Houdini Main Changelogs

4.9.435

There is now a Capture Geometry object state that allows you to pick your skin geometry, root object for capturing, and then creates the Capture and Deform SOPs for you.

Wed. August 1, 2001
4.9.435

There is now a Capture Geometry object state that allows you to pick your skin geometry, root object for capturing, and then creates the Capture and Deform SOPs for you.

Wed. August 1, 2001
4.9.435

There is now a Capture Geometry object state that allows you to pick your skin geometry, root object for capturing, and then creates the Capture and Deform SOPs for you.

Wed. August 1, 2001
4.9.435

Fixed a bug in vmantra that caused it to crash when polygons with holes were rendered as subdivision surfaces.

Wed. August 1, 2001
4.9.435

Fixed a bug in vmantra that caused it to crash when polygons with holes were rendered as subdivision surfaces.

Wed. August 1, 2001
4.9.435

Fixed a bug in vmantra that caused it to crash when polygons with holes were rendered as subdivision surfaces.

Wed. August 1, 2001
4.9.435

Fixed a bug in vmantra that caused it to crash when polygons with holes were rendered as subdivision surfaces.

Wed. August 1, 2001
4.9.435

Fixed a bug in vmantra that caused it to crash when polygons with holes were rendered as subdivision surfaces.

Wed. August 1, 2001
4.9.435

Fixed bug in our OBJ export which prevented vertex UV attributes from being written out correctly.

Wed. August 1, 2001
4.9.435

Fixed bug in our OBJ export which prevented vertex UV attributes from being written out correctly.

Wed. August 1, 2001
4.9.435

Fixed bug in our OBJ export which prevented vertex UV attributes from being written out correctly.

Wed. August 1, 2001
4.9.435

Fixed bug in our OBJ export which prevented vertex UV attributes from being written out correctly.

Wed. August 1, 2001
4.9.435

Fixed bug in our OBJ export which prevented vertex UV attributes from being written out correctly.

Wed. August 1, 2001
4.9.434

Frame locking removed for 5.0. The space on the tile occupied by the old Lock icon is now the Disk Proxy button. Turning Disk Proxies on will write all the tile information to disk at that node, acting much like a disk cache. Very useful for large networks where the user is finished with the first 50% or more of the network.

Tue. July 31, 2001
4.9.434

Frame locking removed for 5.0. The space on the tile occupied by the old Lock icon is now the Disk Proxy button. Turning Disk Proxies on will write all the tile information to disk at that node, acting much like a disk cache. Very useful for large networks where the user is finished with the first 50% or more of the network.

Tue. July 31, 2001
4.9.434

Frame locking removed for 5.0. The space on the tile occupied by the old Lock icon is now the Disk Proxy button. Turning Disk Proxies on will write all the tile information to disk at that node, acting much like a disk cache. Very useful for large networks where the user is finished with the first 50% or more of the network.

Tue. July 31, 2001
4.9.434

Frame locking removed for 5.0. The space on the tile occupied by the old Lock icon is now the Disk Proxy button. Turning Disk Proxies on will write all the tile information to disk at that node, acting much like a disk cache. Very useful for large networks where the user is finished with the first 50% or more of the network.

Tue. July 31, 2001
4.9.434

Frame locking removed for 5.0. The space on the tile occupied by the old Lock icon is now the Disk Proxy button. Turning Disk Proxies on will write all the tile information to disk at that node, acting much like a disk cache. Very useful for large networks where the user is finished with the first 50% or more of the network.

Tue. July 31, 2001
4.9.434

More COPs added:

  • HSV (HSV manipulation, RGB->HSV, HSV->RGB)
  • Limit (Clamps values)
  • Mono (a variety of vector->scalar ops - lum, NTSC lum, average,length, min, max, hue, sat)
  • Sharpen
  • Vector (transform, orient, normalize)
Tue. July 31, 2001
4.9.434

More COPs added:

  • HSV (HSV manipulation, RGB->HSV, HSV->RGB)
  • Limit (Clamps values)
  • Mono (a variety of vector->scalar ops - lum, NTSC lum, average,length, min, max, hue, sat)
  • Sharpen
  • Vector (transform, orient, normalize)
Tue. July 31, 2001
4.9.434

More COPs added:

  • HSV (HSV manipulation, RGB->HSV, HSV->RGB)
  • Limit (Clamps values)
  • Mono (a variety of vector->scalar ops - lum, NTSC lum, average,length, min, max, hue, sat)
  • Sharpen
  • Vector (transform, orient, normalize)
Tue. July 31, 2001
4.9.434

More COPs added:

  • HSV (HSV manipulation, RGB->HSV, HSV->RGB)
  • Limit (Clamps values)
  • Mono (a variety of vector->scalar ops - lum, NTSC lum, average,length, min, max, hue, sat)
  • Sharpen
  • Vector (transform, orient, normalize)
Tue. July 31, 2001
4.9.434

More COPs added:

  • HSV (HSV manipulation, RGB->HSV, HSV->RGB)
  • Limit (Clamps values)
  • Mono (a variety of vector->scalar ops - lum, NTSC lum, average,length, min, max, hue, sat)
  • Sharpen
  • Vector (transform, orient, normalize)
Tue. July 31, 2001
4.9.434

Added full support for collapsable pixel operations. Many COPs that do color correction and other single pixel based operations are now collapsable, resulting in considerable performance increases, smaller memory requirements and better pixel quality due to lack of constant quantization.

Tue. July 31, 2001
4.9.434

Added full support for collapsable pixel operations. Many COPs that do color correction and other single pixel based operations are now collapsable, resulting in considerable performance increases, smaller memory requirements and better pixel quality due to lack of constant quantization.

Tue. July 31, 2001