Houdini Main Changelogs
4.9.484 | You can now toggle the display of the current display geometry. This is either the geometry with the display flag if your viewport is "Show display flag" or the selected SOP if "Show Selected". |
Wed. September 26, 2001 | |
4.9.484 | You can now toggle the display of the current display geometry. This is either the geometry with the display flag if your viewport is "Show display flag" or the selected SOP if "Show Selected". |
Wed. September 26, 2001 | |
4.9.484 | You can now toggle the display of the current display geometry. This is either the geometry with the display flag if your viewport is "Show display flag" or the selected SOP if "Show Selected". |
Wed. September 26, 2001 | |
4.9.484 | There are new VEX functions in the SOP/POP contexts to add arbitrary attributes: addattribute(string name; int value); addattribute(string name; float value); addattribute(string name; vector value); addattribute(string name; vector4 value); addattribute(string name; matrix3 value); addattribute(string name; matrix4 value); |
Wed. September 26, 2001 | |
4.9.484 | There are new VEX functions in the SOP/POP contexts to add arbitrary attributes: addattribute(string name; int value); addattribute(string name; float value); addattribute(string name; vector value); addattribute(string name; vector4 value); addattribute(string name; matrix3 value); addattribute(string name; matrix4 value); |
Wed. September 26, 2001 | |
4.9.484 | There are new VEX functions in the SOP/POP contexts to add arbitrary attributes: addattribute(string name; int value); addattribute(string name; float value); addattribute(string name; vector value); addattribute(string name; vector4 value); addattribute(string name; matrix3 value); addattribute(string name; matrix4 value); |
Wed. September 26, 2001 | |
4.9.484 | There are new VEX functions in the SOP/POP contexts to add arbitrary attributes: addattribute(string name; int value); addattribute(string name; float value); addattribute(string name; vector value); addattribute(string name; vector4 value); addattribute(string name; matrix3 value); addattribute(string name; matrix4 value); |
Wed. September 26, 2001 | |
4.9.484 | There are new VEX functions in the SOP/POP contexts to add arbitrary attributes: addattribute(string name; int value); addattribute(string name; float value); addattribute(string name; vector value); addattribute(string name; vector4 value); addattribute(string name; matrix3 value); addattribute(string name; matrix4 value); |
Wed. September 26, 2001 | |
4.9.484 | There is now a menu in the VMantra output driver to allow users to choose the image format they would like to generate. This is only applicable to the final image (not shadow maps etc.) |
Wed. September 26, 2001 | |
4.9.484 | There is now a menu in the VMantra output driver to allow users to choose the image format they would like to generate. This is only applicable to the final image (not shadow maps etc.) |
Wed. September 26, 2001 | |
4.9.484 | There is now a menu in the VMantra output driver to allow users to choose the image format they would like to generate. This is only applicable to the final image (not shadow maps etc.) |
Wed. September 26, 2001 | |
4.9.484 | There is now a menu in the VMantra output driver to allow users to choose the image format they would like to generate. This is only applicable to the final image (not shadow maps etc.) |
Wed. September 26, 2001 | |
4.9.484 | There is now a menu in the VMantra output driver to allow users to choose the image format they would like to generate. This is only applicable to the final image (not shadow maps etc.) |
Wed. September 26, 2001 | |
4.9.484 | The Edit Capture Weights state can now also do lasso and brush picking of points. |
Wed. September 26, 2001 | |
4.9.484 | The Edit Capture Weights state can now also do lasso and brush picking of points. |
Wed. September 26, 2001 | |
4.9.484 | The Edit Capture Weights state can now also do lasso and brush picking of points. |
Wed. September 26, 2001 | |
4.9.484 | The Edit Capture Weights state can now also do lasso and brush picking of points. |
Wed. September 26, 2001 | |
4.9.484 | The Edit Capture Weights state can now also do lasso and brush picking of points. |
Wed. September 26, 2001 | |
4.9.483 | When picking objects, the full set of selection methods, box-picking, lasso, and brush are all now available. |
Tue. September 25, 2001 | |
4.9.483 | When picking objects, the full set of selection methods, box-picking, lasso, and brush are all now available. |
Tue. September 25, 2001 | |
4.9.483 | When picking objects, the full set of selection methods, box-picking, lasso, and brush are all now available. |
Tue. September 25, 2001 | |
4.9.483 | When picking objects, the full set of selection methods, box-picking, lasso, and brush are all now available. |
Tue. September 25, 2001 | |
4.9.483 | When picking objects, the full set of selection methods, box-picking, lasso, and brush are all now available. |
Tue. September 25, 2001 | |
4.9.483 | When copy/pasting parameters, you can now paste a "relative reference" to the channel. This will paste a relative path to the copied parameter rather than the full path of the copied parameter. |
Tue. September 25, 2001 | |
4.9.483 | When copy/pasting parameters, you can now paste a "relative reference" to the channel. This will paste a relative path to the copied parameter rather than the full path of the copied parameter. |
Tue. September 25, 2001 |