend from an existing bone chain (or any arbitrary parent), you simply Shift-click on the object/bone.

Mon. October 29, 2001
4.9.517

To split bones in the Bones operation, you now use Ctrl+Left mouse instead. To extend from an existing bone chain (or any arbitrary parent), you simply Shift-click on the object/bone.

Mon. October 29, 2001
4.9.517

To split bones in the Bones operation, you now use Ctrl+Left mouse instead. To extend from an existing bone chain (or any arbitrary parent), you simply Shift-click on the object/bone.

Mon. October 29, 2001
4.9.517

Made pasting of OPs into the same network more robust and faster in the case of objects (1.8 times faster in some cases).

Mon. October 29, 2001
4.9.517

Made pasting of OPs into the same network more robust and faster in the case of objects (1.8 times faster in some cases).

Mon. October 29, 2001
4.9.517

Made pasting of OPs into the same network more robust and faster in the case of objects (1.8 times faster in some cases).

Mon. October 29, 2001
4.9.517

Made pasting of OPs into the same network more robust and faster in the case of objects (1.8 times faster in some cases).

Mon. October 29, 2001
4.9.517

Made pasting of OPs into the same network more robust and faster in the case of objects (1.8 times faster in some cases).

Mon. October 29, 2001
4.9.517

Homing or Framing geometry no longe resets the near clipping plane.

Mon. October 29, 2001
4.9.517

Homing or Framing geometry no longe resets the near clipping plane.

Mon. October 29, 2001