Houdini Main Changelogs

20.5.384

Fix bug that broke geometry foreach loops in APEX Script if the variable was called geo. Improve variable reassignment in if else and nested loop scenarios in apex script

Fri. October 11, 2024
20.5.384

Fixed a performance issue with the Scene View in LOPs when displying large scenes.

Fri. October 11, 2024
20.5.384

Fixed incorrect behaviour in the USD Skin Import SOP and the Agent SOP's USD import mode, when importing a mesh that had skinning and blendshapes along with a non-identity skel:geomBindTransform matrix.

Fri. October 11, 2024
20.5.383

Fixed a bug in the multiik component removing the double transform when scaling the joints.

Thu. October 10, 2024
20.5.383

XPU: "hitPz" rayimport (camera-space depth) uses absolute distance and no longer allows negative distance. This also addresses illegal depth values in deep image output.

Thu. October 10, 2024
20.5.383

Fixed an issue with work items that depend on upstream items in a feedback block not cooking properly when a cook is triggered using the "Cook Work Item" context menu entry.

Thu. October 10, 2024
20.5.383

Fixed hcustom and the HDK Makefiles on Windows so that they add the HDK pythonX.Y include directory to the compiler's header search path. This fixes errors when compiling code that includes <UT/UT_PackageUtils.h> for example.

Thu. October 10, 2024
20.5.383

Floating windows no longer disappear when Houdini loses focus on macOS. This applies to windows that float on top when the General User Interface -> Keep Floating Windows on Top preference is checked on.

Thu. October 10, 2024
20.0.855

Fix potential .bgeo corruption when saving a mixture of float4 and float volume primitives.

Thu. October 10, 2024
20.5.383

PCA SOP will behave sensible with zero dimension input rather than potentially crashing.

Thu. October 10, 2024
20.0.855

Improve Volume Splice SOP with unequal tiles.

Thu. October 10, 2024
20.5.383

Improve Volume Splice SOPs behaviour with unequal tile sizes.

Thu. October 10, 2024
20.5.383

Fixed an issue with work items that have dependencies within their node not cooking when a cook is triggered using the "Cook Work Item" context menu entry.

Thu. October 10, 2024
20.5.383

Karma will now only print out the "non-indexed attribute" warning four times. When importing string attributes to USD, it's a good idea to import them as indexed attributes to save memory and resources. However, Karma will no longer fill the log with warnings about this optimization.

Thu. October 10, 2024
20.5.383

Fixed a bug in the Houdini embedded help browser where the browser's zoom factor resetted back to 1 whenever loading a new page.

Thu. October 10, 2024
20.5.382

Renamed RBD Car FollowPath SOP's "Wheel Spin" parameter to "Wheel Spin Scale" for clarity.

Thu. October 10, 2024
20.5.383

Added an option on the Edit Prototypes LOP to not author any composition arc on the selected prim(s). This lets you use this node to create a class prim structure at the destination of an existing inherit arc.

Thu. October 10, 2024
20.5.383

Attempt to improve the performance of the LOP viewport when interacting with handles.

Thu. October 10, 2024
20.5.383

Fixed a bug in motion paths on Abstract Controls that cause the entire path to be drawn, ignoring the values of the "Limit Frames" options.

Thu. October 10, 2024
20.5.382

Fixed a potential crash in the viewport when displaying an agent shape which contained packed primitives with a boneCapture attribute inside the packed geometry.

Wed. October 9, 2024
20.5.382

Add a name alias for the Attribute Adjust Tags for Attribute Adjust Array. In order to make it for the use case of tagging more discoverable in the tab menu.

Wed. October 9, 2024
20.5.382

Due to bug fix in shading normals, displaced mesh with deformation motion blur may shade differently.

Wed. October 9, 2024
20.5.382

Fixed a bug where shading normals erroneously used pre-displace normals for motion segments when a mesh has displacement shader and rendered with deformation blur. This bug was introduced in 20.5.305.

Wed. October 9, 2024
20.5.382

Fixed a "No active drawable selector available" python error in the Curve state when attempting to do a selection through the select icon on the left side of the viewport while in the curve state.

Wed. October 9, 2024
20.5.382

Changed default behavior of the Bright COP to leave the alpha channel untouched.

Wed. October 9, 2024