Houdini Main Changelogs

18.5.224

Fixed issues where the Transform Pieces SOP would promote a primitive 'name' attribute on the input to a point attribute on the output geometry. The input attributes are now correctly preserved, and temporary attributes are used internally instead.

Tue. May 26, 2020
18.5.224

Fixed issues where the Transform Pieces SOP would promote a primitive 'name' attribute on the input to a point attribute on the output geometry. The input attributes are now correctly preserved, and temporary attributes are used internally instead.

Tue. May 26, 2020
18.5.224

Fixed issues where the Transform Pieces SOP would promote a primitive 'name' attribute on the input to a point attribute on the output geometry. The input attributes are now correctly preserved, and temporary attributes are used internally instead.

Tue. May 26, 2020
18.5.224

VEX will no longer try to allow you to reference a parameter or local variable from outside the scope of a nested function.

Tue. May 26, 2020
18.5.224

VEX will no longer try to allow you to reference a parameter or local variable from outside the scope of a nested function.

Tue. May 26, 2020
18.5.224

VEX will no longer try to allow you to reference a parameter or local variable from outside the scope of a nested function.

Tue. May 26, 2020
18.5.224

VEX will no longer try to allow you to reference a parameter or local variable from outside the scope of a nested function.

Tue. May 26, 2020
18.5.224

When using OpenSubdivision with 64-bit floating point positions, the results will now be preserved in 64-bit floating point precision.

Tue. May 26, 2020
18.5.224

When using OpenSubdivision with 64-bit floating point positions, the results will now be preserved in 64-bit floating point precision.

Tue. May 26, 2020
18.5.224

When using OpenSubdivision with 64-bit floating point positions, the results will now be preserved in 64-bit floating point precision.

Tue. May 26, 2020
18.5.224

When using OpenSubdivision with 64-bit floating point positions, the results will now be preserved in 64-bit floating point precision.

Tue. May 26, 2020
18.0.479

The old Stroke State and the locating of the old Brush states will use the standard tolerance of 5e3f rather than 0.1f. This means they will be a lot faster on small geometry. (very small geometry will stil start to run into issues, but at the same scale that the other operations already fail at)

Tue. May 26, 2020
18.5.224

Fixed Karma to find VEX shaders using the resolved path of the source asset set on UsdShader primitives, rather than the raw source asset path.

Tue. May 26, 2020
18.5.224

Fixed Karma to find VEX shaders using the resolved path of the source asset set on UsdShader primitives, rather than the raw source asset path.

Tue. May 26, 2020
18.5.224

Fixed Karma to find VEX shaders using the resolved path of the source asset set on UsdShader primitives, rather than the raw source asset path.

Tue. May 26, 2020
18.5.224

Fixed Karma to find VEX shaders using the resolved path of the source asset set on UsdShader primitives, rather than the raw source asset path.

Tue. May 26, 2020
18.5.224

Added insertion point nodes, allows nodes created in viewport to insert into known points in the node graph instead of simply appending to display node.

Tue. May 26, 2020
18.5.224

Added insertion point nodes, allows nodes created in viewport to insert into known points in the node graph instead of simply appending to display node.

Tue. May 26, 2020
18.5.224

Added insertion point nodes, allows nodes created in viewport to insert into known points in the node graph instead of simply appending to display node.

Tue. May 26, 2020
18.5.224

Added insertion point nodes, allows nodes created in viewport to insert into known points in the node graph instead of simply appending to display node.

Tue. May 26, 2020
18.0.479

Clear errors on HDA ROPs each time a render is started.

Tue. May 26, 2020
18.5.224

Clear errors on HDA ROPs each time a render is started.

Tue. May 26, 2020
18.5.224

Clear errors on HDA ROPs each time a render is started.

Tue. May 26, 2020
18.5.224

Clear errors on HDA ROPs each time a render is started.

Tue. May 26, 2020
18.5.224

Clear errors on HDA ROPs each time a render is started.

Tue. May 26, 2020