Houdini Main Changelogs

4.9.430

We now manipulate capture region path integer index data in the geometry spreadsheet as actual strings from the pCaptPath detail attribute as opposed to just an integer index.

Mon. July 23, 2001
4.9.430

We now manipulate capture region path integer index data in the geometry spreadsheet as actual strings from the pCaptPath detail attribute as opposed to just an integer index.

Mon. July 23, 2001
4.9.430

We now manipulate capture region path integer index data in the geometry spreadsheet as actual strings from the pCaptPath detail attribute as opposed to just an integer index.

Mon. July 23, 2001
4.9.430

We now manipulate capture region path integer index data in the geometry spreadsheet as actual strings from the pCaptPath detail attribute as opposed to just an integer index.

Mon. July 23, 2001
4.9.430

Added the new Ramp COP, which allows the ramps to be editted directly from the viewport. Clicking on the image adds a new control point, clicking a control point pops up a colour editor and dragging the control point moves it.

Oh, and they're animatible too!

Mon. July 23, 2001
4.9.430

Added the new Ramp COP, which allows the ramps to be editted directly from the viewport. Clicking on the image adds a new control point, clicking a control point pops up a colour editor and dragging the control point moves it.

Oh, and they're animatible too!

Mon. July 23, 2001
4.9.430

Added the new Ramp COP, which allows the ramps to be editted directly from the viewport. Clicking on the image adds a new control point, clicking a control point pops up a colour editor and dragging the control point moves it.

Oh, and they're animatible too!

Mon. July 23, 2001
4.9.430

Added the new Ramp COP, which allows the ramps to be editted directly from the viewport. Clicking on the image adds a new control point, clicking a control point pops up a colour editor and dragging the control point moves it.

Oh, and they're animatible too!

Mon. July 23, 2001
4.9.430

Added the new Ramp COP, which allows the ramps to be editted directly from the viewport. Clicking on the image adds a new control point, clicking a control point pops up a colour editor and dragging the control point moves it.

Oh, and they're animatible too!

Mon. July 23, 2001
4.9.430

Fixed bug where the cplane handle would only draw the part that was middle clicked on (when the XCF value doesn't change).

Mon. July 23, 2001
4.9.430

Fixed bug where the cplane handle would only draw the part that was middle clicked on (when the XCF value doesn't change).

Mon. July 23, 2001
4.9.430

Fixed bug where the cplane handle would only draw the part that was middle clicked on (when the XCF value doesn't change).

Mon. July 23, 2001
4.9.430

Fixed bug where the cplane handle would only draw the part that was middle clicked on (when the XCF value doesn't change).

Mon. July 23, 2001
4.9.430

Fixed bug where the cplane handle would only draw the part that was middle clicked on (when the XCF value doesn't change).

Mon. July 23, 2001
4.9.430

vcc now handles propagation of the "export" keyword across more than two parameters. Thus,

sop foo(export float a=1, b=2, c=3) {}

will now compile properly.

Mon. July 23, 2001
4.9.430

vcc now handles propagation of the "export" keyword across more than two parameters. Thus,

sop foo(export float a=1, b=2, c=3) {}

will now compile properly.

Mon. July 23, 2001
4.9.430

vcc now handles propagation of the "export" keyword across more than two parameters. Thus,

sop foo(export float a=1, b=2, c=3) {}

will now compile properly.

Mon. July 23, 2001
4.9.430

vcc now handles propagation of the "export" keyword across more than two parameters. Thus,

sop foo(export float a=1, b=2, c=3) {}

will now compile properly.

Mon. July 23, 2001
4.9.430

vcc now handles propagation of the "export" keyword across more than two parameters. Thus,

sop foo(export float a=1, b=2, c=3) {}

will now compile properly.

Mon. July 23, 2001
4.9.430

The Hotkey Manager Dialog lets the user personalize their hotkeys. My apologies to anyone who has hand-tweaked their hotkey files, but the whole format for hotkey files has changed to include an english name for the action, and a short help string. As well, each action can have an arbitrary number of hotkeys assigned to it (instead of 2).

Mon. July 23, 2001
4.9.430

The Hotkey Manager Dialog lets the user personalize their hotkeys. My apologies to anyone who has hand-tweaked their hotkey files, but the whole format for hotkey files has changed to include an english name for the action, and a short help string. As well, each action can have an arbitrary number of hotkeys assigned to it (instead of 2).

Mon. July 23, 2001
4.9.430

The Hotkey Manager Dialog lets the user personalize their hotkeys. My apologies to anyone who has hand-tweaked their hotkey files, but the whole format for hotkey files has changed to include an english name for the action, and a short help string. As well, each action can have an arbitrary number of hotkeys assigned to it (instead of 2).

Mon. July 23, 2001
4.9.430

The Hotkey Manager Dialog lets the user personalize their hotkeys. My apologies to anyone who has hand-tweaked their hotkey files, but the whole format for hotkey files has changed to include an english name for the action, and a short help string. As well, each action can have an arbitrary number of hotkeys assigned to it (instead of 2).

Mon. July 23, 2001
4.9.430

The Hotkey Manager Dialog lets the user personalize their hotkeys. My apologies to anyone who has hand-tweaked their hotkey files, but the whole format for hotkey files has changed to include an english name for the action, and a short help string. As well, each action can have an arbitrary number of hotkeys assigned to it (instead of 2).

Mon. July 23, 2001
4.9.430

New option for uv viewport to auto-detect whether what entity the uv attribute belongs to and adjust the display accordingly. It is no longer necessary for the user to manually determine what attribute type to view.

Fri. July 20, 2001