Houdini Main Changelogs
4.9.447 | Geometry spreadsheet can now show vertex attributes. Witness the power! |
Fri. August 17, 2001 | |
4.9.447 | Selecting edges should now be faster. |
Thu. August 16, 2001 | |
4.9.447 | Selecting edges should now be faster. |
Thu. August 16, 2001 | |
4.9.447 | Selecting edges should now be faster. |
Thu. August 16, 2001 | |
4.9.447 | Selecting edges should now be faster. |
Thu. August 16, 2001 | |
4.9.447 | Selecting edges should now be faster. |
Thu. August 16, 2001 | |
4.9.447 | Implemented new picking method that makes the following much faster for dense geometries:
Also fixed a bug in PolySplit that would not let you select from object merge sops. |
Wed. August 15, 2001 | |
4.9.447 | Implemented new picking method that makes the following much faster for dense geometries:
Also fixed a bug in PolySplit that would not let you select from object merge sops. |
Wed. August 15, 2001 | |
4.9.447 | Implemented new picking method that makes the following much faster for dense geometries:
Also fixed a bug in PolySplit that would not let you select from object merge sops. |
Wed. August 15, 2001 | |
4.9.447 | Implemented new picking method that makes the following much faster for dense geometries:
Also fixed a bug in PolySplit that would not let you select from object merge sops. |
Wed. August 15, 2001 | |
4.9.447 | Implemented new picking method that makes the following much faster for dense geometries:
Also fixed a bug in PolySplit that would not let you select from object merge sops. |
Wed. August 15, 2001 | |
4.9.447 | All sliders in Houdini now behave like input fields with respect to the left/middle/right mouse button functions:
This includes all parm sliders and the playbar. |
Wed. August 15, 2001 | |
4.9.447 | All sliders in Houdini now behave like input fields with respect to the left/middle/right mouse button functions:
This includes all parm sliders and the playbar. |
Wed. August 15, 2001 | |
4.9.447 | All sliders in Houdini now behave like input fields with respect to the left/middle/right mouse button functions:
This includes all parm sliders and the playbar. |
Wed. August 15, 2001 | |
4.9.447 | All sliders in Houdini now behave like input fields with respect to the left/middle/right mouse button functions:
This includes all parm sliders and the playbar. |
Wed. August 15, 2001 | |
4.9.447 | All sliders in Houdini now behave like input fields with respect to the left/middle/right mouse button functions:
This includes all parm sliders and the playbar. |
Wed. August 15, 2001 | |
4.9.447 | Fixed bug where homing or framing on the selection wouldn't work properly when choosing the inputs to a sop. |
Wed. August 15, 2001 | |
4.9.447 | Fixed bug where homing or framing on the selection wouldn't work properly when choosing the inputs to a sop. |
Wed. August 15, 2001 | |
4.9.447 | Fixed bug where homing or framing on the selection wouldn't work properly when choosing the inputs to a sop. |
Wed. August 15, 2001 | |
4.9.447 | Fixed bug where homing or framing on the selection wouldn't work properly when choosing the inputs to a sop. |
Wed. August 15, 2001 | |
4.9.447 | Fixed bug where homing or framing on the selection wouldn't work properly when choosing the inputs to a sop. |
Wed. August 15, 2001 | |
4.9.447 | The selection mechanism is much less likely to accidentally drag the geometry when you really only wanted to change the selection. The threshold for dragging has been increased from one pixel to three. |
Wed. August 15, 2001 | |
4.9.447 | The selection mechanism is much less likely to accidentally drag the geometry when you really only wanted to change the selection. The threshold for dragging has been increased from one pixel to three. |
Wed. August 15, 2001 | |
4.9.447 | The selection mechanism is much less likely to accidentally drag the geometry when you really only wanted to change the selection. The threshold for dragging has been increased from one pixel to three. |
Wed. August 15, 2001 | |
4.9.447 | The selection mechanism is much less likely to accidentally drag the geometry when you really only wanted to change the selection. The threshold for dragging has been increased from one pixel to three. |
Wed. August 15, 2001 |