Houdini Main Changelogs
4.9.491 | Added handle bindings for blend, force, microphone and sound objects. |
Wed. October 3, 2001 | |
4.9.491 | Added handle bindings for blend, force, microphone and sound objects. |
Wed. October 3, 2001 | |
4.9.491 | Added handle bindings for blend, force, microphone and sound objects. |
Wed. October 3, 2001 | |
4.9.491 | New options for viewdisplay command: viewdisplay -E <geo_type> g on|off - turn on or off vertex grips viewdisplay -L on|off - turn on or off multi-texturing viewdisplay -S on|off - turn on or off specular highlight |
Wed. October 3, 2001 | |
4.9.491 | New options for viewdisplay command: viewdisplay -E <geo_type> g on|off - turn on or off vertex grips viewdisplay -L on|off - turn on or off multi-texturing viewdisplay -S on|off - turn on or off specular highlight |
Wed. October 3, 2001 | |
4.9.491 | New options for viewdisplay command: viewdisplay -E <geo_type> g on|off - turn on or off vertex grips viewdisplay -L on|off - turn on or off multi-texturing viewdisplay -S on|off - turn on or off specular highlight |
Wed. October 3, 2001 | |
4.9.491 | New options for viewdisplay command: viewdisplay -E <geo_type> g on|off - turn on or off vertex grips viewdisplay -L on|off - turn on or off multi-texturing viewdisplay -S on|off - turn on or off specular highlight |
Wed. October 3, 2001 | |
4.9.491 | New options for viewdisplay command: viewdisplay -E <geo_type> g on|off - turn on or off vertex grips viewdisplay -L on|off - turn on or off multi-texturing viewdisplay -S on|off - turn on or off specular highlight |
Wed. October 3, 2001 | |
4.9.491 | opset -S [on | off] can now be used to set the pickable flag for objects. Also fixed a bug where changing the "Selectable in viewport" parameter wouldn't update the object tile UI. |
Wed. October 3, 2001 | |
4.9.491 | opset -S [on | off] can now be used to set the pickable flag for objects. Also fixed a bug where changing the "Selectable in viewport" parameter wouldn't update the object tile UI. |
Wed. October 3, 2001 | |
4.9.491 | opset -S [on | off] can now be used to set the pickable flag for objects. Also fixed a bug where changing the "Selectable in viewport" parameter wouldn't update the object tile UI. |
Wed. October 3, 2001 | |
4.9.491 | opset -S [on | off] can now be used to set the pickable flag for objects. Also fixed a bug where changing the "Selectable in viewport" parameter wouldn't update the object tile UI. |
Wed. October 3, 2001 | |
4.9.491 | opset -S [on | off] can now be used to set the pickable flag for objects. Also fixed a bug where changing the "Selectable in viewport" parameter wouldn't update the object tile UI. |
Wed. October 3, 2001 | |
4.9.490 | When Surface SHOPs are created, if the SHOP has parameters whose parameters are named "map", "texture", "map_base", "texture_base", "map$N", "texture$N", "map_$N", "texture_$N" (where $N is a number between 2 and 16), the Open GL texture map name will default to a channel expression referencing the appropriate parameter. |
Tue. October 2, 2001 | |
4.9.490 | When Surface SHOPs are created, if the SHOP has parameters whose parameters are named "map", "texture", "map_base", "texture_base", "map$N", "texture$N", "map_$N", "texture_$N" (where $N is a number between 2 and 16), the Open GL texture map name will default to a channel expression referencing the appropriate parameter. |
Tue. October 2, 2001 | |
4.9.490 | When Surface SHOPs are created, if the SHOP has parameters whose parameters are named "map", "texture", "map_base", "texture_base", "map$N", "texture$N", "map_$N", "texture_$N" (where $N is a number between 2 and 16), the Open GL texture map name will default to a channel expression referencing the appropriate parameter. |
Tue. October 2, 2001 | |
4.9.490 | When Surface SHOPs are created, if the SHOP has parameters whose parameters are named "map", "texture", "map_base", "texture_base", "map$N", "texture$N", "map_$N", "texture_$N" (where $N is a number between 2 and 16), the Open GL texture map name will default to a channel expression referencing the appropriate parameter. |
Tue. October 2, 2001 | |
4.9.490 | When Surface SHOPs are created, if the SHOP has parameters whose parameters are named "map", "texture", "map_base", "texture_base", "map$N", "texture$N", "map_$N", "texture_$N" (where $N is a number between 2 and 16), the Open GL texture map name will default to a channel expression referencing the appropriate parameter. |
Tue. October 2, 2001 | |
4.9.490 | There is now a CaptureMirror SOP which allows you to mirror capture weights on characters in a somewhat intelligent fashion. |
Tue. October 2, 2001 | |
4.9.490 | There is now a CaptureMirror SOP which allows you to mirror capture weights on characters in a somewhat intelligent fashion. |
Tue. October 2, 2001 | |
4.9.490 | There is now a CaptureMirror SOP which allows you to mirror capture weights on characters in a somewhat intelligent fashion. |
Tue. October 2, 2001 | |
4.9.490 | There is now a CaptureMirror SOP which allows you to mirror capture weights on characters in a somewhat intelligent fashion. |
Tue. October 2, 2001 | |
4.9.490 | There is now a CaptureMirror SOP which allows you to mirror capture weights on characters in a somewhat intelligent fashion. |
Tue. October 2, 2001 | |
4.9.490 | The Bones state has some new features:
state will prompt for a curve object to use when the chain is done building.
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Tue. October 2, 2001 | |
4.9.490 | The Bones state has some new features:
state will prompt for a curve object to use when the chain is done building.
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Tue. October 2, 2001 |