Houdini Main Changelogs

4.9.456

Fixed a bug in vmantra that sometimes caused very thin randomly oriented polygons to be drawn when rendering motion-blurred geometry with displacement shaders.

Wed. August 29, 2001
4.9.456

Fixed a bug in vmantra that sometimes caused very thin randomly oriented polygons to be drawn when rendering motion-blurred geometry with displacement shaders.

Wed. August 29, 2001
4.9.456

Fixed a bug in vmantra that sometimes caused very thin randomly oriented polygons to be drawn when rendering motion-blurred geometry with displacement shaders.

Wed. August 29, 2001
4.9.455

The Convert SOP now has "Convert To Triangular Beziers". This will convert UNIT patches of bezier surfaces into triangular beziers iff they are degenerate along an edge.

Tue. August 28, 2001
4.9.455

The Convert SOP now has "Convert To Triangular Beziers". This will convert UNIT patches of bezier surfaces into triangular beziers iff they are degenerate along an edge.

Tue. August 28, 2001
4.9.455

The Convert SOP now has "Convert To Triangular Beziers". This will convert UNIT patches of bezier surfaces into triangular beziers iff they are degenerate along an edge.

Tue. August 28, 2001
4.9.455

The Convert SOP now has "Convert To Triangular Beziers". This will convert UNIT patches of bezier surfaces into triangular beziers iff they are degenerate along an edge.

Tue. August 28, 2001
4.9.455

The Convert SOP now has "Convert To Triangular Beziers". This will convert UNIT patches of bezier surfaces into triangular beziers iff they are degenerate along an edge.

Tue. August 28, 2001
4.9.455

A new SOP, the TriBez SOP, allows you to create triangular beziers from a set of points.

Tue. August 28, 2001
4.9.455

A new SOP, the TriBez SOP, allows you to create triangular beziers from a set of points.

Tue. August 28, 2001
4.9.455

A new SOP, the TriBez SOP, allows you to create triangular beziers from a set of points.

Tue. August 28, 2001
4.9.455

A new SOP, the TriBez SOP, allows you to create triangular beziers from a set of points.

Tue. August 28, 2001
4.9.455

A new SOP, the TriBez SOP, allows you to create triangular beziers from a set of points.

Tue. August 28, 2001
4.9.454

Triangular Beziers are present as display-only primitives. Like triangle fans and strips, these are present for reading, writing, and display, but don't support most modelling operations.

Mon. August 27, 2001
4.9.454

Triangular Beziers are present as display-only primitives. Like triangle fans and strips, these are present for reading, writing, and display, but don't support most modelling operations.

Mon. August 27, 2001
4.9.454

Triangular Beziers are present as display-only primitives. Like triangle fans and strips, these are present for reading, writing, and display, but don't support most modelling operations.

Mon. August 27, 2001
4.9.454

Triangular Beziers are present as display-only primitives. Like triangle fans and strips, these are present for reading, writing, and display, but don't support most modelling operations.

Mon. August 27, 2001
4.9.454

Triangular Beziers are present as display-only primitives. Like triangle fans and strips, these are present for reading, writing, and display, but don't support most modelling operations.

Mon. August 27, 2001
4.9.451

On Windows NT, the provided "csh.exe" executable has been updated to tcsh 6.10.00.

Fri. August 24, 2001
4.9.451

On Windows NT, the provided "csh.exe" executable has been updated to tcsh 6.10.00.

Fri. August 24, 2001
4.9.451

On Windows NT, the provided "csh.exe" executable has been updated to tcsh 6.10.00.

Fri. August 24, 2001
4.9.451

On Windows NT, the provided "csh.exe" executable has been updated to tcsh 6.10.00.

Fri. August 24, 2001
4.9.451

On Windows NT, the provided "csh.exe" executable has been updated to tcsh 6.10.00.

Fri. August 24, 2001
4.9.451

Many new COPs:

  • Tile (tiles a single image)
  • Mosaic (tiles multiple frames into a single frame)
  • Flip (flips an image horizontally and/or vertically)
  • Reverse (reverses a sequence)
  • Snip (cuts out frames or frame ranges)
  • Shuffle (reorders frames within a sequence)
Fri. August 24, 2001
4.9.451

Many new COPs:

  • Tile (tiles a single image)
  • Mosaic (tiles multiple frames into a single frame)
  • Flip (flips an image horizontally and/or vertically)
  • Reverse (reverses a sequence)
  • Snip (cuts out frames or frame ranges)
  • Shuffle (reorders frames within a sequence)
Fri. August 24, 2001