Houdini Main Changelogs
4.9.493 | The vshade sop, known as the "VEX Shade" sop, has been renamed "Bake VEX", or bakevex. |
Fri. October 5, 2001 | |
4.9.493 | The vshade sop, known as the "VEX Shade" sop, has been renamed "Bake VEX", or bakevex. |
Fri. October 5, 2001 | |
4.9.493 | The vshade sop, known as the "VEX Shade" sop, has been renamed "Bake VEX", or bakevex. |
Fri. October 5, 2001 | |
4.9.493 | New viewdisplay option: -B sets the color scheme. Example: viewdisplay -B bw Model.pane1.world sets the light color scheme ("bw" stands for black-on-white background). The string the user specifies must correspond to the suffix of a 3DSceneColors file. |
Fri. October 5, 2001 | |
4.9.493 | New viewdisplay option: -B sets the color scheme. Example: viewdisplay -B bw Model.pane1.world sets the light color scheme ("bw" stands for black-on-white background). The string the user specifies must correspond to the suffix of a 3DSceneColors file. |
Fri. October 5, 2001 | |
4.9.493 | New viewdisplay option: -B sets the color scheme. Example: viewdisplay -B bw Model.pane1.world sets the light color scheme ("bw" stands for black-on-white background). The string the user specifies must correspond to the suffix of a 3DSceneColors file. |
Fri. October 5, 2001 | |
4.9.493 | New viewdisplay option: -B sets the color scheme. Example: viewdisplay -B bw Model.pane1.world sets the light color scheme ("bw" stands for black-on-white background). The string the user specifies must correspond to the suffix of a 3DSceneColors file. |
Fri. October 5, 2001 | |
4.9.493 | New viewdisplay option: -B sets the color scheme. Example: viewdisplay -B bw Model.pane1.world sets the light color scheme ("bw" stands for black-on-white background). The string the user specifies must correspond to the suffix of a 3DSceneColors file. |
Fri. October 5, 2001 | |
4.9.492 | The opls command now has a -t option to produce output sorted by last modified time. |
Thu. October 4, 2001 | |
4.9.492 | The opls command now has a -t option to produce output sorted by last modified time. |
Thu. October 4, 2001 | |
4.9.492 | The opls command now has a -t option to produce output sorted by last modified time. |
Thu. October 4, 2001 | |
4.9.492 | The opls command now has a -t option to produce output sorted by last modified time. |
Thu. October 4, 2001 | |
4.9.492 | The opls command now has a -t option to produce output sorted by last modified time. |
Thu. October 4, 2001 | |
4.9.492 | Ray-tracing in vmantra should be slightly faster. When ray-tracing NURBs or displacement mapped surfaces, expect to see roughly a 10-15% increase in speed and a 10-15% reduction in memory usage. |
Thu. October 4, 2001 | |
4.9.492 | Ray-tracing in vmantra should be slightly faster. When ray-tracing NURBs or displacement mapped surfaces, expect to see roughly a 10-15% increase in speed and a 10-15% reduction in memory usage. |
Thu. October 4, 2001 | |
4.9.492 | Ray-tracing in vmantra should be slightly faster. When ray-tracing NURBs or displacement mapped surfaces, expect to see roughly a 10-15% increase in speed and a 10-15% reduction in memory usage. |
Thu. October 4, 2001 | |
4.9.492 | Ray-tracing in vmantra should be slightly faster. When ray-tracing NURBs or displacement mapped surfaces, expect to see roughly a 10-15% increase in speed and a 10-15% reduction in memory usage. |
Thu. October 4, 2001 | |
4.9.492 | Ray-tracing in vmantra should be slightly faster. When ray-tracing NURBs or displacement mapped surfaces, expect to see roughly a 10-15% increase in speed and a 10-15% reduction in memory usage. |
Thu. October 4, 2001 | |
4.9.492 | Both brush and lasso selectors should now work in the UV viewport when selecting either points or edges. Note that they currently only work with point UVs, and not vertex UVs. |
Thu. October 4, 2001 | |
4.9.492 | Both brush and lasso selectors should now work in the UV viewport when selecting either points or edges. Note that they currently only work with point UVs, and not vertex UVs. |
Thu. October 4, 2001 | |
4.9.492 | Both brush and lasso selectors should now work in the UV viewport when selecting either points or edges. Note that they currently only work with point UVs, and not vertex UVs. |
Thu. October 4, 2001 | |
4.9.492 | Both brush and lasso selectors should now work in the UV viewport when selecting either points or edges. Note that they currently only work with point UVs, and not vertex UVs. |
Thu. October 4, 2001 | |
4.9.492 | Both brush and lasso selectors should now work in the UV viewport when selecting either points or edges. Note that they currently only work with point UVs, and not vertex UVs. |
Thu. October 4, 2001 | |
4.9.491 | More bug fixes related to reselecting when secure selection is off. |
Wed. October 3, 2001 | |
4.9.491 | More bug fixes related to reselecting when secure selection is off. |
Wed. October 3, 2001 |