Houdini Main Changelogs
4.9.560 | The brush selector now uses LMB to do replace, shift-LMB to do addition, and MMB to do removal of points. |
Tue. December 11, 2001 | |
4.9.560 | The brush selector now uses LMB to do replace, shift-LMB to do addition, and MMB to do removal of points. |
Tue. December 11, 2001 | |
4.9.560 | The sop viewer will no longer cook template geometry if templates are not being displayed in any of its viewports. |
Tue. December 11, 2001 | |
4.9.560 | The sop viewer will no longer cook template geometry if templates are not being displayed in any of its viewports. |
Tue. December 11, 2001 | |
4.9.560 | The sop viewer will no longer cook template geometry if templates are not being displayed in any of its viewports. |
Tue. December 11, 2001 | |
4.9.560 | The sop viewer will no longer cook template geometry if templates are not being displayed in any of its viewports. |
Tue. December 11, 2001 | |
4.9.560 | The sop viewer will no longer cook template geometry if templates are not being displayed in any of its viewports. |
Tue. December 11, 2001 | |
4.9.560 | Fixing a bug where executing shell commands from spy would crash the spawned process. |
Tue. December 11, 2001 | |
4.9.560 | Fixing a bug where executing shell commands from spy would crash the spawned process. |
Tue. December 11, 2001 | |
4.9.560 | Fixing a bug where executing shell commands from spy would crash the spawned process. |
Tue. December 11, 2001 | |
4.9.560 | Fixing a bug where executing shell commands from spy would crash the spawned process. |
Tue. December 11, 2001 | |
4.9.560 | Fixing a bug where executing shell commands from spy would crash the spawned process. |
Tue. December 11, 2001 | |
4.9.560 | The direction of the fan POP when using a force object has been negated so that the fan points in the direction of the force arrow. |
Tue. December 11, 2001 | |
4.9.560 | The direction of the fan POP when using a force object has been negated so that the fan points in the direction of the force arrow. |
Tue. December 11, 2001 | |
4.9.560 | The direction of the fan POP when using a force object has been negated so that the fan points in the direction of the force arrow. |
Tue. December 11, 2001 | |
4.9.560 | The direction of the fan POP when using a force object has been negated so that the fan points in the direction of the force arrow. |
Tue. December 11, 2001 | |
4.9.560 | The direction of the fan POP when using a force object has been negated so that the fan points in the direction of the force arrow. |
Tue. December 11, 2001 | |
4.9.560 | When viewing through a camera, the camera's pivot is now ignored for the purpose of calculating the view pivot to tumble around. This should make it again easy to set up camera paths in the obvious fashion. |
Tue. December 11, 2001 | |
4.9.560 | When viewing through a camera, the camera's pivot is now ignored for the purpose of calculating the view pivot to tumble around. This should make it again easy to set up camera paths in the obvious fashion. |
Tue. December 11, 2001 | |
4.9.560 | When viewing through a camera, the camera's pivot is now ignored for the purpose of calculating the view pivot to tumble around. This should make it again easy to set up camera paths in the obvious fashion. |
Tue. December 11, 2001 | |
4.9.560 | When viewing through a camera, the camera's pivot is now ignored for the purpose of calculating the view pivot to tumble around. This should make it again easy to set up camera paths in the obvious fashion. |
Tue. December 11, 2001 | |
4.9.560 | When viewing through a camera, the camera's pivot is now ignored for the purpose of calculating the view pivot to tumble around. This should make it again easy to set up camera paths in the obvious fashion. |
Tue. December 11, 2001 | |
4.9.560 | The Extrude SOP has a "Convert Mesh to Polygon" flag which defaults to on. This must be turned off for backwards compatibility. |
Tue. December 11, 2001 | |
4.9.560 | The Extrude SOP has a "Convert Mesh to Polygon" flag which defaults to on. This must be turned off for backwards compatibility. |
Tue. December 11, 2001 | |
4.9.560 | The Extrude SOP has a "Convert Mesh to Polygon" flag which defaults to on. This must be turned off for backwards compatibility. |
Tue. December 11, 2001 |