Houdini Main Changelogs
4.9.470 | Added a new visibility sop. This sop hides or exposes (unhides) primitives in the 3D and 2D (ie. UV) viewports. These sops can be created automatically when selecting input geometry. In the selection toolbox (the one with the group menu) there is now a menu to hide or expose primitives. There is also a viewer menu entry to remove all visibility sops in the current network. |
Wed. September 12, 2001 | |
4.9.470 | Added a new visibility sop. This sop hides or exposes (unhides) primitives in the 3D and 2D (ie. UV) viewports. These sops can be created automatically when selecting input geometry. In the selection toolbox (the one with the group menu) there is now a menu to hide or expose primitives. There is also a viewer menu entry to remove all visibility sops in the current network. |
Wed. September 12, 2001 | |
4.9.470 | Added a new visibility sop. This sop hides or exposes (unhides) primitives in the 3D and 2D (ie. UV) viewports. These sops can be created automatically when selecting input geometry. In the selection toolbox (the one with the group menu) there is now a menu to hide or expose primitives. There is also a viewer menu entry to remove all visibility sops in the current network. |
Wed. September 12, 2001 | |
4.9.470 | Added a new visibility sop. This sop hides or exposes (unhides) primitives in the 3D and 2D (ie. UV) viewports. These sops can be created automatically when selecting input geometry. In the selection toolbox (the one with the group menu) there is now a menu to hide or expose primitives. There is also a viewer menu entry to remove all visibility sops in the current network. |
Wed. September 12, 2001 | |
4.9.470 | There was a bug in vmantra (4.9 only) which caused bad convexing of concave polygons in the XZ plane. |
Wed. September 12, 2001 | |
4.9.470 | There was a bug in vmantra (4.9 only) which caused bad convexing of concave polygons in the XZ plane. |
Wed. September 12, 2001 | |
4.9.470 | There was a bug in vmantra (4.9 only) which caused bad convexing of concave polygons in the XZ plane. |
Wed. September 12, 2001 | |
4.9.470 | There was a bug in vmantra (4.9 only) which caused bad convexing of concave polygons in the XZ plane. |
Wed. September 12, 2001 | |
4.9.470 | There was a bug in vmantra (4.9 only) which caused bad convexing of concave polygons in the XZ plane. |
Wed. September 12, 2001 | |
4.9.469 | The brush sops now allow you to specify rotational and reflective symmetries. Look for the "Symmetry" folder in each brush sop. |
Tue. September 11, 2001 | |
4.9.469 | The brush sops now allow you to specify rotational and reflective symmetries. Look for the "Symmetry" folder in each brush sop. |
Tue. September 11, 2001 | |
4.9.469 | The brush sops now allow you to specify rotational and reflective symmetries. Look for the "Symmetry" folder in each brush sop. |
Tue. September 11, 2001 | |
4.9.469 | The brush sops now allow you to specify rotational and reflective symmetries. Look for the "Symmetry" folder in each brush sop. |
Tue. September 11, 2001 | |
4.9.469 | The brush sops now allow you to specify rotational and reflective symmetries. Look for the "Symmetry" folder in each brush sop. |
Tue. September 11, 2001 | |
4.9.469 | viewtype command now does a home after changing the viewport type in order to get the correct view projection. |
Tue. September 11, 2001 | |
4.9.469 | viewtype command now does a home after changing the viewport type in order to get the correct view projection. |
Tue. September 11, 2001 | |
4.9.469 | viewtype command now does a home after changing the viewport type in order to get the correct view projection. |
Tue. September 11, 2001 | |
4.9.469 | viewtype command now does a home after changing the viewport type in order to get the correct view projection. |
Tue. September 11, 2001 | |
4.9.469 | viewtype command now does a home after changing the viewport type in order to get the correct view projection. |
Tue. September 11, 2001 | |
4.9.468 | A very low level routine in vmantra was changed. Please be on the lookout for polygonal sampling artifacts. This change results in a slightly faster render and should be more robust and correct. When ray-tracing, slightly more memory may be used. |
Mon. September 10, 2001 | |
4.9.468 | A very low level routine in vmantra was changed. Please be on the lookout for polygonal sampling artifacts. This change results in a slightly faster render and should be more robust and correct. When ray-tracing, slightly more memory may be used. |
Mon. September 10, 2001 | |
4.9.468 | A very low level routine in vmantra was changed. Please be on the lookout for polygonal sampling artifacts. This change results in a slightly faster render and should be more robust and correct. When ray-tracing, slightly more memory may be used. |
Mon. September 10, 2001 | |
4.9.468 | A very low level routine in vmantra was changed. Please be on the lookout for polygonal sampling artifacts. This change results in a slightly faster render and should be more robust and correct. When ray-tracing, slightly more memory may be used. |
Mon. September 10, 2001 | |
4.9.468 | A very low level routine in vmantra was changed. Please be on the lookout for polygonal sampling artifacts. This change results in a slightly faster render and should be more robust and correct. When ray-tracing, slightly more memory may be used. |
Mon. September 10, 2001 | |
4.9.468 | The "mantra3" application was previously called "mantra" and had a symbolic link to "mantra". Now, "mantra" is a symbolic link to vmantra. In other words, typing "mantra" will now cause vmantra to render instead of mantra3. |
Mon. September 10, 2001 |