Houdini Main Changelogs
6.0.33 | We once again allow saving custom panels outside of hip files. By default new custom panels save to the hip file, while any loaded from the custom path do not. There is a new toggle in the custom panel builder to allow the user to specify where the panel is saved. |
Tue. August 20, 2002 | |
6.0.33 | We once again allow saving custom panels outside of hip files. By default new custom panels save to the hip file, while any loaded from the custom path do not. There is a new toggle in the custom panel builder to allow the user to specify where the panel is saved. |
Tue. August 20, 2002 | |
6.0.33 | We once again allow saving custom panels outside of hip files. By default new custom panels save to the hip file, while any loaded from the custom path do not. There is a new toggle in the custom panel builder to allow the user to specify where the panel is saved. |
Tue. August 20, 2002 | |
6.0.33 | We once again allow saving custom panels outside of hip files. By default new custom panels save to the hip file, while any loaded from the custom path do not. There is a new toggle in the custom panel builder to allow the user to specify where the panel is saved. |
Tue. August 20, 2002 | |
6.0.33 | We once again allow saving custom panels outside of hip files. By default new custom panels save to the hip file, while any loaded from the custom path do not. There is a new toggle in the custom panel builder to allow the user to specify where the panel is saved. |
Tue. August 20, 2002 | |
6.0.33 | The Comb SOP has a Keep Normal Length toggle. When set (as is by default) this means combing the surface will maintain the original lengths of the normals rather than normalizing them to unit length. This flag also affects smoothing of normals - if set the normals will not be normalized after smoothing. |
Tue. August 20, 2002 | |
6.0.33 | The Comb SOP has a Keep Normal Length toggle. When set (as is by default) this means combing the surface will maintain the original lengths of the normals rather than normalizing them to unit length. This flag also affects smoothing of normals - if set the normals will not be normalized after smoothing. |
Tue. August 20, 2002 | |
6.0.33 | The Comb SOP has a Keep Normal Length toggle. When set (as is by default) this means combing the surface will maintain the original lengths of the normals rather than normalizing them to unit length. This flag also affects smoothing of normals - if set the normals will not be normalized after smoothing. |
Tue. August 20, 2002 | |
6.0.33 | The Comb SOP has a Keep Normal Length toggle. When set (as is by default) this means combing the surface will maintain the original lengths of the normals rather than normalizing them to unit length. This flag also affects smoothing of normals - if set the normals will not be normalized after smoothing. |
Tue. August 20, 2002 | |
6.0.33 | The Comb SOP has a Keep Normal Length toggle. When set (as is by default) this means combing the surface will maintain the original lengths of the normals rather than normalizing them to unit length. This flag also affects smoothing of normals - if set the normals will not be normalized after smoothing. |
Tue. August 20, 2002 | |
6.0.33 | A platform dependent bug in Dissolve SOP was fixed. The bug would cause Dissolve to sometimes output different polygons on different platforms. The solution, however, breaks backwards compatibility of the Dissolve SOP on certain platforms. |
Tue. August 20, 2002 | |
6.0.33 | A platform dependent bug in Dissolve SOP was fixed. The bug would cause Dissolve to sometimes output different polygons on different platforms. The solution, however, breaks backwards compatibility of the Dissolve SOP on certain platforms. |
Tue. August 20, 2002 | |
6.0.33 | A platform dependent bug in Dissolve SOP was fixed. The bug would cause Dissolve to sometimes output different polygons on different platforms. The solution, however, breaks backwards compatibility of the Dissolve SOP on certain platforms. |
Tue. August 20, 2002 | |
6.0.33 | A platform dependent bug in Dissolve SOP was fixed. The bug would cause Dissolve to sometimes output different polygons on different platforms. The solution, however, breaks backwards compatibility of the Dissolve SOP on certain platforms. |
Tue. August 20, 2002 | |
6.0.33 | A platform dependent bug in Dissolve SOP was fixed. The bug would cause Dissolve to sometimes output different polygons on different platforms. The solution, however, breaks backwards compatibility of the Dissolve SOP on certain platforms. |
Tue. August 20, 2002 | |
6.0.32 | The "Load From" entry in the Desktop Manager works now. Before it was generating empty desktop files (which will result in a single viewer pane). |
Mon. August 19, 2002 | |
6.0.32 | The "Load From" entry in the Desktop Manager works now. Before it was generating empty desktop files (which will result in a single viewer pane). |
Mon. August 19, 2002 | |
6.0.32 | The "Load From" entry in the Desktop Manager works now. Before it was generating empty desktop files (which will result in a single viewer pane). |
Mon. August 19, 2002 | |
6.0.32 | The "Load From" entry in the Desktop Manager works now. Before it was generating empty desktop files (which will result in a single viewer pane). |
Mon. August 19, 2002 | |
6.0.32 | The "Load From" entry in the Desktop Manager works now. Before it was generating empty desktop files (which will result in a single viewer pane). |
Mon. August 19, 2002 | |
6.0.28 | There is now a Subnet ROP. This allows you to group ROPs together logically. It also allows you to execute all the ROPs, frame per frame, in the order they are defined by the User Order. |
Thu. August 15, 2002 | |
6.0.28 | There is now a Subnet ROP. This allows you to group ROPs together logically. It also allows you to execute all the ROPs, frame per frame, in the order they are defined by the User Order. |
Thu. August 15, 2002 | |
6.0.28 | There is now a Subnet ROP. This allows you to group ROPs together logically. It also allows you to execute all the ROPs, frame per frame, in the order they are defined by the User Order. |
Thu. August 15, 2002 | |
6.0.28 | There is now a Subnet ROP. This allows you to group ROPs together logically. It also allows you to execute all the ROPs, frame per frame, in the order they are defined by the User Order. |
Thu. August 15, 2002 | |
6.0.28 | There is now a Subnet ROP. This allows you to group ROPs together logically. It also allows you to execute all the ROPs, frame per frame, in the order they are defined by the User Order. |
Thu. August 15, 2002 |