Houdini Main Changelogs
4.9.475 | Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu. |
Mon. September 17, 2001 | |
4.9.475 | Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu. |
Mon. September 17, 2001 | |
4.9.475 | Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu. |
Mon. September 17, 2001 | |
4.9.475 | The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains. |
Mon. September 17, 2001 | |
4.9.475 | The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains. |
Mon. September 17, 2001 | |
4.9.475 | The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains. |
Mon. September 17, 2001 | |
4.9.475 | The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains. |
Mon. September 17, 2001 | |
4.9.475 | The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections. |
Mon. September 17, 2001 | |
4.9.475 | Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections. |
Mon. September 17, 2001 | |
4.9.475 | Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections. |
Mon. September 17, 2001 | |
4.9.475 | Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections. |
Mon. September 17, 2001 | |
4.9.475 | Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections. |
Mon. September 17, 2001 | |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
Fri. September 14, 2001 | |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
Fri. September 14, 2001 | |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
Fri. September 14, 2001 | |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
Fri. September 14, 2001 | |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
Fri. September 14, 2001 | |
4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
Fri. September 14, 2001 | |
4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
Fri. September 14, 2001 |