Houdini Main Changelogs
18.5.238 | Fixed a bug in custom cache handling preventing an empty tag from being used with registerCacheHandler |
Tue. June 9, 2020 | |
18.5.238 | Fixed a bug in custom cache handling preventing an empty tag from being used with registerCacheHandler |
Tue. June 9, 2020 | |
18.0.493 | Fixed bug in custom cache handling preventing an empty tag to be used with registerCacheHandler |
Tue. June 9, 2020 | |
18.5.238 | Added an additional parameter to hou.Geometry.generateAttribMenu() and hou.SopNode.generateInputAttribMenu() to specify a pattern for the attribute names to include. |
Tue. June 9, 2020 | |
18.5.238 | Added an additional parameter to hou.Geometry.generateAttribMenu() and hou.SopNode.generateInputAttribMenu() to specify a pattern for the attribute names to include. |
Tue. June 9, 2020 | |
18.5.238 | Added an additional parameter to hou.Geometry.generateAttribMenu() and hou.SopNode.generateInputAttribMenu() to specify a pattern for the attribute names to include. |
Tue. June 9, 2020 | |
18.5.238 | Added an additional parameter to hou.Geometry.generateAttribMenu() and hou.SopNode.generateInputAttribMenu() to specify a pattern for the attribute names to include. |
Tue. June 9, 2020 | |
18.5.238 | Nodes using cook controls properties also display work item dots. |
Tue. June 9, 2020 | |
18.5.238 | Nodes using cook controls properties also display work item dots. |
Tue. June 9, 2020 | |
18.5.238 | Nodes using cook controls properties also display work item dots. |
Tue. June 9, 2020 | |
18.5.238 | Nodes using cook controls properties also display work item dots. |
Tue. June 9, 2020 | |
18.5.238 | Light state performance optimizations, various bug fixes, hotkeys for target placement, distance/brightness dragging changed. |
Tue. June 9, 2020 | |
18.5.238 | Light state performance optimizations, various bug fixes, hotkeys for target placement, distance/brightness dragging changed. |
Tue. June 9, 2020 | |
18.5.238 | Light state performance optimizations, various bug fixes, hotkeys for target placement, distance/brightness dragging changed. |
Tue. June 9, 2020 | |
18.5.238 | Light state performance optimizations, various bug fixes, hotkeys for target placement, distance/brightness dragging changed. |
Tue. June 9, 2020 | |
18.5.238 | Fixed an issue where unicode characters would cause the TOPs work item middle mouse button menu to fail to open. |
Tue. June 9, 2020 | |
18.5.238 | Fixed an issue where unicode characters would cause the TOPs work item middle mouse button menu to fail to open. |
Tue. June 9, 2020 | |
18.5.238 | Fixed an issue where unicode characters would cause the TOPs work item middle mouse button menu to fail to open. |
Tue. June 9, 2020 | |
18.5.238 | Fixed an issue where unicode characters would cause the TOPs work item middle mouse button menu to fail to open. |
Tue. June 9, 2020 | |
18.0.493 | Fixed a viewport crash when an object node is converted into an HDA. |
Tue. June 9, 2020 | |
18.5.238 | Fixed a viewport crash when an object node is converted into an HDA. |
Tue. June 9, 2020 | |
18.5.238 | Fixed a viewport crash when an object node is converted into an HDA. |
Tue. June 9, 2020 | |
18.5.238 | Fixed a viewport crash when an object node is converted into an HDA. |
Tue. June 9, 2020 | |
18.5.238 | Fixed a viewport crash when an object node is converted into an HDA. |
Tue. June 9, 2020 | |
18.0.492 | Fixed a bug where binding a uniform primvar on a subd mesh could cause shader to use incorrect face index and cause a crash. |
Mon. June 8, 2020 |