Houdini Main Changelogs
4.9.563 | Textures failing to load in viewports should no longer pollute the network with false errors. |
Fri. December 14, 2001 | |
4.9.563 | Textures failing to load in viewports should no longer pollute the network with false errors. |
Fri. December 14, 2001 | |
4.9.562 | Square layout in the UV unwrap is now even more square. |
Thu. December 13, 2001 | |
4.9.562 | Square layout in the UV unwrap is now even more square. |
Thu. December 13, 2001 | |
4.9.562 | Square layout in the UV unwrap is now even more square. |
Thu. December 13, 2001 | |
4.9.562 | Square layout in the UV unwrap is now even more square. |
Thu. December 13, 2001 | |
4.9.562 | Square layout in the UV unwrap is now even more square. |
Thu. December 13, 2001 | |
4.9.562 | Added a help button to the "Manipulator List" pane. Press the question-mark button to view the help. |
Thu. December 13, 2001 | |
4.9.562 | Added a help button to the "Manipulator List" pane. Press the question-mark button to view the help. |
Thu. December 13, 2001 | |
4.9.562 | Added a help button to the "Manipulator List" pane. Press the question-mark button to view the help. |
Thu. December 13, 2001 | |
4.9.562 | Added a help button to the "Manipulator List" pane. Press the question-mark button to view the help. |
Thu. December 13, 2001 | |
4.9.562 | Added a help button to the "Manipulator List" pane. Press the question-mark button to view the help. |
Thu. December 13, 2001 | |
4.9.561 | Fixed crashes that could occur in the Bones operation if the current object parent was deleted or disappeared as a result of an undo. Similar fixes for the selected bone objects when adding kinematics (ie. deleting the first bone while selecting the second bone before completing the operation). |
Wed. December 12, 2001 | |
4.9.561 | Fixed crashes that could occur in the Bones operation if the current object parent was deleted or disappeared as a result of an undo. Similar fixes for the selected bone objects when adding kinematics (ie. deleting the first bone while selecting the second bone before completing the operation). |
Wed. December 12, 2001 | |
4.9.561 | Fixed crashes that could occur in the Bones operation if the current object parent was deleted or disappeared as a result of an undo. Similar fixes for the selected bone objects when adding kinematics (ie. deleting the first bone while selecting the second bone before completing the operation). |
Wed. December 12, 2001 | |
4.9.561 | Fixed crashes that could occur in the Bones operation if the current object parent was deleted or disappeared as a result of an undo. Similar fixes for the selected bone objects when adding kinematics (ie. deleting the first bone while selecting the second bone before completing the operation). |
Wed. December 12, 2001 | |
4.9.561 | Fixed crashes that could occur in the Bones operation if the current object parent was deleted or disappeared as a result of an undo. Similar fixes for the selected bone objects when adding kinematics (ie. deleting the first bone while selecting the second bone before completing the operation). |
Wed. December 12, 2001 | |
4.9.561 | Fixed a bug with PolySplit which causes its output to vary with processor precision. Now it might change the output of its chain compared with earlier versions, however. |
Wed. December 12, 2001 | |
4.9.561 | Fixed a bug with PolySplit which causes its output to vary with processor precision. Now it might change the output of its chain compared with earlier versions, however. |
Wed. December 12, 2001 | |
4.9.561 | Fixed a bug with PolySplit which causes its output to vary with processor precision. Now it might change the output of its chain compared with earlier versions, however. |
Wed. December 12, 2001 | |
4.9.561 | Fixed a bug with PolySplit which causes its output to vary with processor precision. Now it might change the output of its chain compared with earlier versions, however. |
Wed. December 12, 2001 | |
4.9.561 | Fixed a bug with PolySplit which causes its output to vary with processor precision. Now it might change the output of its chain compared with earlier versions, however. |
Wed. December 12, 2001 | |
4.9.560 | The brush selector now uses LMB to do replace, shift-LMB to do addition, and MMB to do removal of points. |
Tue. December 11, 2001 | |
4.9.560 | The brush selector now uses LMB to do replace, shift-LMB to do addition, and MMB to do removal of points. |
Tue. December 11, 2001 | |
4.9.560 | The brush selector now uses LMB to do replace, shift-LMB to do addition, and MMB to do removal of points. |
Tue. December 11, 2001 |