Houdini Main Changelogs
4.9.490 | Added ability to set the color scheme in any geometry viewer. For houdini5, the only two choice are Light and Dark. The new color scheme option resides in the Display Options dialog, under Viewport. |
Tue. October 2, 2001 | |
4.9.490 | Added ability to set the color scheme in any geometry viewer. For houdini5, the only two choice are Light and Dark. The new color scheme option resides in the Display Options dialog, under Viewport. |
Tue. October 2, 2001 | |
4.9.490 | Added ability to set the color scheme in any geometry viewer. For houdini5, the only two choice are Light and Dark. The new color scheme option resides in the Display Options dialog, under Viewport. |
Tue. October 2, 2001 | |
4.9.490 | There is a new option for the 3D viewports background images. It allows the background image to have a fixed spot in geometry space so, if the user is using the background to model, the image will "stick" to the geometry, regardless of homing, viewport size and so on. This feature can only be used when using a textured background image. When you turn on texturing, you'll get the option to either automatically place the image or to use the new offset and scale values. Automatically placing the image will give you the same behaviour as always. |
Tue. October 2, 2001 | |
4.9.490 | There is a new option for the 3D viewports background images. It allows the background image to have a fixed spot in geometry space so, if the user is using the background to model, the image will "stick" to the geometry, regardless of homing, viewport size and so on. This feature can only be used when using a textured background image. When you turn on texturing, you'll get the option to either automatically place the image or to use the new offset and scale values. Automatically placing the image will give you the same behaviour as always. |
Tue. October 2, 2001 | |
4.9.490 | There is a new option for the 3D viewports background images. It allows the background image to have a fixed spot in geometry space so, if the user is using the background to model, the image will "stick" to the geometry, regardless of homing, viewport size and so on. This feature can only be used when using a textured background image. When you turn on texturing, you'll get the option to either automatically place the image or to use the new offset and scale values. Automatically placing the image will give you the same behaviour as always. |
Tue. October 2, 2001 | |
4.9.490 | There is a new option for the 3D viewports background images. It allows the background image to have a fixed spot in geometry space so, if the user is using the background to model, the image will "stick" to the geometry, regardless of homing, viewport size and so on. This feature can only be used when using a textured background image. When you turn on texturing, you'll get the option to either automatically place the image or to use the new offset and scale values. Automatically placing the image will give you the same behaviour as always. |
Tue. October 2, 2001 | |
4.9.490 | There is a new option for the 3D viewports background images. It allows the background image to have a fixed spot in geometry space so, if the user is using the background to model, the image will "stick" to the geometry, regardless of homing, viewport size and so on. This feature can only be used when using a textured background image. When you turn on texturing, you'll get the option to either automatically place the image or to use the new offset and scale values. Automatically placing the image will give you the same behaviour as always. |
Tue. October 2, 2001 | |
4.9.489 | Primitive Spheres, Tubes, and Circles are no longer "outlined" in shaded mode. The outlines are only drawn if primitive hulls are turned on in the display options. |
Mon. October 1, 2001 | |
4.9.489 | Primitive Spheres, Tubes, and Circles are no longer "outlined" in shaded mode. The outlines are only drawn if primitive hulls are turned on in the display options. |
Mon. October 1, 2001 | |
4.9.489 | Primitive Spheres, Tubes, and Circles are no longer "outlined" in shaded mode. The outlines are only drawn if primitive hulls are turned on in the display options. |
Mon. October 1, 2001 | |
4.9.489 | Primitive Spheres, Tubes, and Circles are no longer "outlined" in shaded mode. The outlines are only drawn if primitive hulls are turned on in the display options. |
Mon. October 1, 2001 | |
4.9.489 | Primitive Spheres, Tubes, and Circles are no longer "outlined" in shaded mode. The outlines are only drawn if primitive hulls are turned on in the display options. |
Mon. October 1, 2001 | |
4.9.489 | Fixing bug where selecting and dragging geometry (with secure selection off) did not work unless you moved the mouse slowly and carefully. |
Mon. October 1, 2001 | |
4.9.489 | Fixing bug where selecting and dragging geometry (with secure selection off) did not work unless you moved the mouse slowly and carefully. |
Mon. October 1, 2001 | |
4.9.489 | Fixing bug where selecting and dragging geometry (with secure selection off) did not work unless you moved the mouse slowly and carefully. |
Mon. October 1, 2001 | |
4.9.489 | Fixing bug where selecting and dragging geometry (with secure selection off) did not work unless you moved the mouse slowly and carefully. |
Mon. October 1, 2001 | |
4.9.489 | Fixing bug where selecting and dragging geometry (with secure selection off) did not work unless you moved the mouse slowly and carefully. |
Mon. October 1, 2001 | |
4.9.489 | Edit state now has many more parameters exported to the state dialog. The behaviour of the Transform/Peak switcher is now correct. |
Mon. October 1, 2001 | |
4.9.489 | Edit state now has many more parameters exported to the state dialog. The behaviour of the Transform/Peak switcher is now correct. |
Mon. October 1, 2001 | |
4.9.489 | Edit state now has many more parameters exported to the state dialog. The behaviour of the Transform/Peak switcher is now correct. |
Mon. October 1, 2001 | |
4.9.489 | Edit state now has many more parameters exported to the state dialog. The behaviour of the Transform/Peak switcher is now correct. |
Mon. October 1, 2001 | |
4.9.489 | Edit state now has many more parameters exported to the state dialog. The behaviour of the Transform/Peak switcher is now correct. |
Mon. October 1, 2001 | |
4.9.486 |
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Fri. September 28, 2001 | |
4.9.486 |
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Fri. September 28, 2001 |