Houdini Main Changelogs
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections. |
Mon. September 17, 2001 | |
4.9.475 | Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections. |
Mon. September 17, 2001 | |
4.9.475 | Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections. |
Mon. September 17, 2001 | |
4.9.475 | Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections. |
Mon. September 17, 2001 | |
4.9.475 | Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections. |
Mon. September 17, 2001 | |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
Fri. September 14, 2001 | |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
Fri. September 14, 2001 | |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
Fri. September 14, 2001 | |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
Fri. September 14, 2001 | |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
Fri. September 14, 2001 | |
4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
Fri. September 14, 2001 | |
4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
Fri. September 14, 2001 | |
4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
Fri. September 14, 2001 | |
4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
Fri. September 14, 2001 | |
4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
Fri. September 14, 2001 | |
4.9.472 | Added vertex selections, soon to be used by the uvedit sop. |
Fri. September 14, 2001 | |
4.9.472 | Added vertex selections, soon to be used by the uvedit sop. |
Fri. September 14, 2001 | |
4.9.472 | Added vertex selections, soon to be used by the uvedit sop. |
Fri. September 14, 2001 | |
4.9.472 | Added vertex selections, soon to be used by the uvedit sop. |
Fri. September 14, 2001 | |
4.9.472 | Added vertex selections, soon to be used by the uvedit sop. |
Fri. September 14, 2001 | |
4.9.472 | Added new viewport display options for the background image in the uv viewport. Can now specify pixel spacing, pixel offset, whether to draw the grid, whether to clamp the grid to within the background image, and whether to draw the uv tile boundaries. |
Fri. September 14, 2001 |