Houdini Main Changelogs
20.5.340 | Internal updates to landscape input splines. |
Wed. August 28, 2024 | |
20.5.340 | Fixed Actor Tags created by attributes being lost when baking curve outputs to Actors. |
Tue. August 27, 2024 | |
20.5.340 | Added back prefabs and HDRP/URP shaders that were accidentally removed from the plugin's unitypackage. |
Tue. August 27, 2024 | |
20.0.812 | Fixed Actor Tags created by attributes being lost when baking curve outputs to Actors. |
Tue. August 27, 2024 | |
20.5.340 | Fixed unexpected behaviour of the PolyCut SOP when cutting open polygons that are "wrapped", where the first and last vertex of the curve share the same point. Previously, cutting or removal operations frequently would produce an extra polygon unexpectedly. |
Tue. August 27, 2024 | |
20.0.812 | Fixed a rare NaN with emissive volumes. |
Tue. August 27, 2024 | |
20.5.340 | Fixed a rare NaN with emissive volumes. |
Tue. August 27, 2024 | |
20.5.340 | In the Vulkan feather shader, discard barbs if their last point equals 0.0. Previously we discarded barbs when the first point was 0.0, which may randomly discard barbs that start very close to the rachis. |
Tue. August 27, 2024 | |
20.5.340 | Fix hou.parm.moveMultiParmInstances() that was always throwing an exception even when the argument had an even number of entries. |
Tue. August 27, 2024 | |
20.5.339 | Fixed several issues with incorrect attributes being applied incorrectly to landscape splines. |
Tue. August 27, 2024 | |
20.5.340 | Fixed a bug with the way Karma computed angular velocity motion blur for instances. This will change motion blur when angular velocity is used. |
Tue. August 27, 2024 | |
20.5.340 | Fixed a bug with the way Karma computed angular velocity motion blur for instances. This will change motion blur when angular velocity is used. |
Tue. August 27, 2024 | |
20.5.340 | Worley Noise VOP correctly spells Euclidean now. |
Tue. August 27, 2024 | |
20.5.340 | Volume Blur SOP now correctly spells Minimum. |
Tue. August 27, 2024 | |
20.5.339 | Clean up for the rig::RBFInterpolation APEX node and added docs
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Mon. August 26, 2024 | |
20.5.339 | Fixed Bug concerning the parm defaults for the configure controls autorig conponent and the behaviour of updates on the attachjoint geo node. |
Mon. August 26, 2024 | |
20.5.339 | Fixed a bug where Volume LOP with animated file path would fail to update in IPR until render restart. |
Mon. August 26, 2024 | |
20.0.811 | Fixed a bug where the LOP Scene Viewer could lose the "look through camera" when set to look through the render settings camera, and the camera prim path changes. |
Mon. August 26, 2024 | |
20.5.339 | Fixed issues in hcustom and the HDK CMake module that prevented HDK deprecation warnings from appearing on Linux and macOS. |
Mon. August 26, 2024 | |
19.5.1084 | Fixed a bug where event loop callbacks were not processed properly. |
Mon. August 26, 2024 | |
20.0.811 | Fixed a bug where event loop callbacks were not processed properly. |
Mon. August 26, 2024 | |
20.5.339 | Fixed a bug where event loop callbacks were not processed properly. |
Mon. August 26, 2024 | |
20.5.339 | The type of a ramp COP is labelled "Type" rather than "Ramp". |
Mon. August 26, 2024 | |
20.5.339 | Fixed a bug where the LOP Scene Viewer could lose the "look through camera" when set to look through the render settings camera, and the camera prim path changes. |
Mon. August 26, 2024 | |
20.0.811 | Check the image IO table for supported formats when condensing UDIM sequences in the file browser. |
Mon. August 26, 2024 |